Final Fantasy VII: Remake Intergrade +10 (table Update4)

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Ken107
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by Ken107 »

well let me know if u need my cheat table, i will take a look today again

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

occroccl
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by occroccl »

thanks for this , would you also add stop timer ? it solve the problem of those damn mini games with time restriction , also , does the option for party editor allow to use sonon ? because on youtube i noticed someone who can use sonon , but he was so "gentle" that ignored me when i asked him to share the mod to use him

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Tohru Adachi
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by Tohru Adachi »

Ken107 wrote:
Sun Dec 26, 2021 10:30 am
well let me know if u need my cheat table, i will take a look today again
I did some testing. and I think your summon options are limited to how big the area is. I noticed when I fought Queen Grashtrike in chapter 5 I could only summon small summons like Chick Chocobo, and Cactuar. Ifrit could not be summoned. But's it's also limited to how hard the battle is as well I believe. And even stagger. So there's a couple of limitations.

Ken107
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by Ken107 »

well it is possible to call a Summon in every fight i found the right value now,
but i got some other bugs when i use it in too small areas :D
i need to find out where are they spawning when i call them,
i will make a video for you later and show.

SlipperyEel
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by SlipperyEel »

Would it be possible to add infinite health for the bike section/s? I've attached a save at the start of the first one with Cloud+Jessie and Biggs+Wedge.
Attachments
FF7Remake_Bike_Save.7z
(98.88 KiB) Downloaded 161 times

Ken107
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by Ken107 »

Here your biking script!
and my Showcase Video that i can call in every Fight a summon still bugged in few fights..
[Link]
Attachments
FearlessCheatsTable Bike Racing infinite health.CT
Racing Infinite Health
(2.49 KiB) Downloaded 363 times

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hyperspeedgx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by hyperspeedgx »

May someone create an option to allow us to use items in battle on HARD Mode?

Ken107
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by Ken107 »

i could take a look but i need a safe file
dont have it finished on pc.

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isosplx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by isosplx »

Ken107 wrote:
Thu Dec 30, 2021 2:21 pm
i could take a look but i need a safe file
dont have it finished on pc.
There is a link on Nexus Mods Website.
Search out the Save Game on nexus mods website.
Attachments
The Save File-148-1-0-1640730022.zip
Reuploaded From The Nexus Mods Website
(409.72 KiB) Downloaded 1022 times

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hyperspeedgx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by hyperspeedgx »

Ken107 wrote:
Thu Dec 30, 2021 2:21 pm
i could take a look but i need a safe file
dont have it finished on pc.
Right here, if you want to fight against an enemy just walk foward and open the gate to start the battle.
Attachments
FF7 Remake Hard save.rar
(186.11 KiB) Downloaded 102 times

Ken107
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by Ken107 »

hyperspeedgx wrote:
Thu Dec 30, 2021 7:34 pm

Right here, if you want to fight against an enemy just walk foward and open the gate to start the battle.
i dont know when i have time to take a look above it but i try to hurry sorry!

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hyperspeedgx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by hyperspeedgx »

I thought this had Damage Multiplier for a moment, may I request a Damage Multiplier cheat.

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hekatoncheir
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by hekatoncheir »

Has anyone being able to find a way to unlock the use of items in HARD MODE?

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isosplx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by isosplx »

hyperspeedgx wrote:
Fri Dec 31, 2021 5:14 pm
I thought this had Damage Multiplier for a moment, may I request a Damage Multiplier cheat.
You can search Google: FF7 Remake Intergrade F-ling Trainer
There is a damage multiplier in his trainer.
Image

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hyperspeedgx
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Re: Final Fantasy VII: Remake Intergrade +10 (table Update4)

Post by hyperspeedgx »

isosplx wrote:
Fri Dec 31, 2021 9:25 pm
hyperspeedgx wrote:
Fri Dec 31, 2021 5:14 pm
I thought this had Damage Multiplier for a moment, may I request a Damage Multiplier cheat.
You can search Google: FF7 Remake Intergrade F-ling Trainer
There is a damage multiplier in his trainer.
Image
Thank you so much, but I wish it would let me set values below 1, I wanted to use something like 0.8 or 0.7 so enemies wouldn't die so fast. Is there anyway to edit it?

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