God of War [Engine:Unknown]

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chrisreddot3
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Re: God of War [Engine:Unknown]

Post by chrisreddot3 »

Bloodgutter wrote:
Sun Jan 16, 2022 1:14 am
...
i upgraded all my itens to lvl max and only str stayed in the value that i changed with your .ct,and all the stats value are like 9845498734516879874 e.g
it seems if you upgrade your items,the status changed and can`t be used the same values

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

InfinityArts
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Re: God of War [Engine:Unknown]

Post by InfinityArts »

The non-unique runes with stats were editable in the PS4 saves. May be a better venue to explore for permanent stat changes. I can't for the life of me remember those structures, though.

fuc847
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Re: God of War [Engine:Unknown]

Post by fuc847 »

any way you can add FOV camera angle?

Ultra$olar
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Re: God of War [Engine:Unknown]

Post by Ultra$olar »

Did anyone find out the address for drop of Yedrissil been trying for 3hrs

Bigboss0694x
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Re: God of War [Engine:Unknown]

Post by Bigboss0694x »

Hi
New here but this is the error message I am getting.

>> 'aob_to_InventoryReader' not found. <<

Any advice in order to fix this cheers.

orjavi88
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Re: God of War [Engine:Unknown]

Post by orjavi88 »

friend when that happens to me I close the game and start the process again.

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STN
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Re: God of War [Engine:Unknown]

Post by STN »

orjavi88 wrote:
Sun Jan 16, 2022 5:08 am
friend when that happens to me I close the game and start the process again.
Post in English and use the search function next time you make a new thread

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enpoping
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Re: God of War [Engine:Unknown]

Post by enpoping »

hikarasa wrote:
Sun Jan 16, 2022 12:23 am
Sorry but could you maybe make a Resources table? i've tried to do what you guys said and i think i don goofed and fucked up my game
simplier way its just download Sunbeam CT and change the script of Hook Inventory Reader

Code: Select all

"InventoryReaderHook:
mov rcx,016E187833871D3E
cmp rax,rcx
jne short @f
  mov [pTable+00],r13"
example:
this is hacksilver hash ID "016E187833871D3E" change it to Aegirs Gold "03F0DDBA03E6CE37" hashid provided by cfemen, save it then reactivated it, now hacksilver its the Aegirs Gold. that its.

Mister Modification
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Re: God of War [Engine:Unknown]

Post by Mister Modification »

Runes have 100 in all stats

Code: Select all

{ Game   : GoW.exe
  Version: 
  Date   : 2022-01-16
  Author : Handsome Tom

  This script does blah blah blah
}

define(address,"GoW.exe"+8B794F)
define(bytes,F3 0F 59 41 10)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,"GoW.exe"+8B794F)

label(code)
label(return)

newmem:

code:
  mov [rcx+10],42c80000
  mulss xmm0,[rcx+10]
  jmp return

address:
  jmp newmem
return:

[DISABLE]

address:
  db bytes
  // mulss xmm0,[rcx+10]

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: GoW.exe+8B794F

GoW.exe+8B7934: 74 16                          - je GoW.exe+8B794C
GoW.exe+8B7936: 48 39 02                       - cmp [rdx],rax
GoW.exe+8B7939: 74 0E                          - je GoW.exe+8B7949
GoW.exe+8B793B: 48 83 C2 10                    - add rdx,10
GoW.exe+8B793F: 49 FF C0                       - inc r8
GoW.exe+8B7942: 49 3B D1                       - cmp rdx,r9
GoW.exe+8B7945: 75 EF                          - jne GoW.exe+8B7936
GoW.exe+8B7947: EB 03                          - jmp GoW.exe+8B794C
GoW.exe+8B7949: 4D 8B D0                       - mov r10,r8
GoW.exe+8B794C: 0F 28 C1                       - movaps xmm0,xmm1
// ---------- INJECTING HERE ----------
GoW.exe+8B794F: F3 0F 59 41 10                 - mulss xmm0,[rcx+10]
// ---------- DONE INJECTING  ----------
GoW.exe+8B7954: F3 43 0F 58 84 93 E0 4C 00 00  - addss xmm0,[r11+r10*4+00004CE0]
GoW.exe+8B795E: F3 43 0F 11 84 93 E0 4C 00 00  - movss [r11+r10*4+00004CE0],xmm0
GoW.exe+8B7968: 48 8B 09                       - mov rcx,[rcx]
GoW.exe+8B796B: 48 85 C9                       - test rcx,rcx
GoW.exe+8B796E: 75 A0                          - jne GoW.exe+8B7910
GoW.exe+8B7970: 48 8B 1C 24                    - mov rbx,[rsp]
GoW.exe+8B7974: 48 83 C4 08                    - add rsp,08
GoW.exe+8B7978: C3                             - ret 
GoW.exe+8B7979: CC                             - int 3 
GoW.exe+8B797A: CC                             - int 3 
}
Enemies Spawn Dead

Code: Select all

[ENABLE]

aobscanmodule(EnemiesDead,GoW.exe,48 8B 47 08 F3 0F 58 B0 88 03 00 00) // should be unique
alloc(newmem,$1000,EnemiesDead)

label(code)
label(return)

newmem:

code:
  mov rax,[rdi+08]
  mov [rax+00000388],00
  addss xmm6,[rax+00000388]
  jmp return

EnemiesDead:
  jmp newmem
  nop 7
return:
registersymbol(EnemiesDead)

[DISABLE]

EnemiesDead:
  db 48 8B 47 08 F3 0F 58 B0 88 03 00 00

unregistersymbol(EnemiesDead)
dealloc(newmem)

Last edited by Mister Modification on Wed Jan 26, 2022 4:49 pm, edited 3 times in total.

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enpoping
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Re: God of War [Engine:Unknown]

Post by enpoping »

Bigboss0694x wrote:
Sun Jan 16, 2022 4:16 am
Hi
New here but this is the error message I am getting.

>> 'aob_to_InventoryReader' not found. <<

Any advice in order to fix this cheers.
you're close the cheat engine when script still activated, need restart the game.

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Kamse
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Re: God of War [Engine:Unknown]

Post by Kamse »

Bigboss0694x wrote:
Sun Jan 16, 2022 4:16 am
Hi
New here but this is the error message I am getting.

>> 'aob_to_InventoryReader' not found. <<

Any advice in order to fix this cheers.
You messed up the game with de/activating upcodes and the table can't find a specific one.
Just quit both the game and cheatengine and start again.

Fullcodes
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Re: God of War [Engine:Unknown]

Post by Fullcodes »

Cheat List:

Game Speed Modify
XP and Hacksilver 9999999 XP和银片 9999999
Player Invincible / Ignore Damage 角色无敌状态
Infinite Player Health 角色无限生命值
Max Player Rage 角色怒气槽满
Runic No CoolDown 卢恩符文无冷却时间
Player No Debuff 角色无异常状态
Infinite Arrow Use 无限箭矢
One Hit Stun 一击眩晕
One Hit Kill 一击必杀
Ignore Craft and Upgrade Requirement 无视制作和升级需要
Attachments
GoW-1.01-20220116-Fullcodes.CT
(140.79 KiB) Downloaded 293 times

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SunBeam
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Re: God of War [Engine:Unknown]

Post by SunBeam »

I've been reading a lot of struggle comments in the past few pages, so here are my observations:

1) This is an x64 game. 64-bit for those who don't get it. As such, any ADDRESS that's being used anywhere in scripts or whatever, is going to eat up 8 BYTES. Also, the offsets, when used are going to be +00, +08, +10, +18, +20, +28 and so on.. Now: viewtopic.php?p=230073#p230073

Why am I seeing shit like "mov [pTable+16]" or "mov [pTable+24]"? Furthermore, the values in there are HEXADECIMAL. So: [pTable+0, +8, +10, +18, +20, +28, +30, +38...]. The script is SAVING 8-BYTES ADDRESSES to pTable place-holders at every 0x8 bytes (0, 8, 10, 18, 20, 28.. HEXADECIMAL). There's your reason for crashing.

2) ">> 'aob_to_InventoryReader' not found. <<" -- Do not use the TABLE and TRAINER from this forum at the same time. I've given Rhark the permission to use my hook in this trainer, so if you intend to use both at the same time, they will conflict. If not what I just said and if you're playing a version that's not the Steam one, I haven't checked that out. I did specify in the first post of this topic that it's for STEAM.

viewtopic.php?p=230155#p230155

Lastly, I'm on the path of releasing more nice features that I've looked into (while under a big ass flu and having tested positive for COVID).. Such as the LootTable with all shit you can possibly get, the AddResource function, which (similarly to Odyssey or Valhalla) should allow the gain of any item in the game. We'll see how this progresses.

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Kamse
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Re: God of War [Engine:Unknown]

Post by Kamse »

@Sunbeam:
Hell yeah, i knew you were gonna work on something like Odissey or Valhalla, that's awesome, as usual.
Take your time and take care of yourself (as long as your relatives).

edale
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Re: God of War [Engine:Unknown]

Post by edale »

fuc847 wrote:
Sun Jan 16, 2022 3:09 am
any way you can add FOV camera angle?
Check the second post from the bottom on page 3. I posted a link to a table to do just that. Read the linked to article to know how to use it.

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