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101010:Potion - Restores 250 HP to a target.
101020:Hi-Potion - Restores 1000 HP to a target.
101030:X-Potion - Restores 2500 HP to a target.
101040:Phoenix Down - Revives a single ally from KO and restores 300 HP.
101050:Mini Ether - Restores 60 MP to a target.
101060:Ether - Restores 180 MP to a target.
101070:Elixir - Fully restores a target's HP and MP.
101080:Megalixir - Fully restores the whole party's HP and MP.
101090:Antidote - Cures a single target of poison.
101100:Eye Drops - Cures a single target of blindness.
101110:Echo Herbs - Cures a single target of silence.
101120:Wakeup Bell - Cures a single target of sleep.
101130:Animator - Cures a single target of paralysis.
101140:Balsam - Cures a single target of dread.
101150:Smelling Salts - Cures a single target of confusion.
101160:Remedy - Cures a single target of poison, blindness, silence, sleep, paralysis, dread, berserk, charm, confusion and contagion.
101210:Tent - Fully restores the party's HP and MP when used out in the field or at a save point.
101220:Teleport Stone - Allows the party to escape from a dungeon.
101230:Ward Light - Makes it harder for enemies to spot the party.
101310:Magnifying Glass - Displays various information about an enemy, including its HP and any weaknesses.
101320:Stone - Deals physical damage to all enemies.
101330:Throwing Knife - A dagger-type weapon that deals damage to all enemies.
101340:Shuriken - A sword-type weapon that deals damage to all enemies.
101350:Throwing Axe - An axe-type weapon that deals damage to all enemies.
101360:Atlatl - A spear-type weapon that deals damage to all enemies.
101370:Dart - An arrow-type weapon that deals damage to all enemies.
101380:Throwing Stick - A staff-type weapon that deals damage to all enemies.
101410:Bomb Fragment - Deals fire damage to all enemies.
101420:Bomb Arm - Deals heavy fire damage to all enemies.
101430:Antarctic Wind - Deals water damage to all enemies.
101440:Arctic Wind - Deals heavy water damage to all enemies.
101450:Zeus's Wrath - Deals lightning damage to all enemies.
101460:Pantheon's Wrath - Deals heavy lightning damage to all enemies.
101470:Earth Drum - Deals earth damage to all enemies.
101480:Earth Mallet - Deals heavy earth damage to all enemies.
101490:Tengu Yawn - Deals wind damage to all enemies.
101500:Tengu Sneeze - Deals heavy wind damage to all enemies.
101510:Direct Moonlight - Deals light damage to all enemies.
101520:Direct Sunlight - Deals heavy light damage to all enemies.
101530:Dark Drops - Deals dark damage to all enemies.
101540:Dark Deluge - Deals heavy dark damage to all enemies.
101550:Stardust - Deals non-elemental magical damage to all enemies.
101560:Meteorite - Deals heavy non-elemental magical damage to all enemies.
101610:Booster Bun (HP) - Increases maximum HP.
101620:Booster Bun (MP) - Increases maximum MP.
101630:Booster Bun (Physical Attack) - Increases physical attack.
101640:Booster Bun (Physical Defence) - Increases physical defence.
101650:Booster Bun (Magical Attack) - Increases magical attack.
101660:Booster Bun (Magical Defence) - Increases magical defence.
101670:Booster Bun (Res. Power) - Increases restorative power.
101680:Booster Bun (Speed) - Increases speed.
101690:Booster Bun (Aim) - Increases aim.
101700:Booster Bun (Evasion) - Increases evasion.
101710:Booster Bun (Critical Chance) - Increases critical chance.
101730:Unearthly Bun - Increases various stats.
101810:Small Experience Orb - Confers 500 EXP. when used.
101820:Medium Experience Orb - Confers 2500 EXP. when used.
101830:Large Experience Orb - Confers 10000 EXP. when used.
101840:Giant Experience Orb - Confers 50000 EXP. when used.
101850:Small JP Orb - Confers 30 JP when used.
101860:Medium JP Orb - Confers 150 JP when used.
101870:Large JP Orb - Confers 750 JP when used.
101880:Giant JP Orb - Confers 3000 JP when used.
101910:Healing Herb - Material imbued with a small amount of restorative power.
101920:Healing Bloom - Material imbued with a great deal of restorative power.
101930:Magic Herb - Material imbued with a small amount of magical power.
101940:Spellblossom - Material imbued with a great deal of magical power.
101950:Ink - Material imbued with the power to blind.
101960:Hush Pollen - Material imbued with the power to silence.
101970:Numbneedle - Material imbued with the power to paralyse.
101980:Dreadstool - Material imbued with the power to inspire dread.
101990:Wildweed - Material imbued with the power to confuse.
102000:Witch's Whisper - Material imbued with the power to charm.
102010:Pathogen - Material imbued with the power to spread contagion.
102110:Dwarf's Tooth - Collectable resource. A tooth taken from a puny humanoid monster.
102111:Caveman's Tooth - Collectable resource. The jagged tooth of a humanoid monster.
102112:Chieftain's Tooth - Collectable resource. The tooth of a high-ranking humanoid monster.
102120:Beastly Fang - Collectable resource. The sizeable fang of a ferocious wild creature.
102121:Monstrous Fang - Collectable resource. The large, sturdy fang of a ferocious beast.
102122:Ferocious Fang - Collectable resource. The sharp fang of a vicious, man-eating beast.
102130:Merman Scale - Collectable resource. A diaphanous flake from the skin of a certain aquatic creature.
102131:Mermonster Scale - Collectable resource. A flake from the skin of a deeply eerie aquatic monster.
102132:Mermegalodon Scale - Collectable resource. A rare and razor-sharp flake from the skin of a mighty aquatic monster.
102140:Bug Wing - Collectable resource. The wing of a large insect monster.
102141:Dragonfly Wing - Collectable resource. The mildly magical wing of an insect monster.
102142:Meganeura Wing - Collectable resource. The sticky wing of a terrifying insect that eats its prey alive.
102150:Wiltlily - Collectable resource. The flower of a plant monster that spreads disease and pestilence.
102151:Wailflower - Collectable resource. The flower of a plant monster capable of producing blood-curdling screams.
102152:Stinkblossom - Collectable resource. The flower of a large humanoid tree monster. Known for its...unique aroma.
102160:Bad Bone - Collectable resource. The battered bone of an undead monster.
102161:Blighted Bone - Collectable resource. A bone from an undead monster that curses and kills its prey.
102162:Bedevilled Bone - Collectable resource. The grotesquely deformed bone of a mighty undead monster.
102170:Naughty Horn - Collectable resource. The horn of a small demon.
102171:Wicked Horn - Collectable resource. A demonic monster's horn.
102172:Hellish Horn - Collectable resource. A warped horn that once belonged to demonic royalty.
102180:Sprite Gem - Collectable resource. A tiny crystal dropped by a miniature spirit creature.
102181:Pixie Gem - Collectable resource. A many-sided crystal sometimes left behind in places where spirits have gathered.
102182:Oberon Gem - Collectable resource. A glowing gemstone said to have a powerful spirit sealed inside.
102310:People Pleasers - Can be used to lure humanoid monsters into continuous battles.
102320:Beast Flesh - Can be used to lure beast monsters into continuous battles.
102330:Fresh Fish - Can be used to lure aquatic monsters into continuous battles.
102340:Insect Nectar - Can be used to lure insect monsters into continuous battles.
102350:Plant Food - Can be used to lure plant monsters into continuous battles.
102360:Ghoulash - Can be used to lure undead monsters into continuous battles.
102370:Devil's Delight - Can be used to lure demon monsters into continuous battles.
102380:Soul Food - Can be used to lure spirit monsters into continuous battles.
102390:Monstrous Medley - Can be used to lure monsters of all families into continuous battles.
201010:Dagger - A light, versatile double-edged knife.
201020:Kukri - A knife with a distinctive curved blade.
201030:Mythril Dagger - A knife forged from a rare metal.
201040:Magic Knife - A dagger imbued with enchantments.
201050:Stab & Grab - A knife favoured by thieves. Effect When Used: Mug
201060:Orichal Dagger - A knife forged from a very rare metal.
201070:Main-Gauche - A dagger with a wide guard that boosts the wielder's evasion.
201080:Air Knife - A broad-bladed dagger that leaves a breeze in its wake. Element: Wind
201090:Carving Knife - A single-edged knife used by masked monsters. Effect When Used: Mercy Strike
201100:Poison Dagger - A deadly dagger dipped in a lethal toxin. Additional Effect: Poison
201110:Zwill Crossblade - A dagger designed for the kind of hero who can emerge from any battle unscathed.
201120:Ripper - A dagger designed to slice easily through flesh. Extra-Effective Against: Humanoid Monsters
201130:Holy Dagger - A sanctified knife used during exorcisms. Extra-Effective Against: Undead Monsters
201140:Yatagarasu - A knife imbued with the power of a divine bird that boosts the wielder's evasion.
201150:Assassin Dagger - A dagger that can sometimes slay foes with a single strike. Additional Effect: Instant Death
201160:Falcon Knife - A knife imbued with the power of a falcon in flight.
201170:Darksteel Kukri - A curved blade that leaves blackness in its wake. Element: Dark
201180:Sweet Kiss - A knife whose victims are said to be assured of entry to paradise.
201190:Highroad Star - A blade that slashes with explosive, unforgiving speed.
201200:Carnwenhan - A legendary blade believed to be capable of piercing witches' black hearts.
201215:Givampalui - A knife once wielded exclusively by a dashing bandit chief. Effect When Equipped: Thief Passive Abilities
201225:Vengeance - A double-bladed knife that dispatches its victims without producing a sound. Effect When Equipped: Phantom Passive Abilities
201310:Broadsword - A blade forged from ordinary iron.
201320:Long Sword - These mass-produced blades can be found in all four corners of the world.
201330:Mythril Sword - A blade forged from a rare metal.
201340:Bulwark Blade - A sturdy blade designed to blunt the blows of the wielder's foes.
201350:Kiku-Ichimonji - A slim, elegant blade with a sharp edge.
201370:Flametongue - A sword forged in the flames of hell. Element: Fire
201380:Scimitar - A sword with a gracefully curved single-edged blade.
201390:Defender - A broad blade that excels at parrying enemy blows.
201400:Staggering Sword - A sword ideally suited for charging straight at the enemy. Effect When Used: Body Slam
201410:Blind Blade - A jet-black sword that shrouds adversaries in darkness. Additional Effect: Blindness
201420:Icebrand - A blade forged from frozen metal that's ice-cold to the touch. Element: Water
201430:Rune Blade - A sword into which a number of ancient symbols have been carved.
201440:Ama-no-Murakumo - A brutal blade that gave birth to a nation. Extra-Effective Against: Spirit Monsters
201450:Chaos Blade - A blade brimming with the unruly power of unbridled mayhem. Additional Effect: Confusion
201460:Blood Blade - An ominous blade that's the colour of freshly spilled blood. Effect When Used: Steal Breath
201470:Knight's Sword - A mighty blade favoured by chivalrous men of honour.
201480:Catastrophe - A blade that some believe will bring about the end of the world.
201490:Excalibur - A sacred sword once wielded by a mighty king of myth.
201500:Mal Meadworth - A legendary sword said to surpass even the most blessed of blades.
201515:Bullhead Blade - A sword specially designed for vanguards that fits neatly into its sister shield. Effect When Equipped: Vanguard Passive Abilities
201525:Red Moon - A sword favoured by red mages that's adorned with gleaming rubies. Effect When Equipped: Red Mage Passive Abilities
201535:Executioner's Blade - Designed especially for swordmasters, this huge blade is more suited to severing limbs than making more considered cuts. Effect When Equipped: Swordmaster Passive Abilities
201545:Darksoul Sword - A weapon shrouded in a mysterious and potent magical aura that's favoured by hellblades. Effect When Equipped: Hellblade Passive Abilities
201555:Sword of Light - This bravebearer's blade slices through the darkness, leaving blinding light in its wake. Effect When Equipped: Bravebearer Passive Abilities
201610:Francisca - A small axe favoured by hunters.
201620:Broadaxe - A mighty weapon forged for extra chopping power.
201630:Double-Bladed Bhuj - A twin-bladed axe-like weapon that can be used to drag enemies to their doom.
201640:Mythril Axe - An axe forged from a rare metal.
201650:Purge Pick - A pointy pickaxe that's perfect for penetrating the flesh of foes.
201660:Hawkeye - A single-edged axe optimised for battle.
201670:Earthbreaker - An axe hewn from a lump of rock. Element: Earth
201680:Heavy Axe - An exceptionally large and weighty double-edged axe.
201690:Alastor - A blood-red axe favoured by the finest executioners.
201700:Skullbreaker - An axe that can crack heads open with ease. Effect When Used: Skull Bash
201710:Summoner's Axe - A strange and sinister axe that's said to have the power to summon demons.
201720:Sandman's Axe - An axe that sends its victims straight to dreamland. Additional Effect: Sleep
201730:Labrys - This well-balanced axe can lop off even the largest limbs with ease. Extra-Effective Against: Beast Monsters
201740:Big Brush - A weapon shaped like an enormous paintbrush that leaves great swathes of colour in its wake. Additional Effect: Daub
201750:Giant Axe - An enormous single-edged axe that's a favourite with colossal characters everywhere.
201760:Deforester - A legendary axe believed to be capable of felling even Yggdrasil itself. Extra-Effective Against: Plant Monsters
201770:Flare Hatchet - An axe with the incandescent power of flowing lava. Element: Fire
201780:Juggernaut - A double-edged axe that boasts unstoppable destructive power.
201790:Parashu - An axe that can put even goddess-given weapons out of commission. Effect When Used: Defang
201800:Gawain's Axe - The legendary axe that claimed the head of the mighty Green Knight.
201815:Hysteriax - Most mere mortals can barely manage to hold this berserker's axe, let alone swing it. Effect When Equipped: Berserker Passive Abilities (Free-for-All will not be activated.)
201825:Portcullis Hammer - This shieldmaster's hammer can smash enemy armour to smithereens. Effect When Equipped: Shieldmaster Passive Abilities (Dual Shields will not be activated.)
201835:Foraging Shovel - A spade-like salve-maker's tool that's used to dig up ingredients. Effect When Equipped: Salve-Maker Passive Abilities
201910:Spear - A lightweight spear that's basic in design and easy to wield.
201920:Glaive - A long-handled spear topped with a single large blade.
201930:Mythril Spear - A spear forged from a rare metal.
201940:Lu Bu' - A special spear that once belonged to the man known as the Flying General.
201950:Pitchfork - A long shaft topped with four sharp spikes for spearing unsuspecting victims. Effect When Used: Staggering Swipe
201960:Crimson Spear - A battle lance whose blood-red hue serves as a reminder of its wielder's martial exploits.
201970:Longinus - A spear whose tip has been dipped in the blood of a divine being. Extra-Effective Against: Aquatic Monsters
201980:Hinderlance - A lance favoured by shock troopers looking to intimidate their enemies into inaction. Additional Effect: Slow
201990:Halberd - A spear that boasts twin axe blades in addition to its sharp tip.
202000:Brionac - A demonic spear that thirsts for fresh blood. Effect When Used: Jump
202010:Chronos Glaive - A spear that sends those it skewers to a place where the normal rules of space and time do not apply. Additional Effect: Stop
202020:Wyvern Spear - A lance favoured by dragoons that seems to be able to float unaided in mid-air.
202030:Trident - A three-pronged spear said to have been favoured by the ancient god of the sea. Element: Lightning
202040:Gae - A legendarily powerful spear given to an ancient hero by a mighty warrior queen. Effect When Used: Spirit Surge
202050:Ama-no-Sakahoko - A divine spear used to raise land from beneath the sea. Element: Earth
202060:Gungnir - A throwing spear once wielded by a mighty god of death and destruction.
202070:Roncone - A spear with an elaborate shape that enables it to be used in various ways.
202090:Ryunohige - An ancient spear said to have been made using hairs from the beard of a dragon god.
202100:Rhongomiant - A legendary spear used by a mighty king of myth to strike down traitors.
202115:Ringmaster's Spear - A weapon wielded by beastmasters that enables them to instruct their charges. Extra-Effective Against: Insect Monsters Effect When Equipped: Beastmaster Passive Abilities
202125:Draconic Lance - A weapon only entrusted to those who have sworn to serve dragonkind. Effect When Equipped: Dragoon Passive Abilities
202135:Spear of Judgement - A spear wielded by bastions in the service of justice. Effect When Equipped: Bastion Passive Abilities
202210:Shortbow - A small wooden bow that's ideal for first-time archers.
202220:Iron Bow - A bow reinforced with iron for additional range and power.
202230:Mythril Bow - A bow forged from a rare metal.
202240:Angel's Bow - A lightweight bow that benefits from an angel's blessing. Additional Effect: Charm
202260:Quickdraw Bow - A bow that enables the wielder to fire off an arrow and ready another in the blink of an eye. Effect When Used: Quickdraw
202280:Ancient Bow - A bow whose origins may be lost in the mists of time, but which is still highly effective today. Additional Effect: Paralysis
202290:Great Bow - A large bow capable of imparting impressive power to its projectiles.
202310:Shigeto Bow - The ceremonial bow of a grand aristocratic dynasty.
202320:Artemis's Bow - A sacred bow that once belonged to the goddess of the hunt. Effect When Used: Quickfire Flurry
202330:Yoichi's Bow - A bow that once belonged to one of history's greatest archers.
202340:Apollo's Bow - A bow that once belonged to a mighty god. Its arrows are tainted with terrible diseases. Additional Effect: Contagion
202350:Ama-no-Kagoyumi - An ancient bow which strikes terror into the hearts of demons. Extra-Effective Against: Demon Monsters
202360:Eurytos' Bow - The beloved bow of a master archer who taught many a legendary hero how to shoot.
202380:Sylvan Bow - A bow fashioned from the bone of a mighty beast that once belonged to the Queen of the Fairies.
202390:Speed Bow - The arrows fired by this bow are said to fly faster than the speed of light.
202400:Tristan's Bow - A legendary bow whose every arrow flies straight and true.
202415:Longshot Bow - A gambler's bow that's said to have the power to foretell its bearer's fortune. Effect When Equipped: Gambler Passive Abilities
202425:Wildwood Bow - The bow of a hunter who's at one with nature. Effect When Equipped: Ranger Passive Abilities
202435:Farsight Bow - The bow of an oracle who can see how the present will flow into the future. Effect When Equipped: Oracle Passive Abilities
202510:Staff - A wand carved from a branch imbued with wizardry.
202520:Wizard's Rod - A staff specially designed for black mages with hundreds of battles under their belts.
202530:Mythril Staff - A staff whose tip has been forged from rare metal.
202540:Staff of Life - A wand with healing powers. Effect When Used: Cure
202550:Rune Staff - A wand engraved with ancient symbols that's capable of leaving enemies speechless. Additional Effect: Silence
202560:Oak Staff - A staff carved from the trunk of a mighty tree.
202570:Rod of Fire - A staff imbued with the power of a fiery inferno. Effect When Equipped: Fire Attacks Do +30% Damage
202580:Rod of Ice - A staff imbued with the power of the mighty tundra. Effect When Equipped: Water Attacks Do +30% Damage
202590:Jade Crosier - A wand adorned with an orb said to emit a strange spiritual force.
202600:Yggdrasil Staff - A staff hewn from a legendary tree that's steeped in spiritual power. Effect When Used: Esuna
202610:Gaia Rod - A staff imbued with the power of terra firma. Effect When Equipped: Earth Attacks Do +30% Damage
202620:Heiji's Jitte - The favoured weapon of the forceful administrator. Effect When Used: Flash the Cash
202630:Hammer Mace - A weapon whose design means it can be used for making things as well as destroying them.
202640:Demon's Rod - A staff imbued with the power of eternal darkness. Effect When Equipped: Dark Attacks Do +30% Damage
202650:Gambanteinn - A staff originally offered to a giantess in order to woo her.
202660:Divine Rod - A staff imbued with the power of dazzling light. Effect When Equipped: Light Attacks Do +30% Damage
202670:Sage's Staff - A jewelled staff once wielded by a mighty wise man. Effect When Used: Raise
202680:Mjo - A staff imbued with the power of storms. Effect When Equipped: Lightning Attacks Do +30% Damage
202690:Nirvana - A staff imbued with the power of the howling gale. Effect When Equipped: Wind Attacks Do +30% Damage
202700:Asclepius - A wand adorned with a coiled snake that is said to have been wielded by a healer so gifted he could raise the dead.
202715:Maidenhair Staff - A wand made from the wood of a tree with a mighty life force that's popular with white mages. Effect When Equipped: White Mage Passive Abilities
202725:Leviathan - A black mage's staff whose double helix design enables it to absorb energy from the atmosphere. Effect When Equipped: Black Mage Passive Abilities
202735:Fallen Angel's Harp - A wand beloved of bards that can also be used as an instrument. Effect When Equipped: Bard Passive Abilities
202745:Bloody Brush - A brush-shaped staff with a needle on the end that's popular with pictomancers. Effect When Equipped: Pictomancer Passive Abilities
202765:Sunshine Staff - A spiritmaster's rod whose design symbolises the mighty life-giving power of the sun. Element: Light Effect When Equipped: Spiritmaster Passive Abilities
202775:Crescent Cane - A staff that can be used by arcanists to control the undead. Effect When Equipped: Arcanist Passive Abilities
203610:Buckler - A simple shield designed for close combat.
203620:Round Shield - A chunky, circular damage deflector made from wood covered in sturdy leather.
203630:Gaia Shield - A shield blessed with the protection of the earth itself. Effect When Equipped: Earth Resistance +2
203640:Mythril Shield - A shield forged from a rare metal.
203650:Typhoon Shield - A shield blessed with the protection of wind and lightning. Effect When Equipped: Wind and Lightning Resistance +2
203660:Giant's Shield - A shield beaten into shape by a tribe of giants.
203670:Adamant Shield - A light, durable buckler made from an adamantite shell.
203680:Spiked Shield - A shield whose painful protrusions augment the wielder's attacks.
203690:Icefire Shield - A shield blessed with the protection of ice and flame. Effect When Equipped: Water and Fire Resistance +2
203700:Aegis Shield - A holy shield that protects its owner from earthly desires as well as calamities of all descriptions.
203710:Moonbeam Shield - A shield blessed with the protection of the sun and the moon. Effect When Equipped: Dark and Light Resistance +2
203720:Blessing - A shield that grants good fortune to those victorious in battle. Effect When Used: Cura
203730:Bloody Shield - A shield said to be haunted by the cursed cries of those who have fallen on the battlefield. Effect When Equipped: All Elemental Resistances -1
203740:Hero's Shield - A once-cursed shield whose heavenly purpose has been unleashed at last. Effect When Equipped: All Elemental Resistance +1
203750:Priwen - A shield once wielded by a mighty king of myth.
203765:Bullhead Shield - A shield specially designed for vanguards that fits neatly together with its sister sword. Effect When Used: Enrage
203785:Shield of Clemency - A large, round shield used by bastions to defend the weak and vulnerable. Effect When Used: Double Default
204010:Pilgrim's Hat - A simple magic-enhancing cap, as worn by those on spiritual journeys. Effect When Equipped: Dread Immunity
204020:Mystic Hood - A magic-enhancing hood imbued with sorcerous powers.
204030:Mortarboard - Magic-enhancing square headwear favoured by academics and scholars. Effect When Equipped: Confusion & Charm Immunity
204040:Turban - A piece of magic-enhancing cloth that's wrapped around the head.
204050:Tactician's Hat - Magic-enhancing military headwear, as worn by officers. Effect When Equipped: Silence Immunity
204060:Ascetic's Cap - A small, round, magic-enhancing hat worn by monks in training. Effect When Equipped: Sleep & Dread Immunity
204070:Headgear - A magic-enhancing hat believed to broaden the wearer's mind.
204080:Dragonskin Headscarf - Dashing, magic-enhancing headwear popular with military commanders. Effect When Equipped: Silence & Confusion Immunity
204090:Circlet - A magic-enhancing crown that boosts the wearer's focus. Effect When Equipped: Instant Death & Contagion Immunity
204100:Hellhat - Magic-enhancing headgear once worn by a legendary demon with an insatiable desire for devastation. Effect When Equipped: Silence & Sleep Immunity
204210:Knitted Cap - A piece of lightweight headwear handmade with warming wool.
204220:Leather Cap - A lightweight hat made from sewn-together animal skin.
204230:Feather Hat - Thick, durable, lightweight headwear decorated with a piece of plumage.
204240:Laurel Wreath - A lightweight crown fashioned from the branches and leaves of the laurel tree. Effect When Equipped: Poison & Paralysis Immunity
204250:Shako - A tall, lightweight military hat. Effect When Equipped: Dread Immunity
204260:Iron Headband - A lightweight metallic band that wraps around the head.
204270:Acorn Hat - Lightweight, sturdy headwear fashioned from a giant nut.
204280:Carbon Cap - Super-hard, lightweight armour that protects the entire head. Effect When Equipped: Contagion Immunity
204290:Royal Crown - An elegant, lightweight, eye-catching coronet handed down through a certain line of kings and queens. Effect When Equipped: Charm Immunity
204300:Duelling Mask - A lightweight face-covering worn by fencers when duelling to the death. Effect When Equipped: Blindness & Dread Immunity
204410:Headband - A unique piece of cloth said to boost strength when worn around the head.
204420:Holy Mitre - A unique ceremonial hat, as worn by high-ranking bishops. Effect When Equipped: Silence Immunity
204430:Adamant Hat - A unique cap fashioned from an adamantite shell.
204440:Lamia's Tiara - Unique ornamental headwear in the shape of a mythological creature. Effect When Equipped: Charm Immunity
204450:Lambent Hat - A unique hat brimming with the power of lightning. Effect When Equipped: Lightning Attacks Do +15% Damage
204460:Black Cowl - A unique, sinister hood favoured by spies and other stealthy infiltrators. Effect When Equipped: Blindness Immunity
204470:Red Cap - Unique, bloodstained headwear usually worn in order to intimidate. Effect When Equipped: Dread Immunity
204480:Gold Hairpin - A unique hair accessory fashioned from a glittering precious metal. Effect When Equipped: MP Consumption Reduced by 25%
204490:Hypnos Crown - A unique crown named for a benevolent god. Effect When Equipped: Capture Rate Increased by 10%
204500:Ribbon - A unique, curious and intricately knotted ribbon. Effect When Equipped: Immunity to Various Status Ailments
204610:Chain Coif - A heavy protective hood formed from tiny iron links.
204620:Barrel Helm - A heavy helmet believed to have been worn by ancient warriors.
204630:Mythril Helm - A heavy helmet forged from a rare metal, and featuring an intricate canine visor. Effect When Equipped: Blindness Immunity
204640:Legion Helm - A heavy helmet adorned with elegant ornamentation.
204650:Horned Helm - A heavy helmet that appears to have sprouted a set of horns.
204660:Adamant Helm - A heavy helmet fashioned from an adamantite shell.
204670:Eisenhut - A heavy iron helmet with a round brim.
204680:Ikaboshi Kabuto - A heavy helmet covered with sturdy iron studs. Effect When Equipped: Confusion Immunity
204690:Full-Face Helm - A heavy hemispherical helmet that covers the entire head. Effect When Equipped: Dread Immunity
204700:Giant's Helmet - Huge, heavy headwear that's a favourite with colossal characters everywhere.
204710:Armet - A heavy helmet that protects every inch of the wearer's head, right down to the nape of the neck.
204720:Spiked Helm - A heavy helmet whose numerous sharp protrusions boost the wearer's physical attack power.
204730:Genji Helm - Heavy headwear sported by the heroes of a particularly turbulent era. Effect When Equipped: Blindness & Instant Death Immunity
204740:Crystal Helm - A strong, heavy and supremely elegant helmet hewn from shards of crystal.
204750:Goswhit - A heavy helmet inherited by a mighty king of myth from his father. Effect When Equipped: Dread Immunity
205010:Pilgrim's Robe - A simple magic-enhancing robe, as worn by those on spiritual journeys.
205020:Manarobe - A magic-enhancing robe imbued with sorcerous powers. Effect When Equipped: Fire and Water Resistance +1
205030:Academy Gown - A comfortable magic-enhancing garment favoured by students and professors. Effect When Equipped: Earth Resistance +1
205040:Kalasiris - A pleated, magic-enhancing linen garment.
205050:Saffron Robes - Brightly coloured magic-enhancing outer garments worn by practitioners of the ascetic arts. Effect When Equipped: Water and Dark Resistance +1
205060:Floral Robe - A magic-enhancing garment woven from the petals of many fragrant flowers.
205070:Wizard's Robes - A magic-enhancing outfit that befits one with a mastery of the illusory arts. Effect When Equipped: Fire and Earth Resistance +1
205080:Minerva Bustier - A daring item of magic-enhancing upperwear once worn by a mighty goddess. Effect When Equipped: Dark Resistance +1
205090:Black Robe - A flowing, magic-enhancing garment that ripples with irrepressible illusory energy. Effect When Equipped: Light Resistance +1
205100:Hellplate - Magic-enhancing armour once worn by a legendary demon with an insatiable desire for devastation. Effect When Equipped: Fire and Light Resistance +1
205210:Tunic - A loose-fitting, lightweight hip-length garment.
205220:Caravan Coat - A long, lightweight hooded garment that covers the wearer all the way down to the ankles. Effect When Equipped: Wind Resistance +1
205230:Doublet - A comfortably padded, lightweight long-sleeved garment. Effect When Equipped: Lightning Resistance +1
205240:Justacorps - A long, lightweight coat with an exceedingly intricate design.
205250:Nanosuit - A simple, lightweight garment shaped like two cones joined together.
205260:Protector - Lightweight clothing that provides protection to vulnerable spots without compromising mobility.
205270:Brigandine - A sturdy yet lightweight garment made of fabric reinforced with metal plates.
205280:Crimson Vest - A striking, lightweight scarlet singlet. Effect When Equipped: Water Resistance +1
205290:Diamond Chestplate - A lightweight piece of armour formed from an extremely hard and durable mineral. Effect When Equipped: Light Resistance +1
205300:Crystal Vest - A strong, lightweight and supremely elegant garment hewn from shards of crystal. Effect When Equipped: Earth Resistance +1
205410:Star Corslet - A unique stage outfit worthy of the most storied of performers.
205420:Mirage Vest - A unique garment woven from a strange and mysterious fabric. Effect When Equipped: Light Resistance +1
205430:Ninja Garb - A unique outfit that allows its wearer to disappear into the night. Effect When Equipped: Dark Resistance +1
205440:Valkyrie's Coat - A unique magical coat imbued with great power. Effect When Equipped: Lightning and Light Resistance +1
205450:Brave Suit - A unique outfit that literally emits an air of courage. Effect When Equipped: BP +1 at Start of Battle
205460:Dark Robes - A unique ensemble imbued with the power of eternal darkness. Effect When Equipped: Dark Attacks Do +15% Damage
205470:Luminous Robe - A unique outfit imbued with the power of dazzling light. Effect When Equipped: Light Attacks Do +15% Damage
205480:Dalmatica - A unique robe worn by those who serve a higher power. Effect When Equipped: Dark Resistance +1
205490:White Robe - A unique and miraculous garment that overflows with spiritual energy. Effect When Equipped: Wind and Light Resistance +1
205500:Lordly Robes - Unique vestments appropriate only for wizards of the very highest standing. Effect When Equipped: Dark Resistance +1
205610:Padded Armor - A suit of heavy armour lined with sturdy cloth in order to absorb the impact of enemy strikes.
205620:Lamellar Armor - Heavy armour made up of a mesh of small metal plates.
205630:Ring Mail - Heavy armour made of linked metal rings on top of a layer of leather.
205640:Mythril Armour - Heavy full-body protection forged from a rare metal.
205650:Splint Mail - Heavy armour formed from narrow strips of iron.
205660:Plate Mail - A suit of heavy armour made from sheets of solid steel.
205670:Aka-Ito-Odoshi - A suit of heavy armour made from metal plates tied together with red string. Effect When Equipped: Water Resistance +1
205680:Adamant Armour - Heavy full-body protection fashioned from an adamantite shell. Effect When Equipped: Wind Resistance +1
205690:Giant's Armour - An enormous suit of heavy armour worn by titans, cyclopes and the like when heading into battle. Effect When Equipped: Earth Resistance +1
205700:Cuirass - A piece of heavy armour designed with a particular focus on protecting the chest.
205710:Fluted Armour - A suit of heavy armour into which ridges have been cut in order to provide additional protection.
205720:Dragonscale Armour - Heavy full-body protection fashioned from the near-impenetrable scales of a mighty winged beast. Effect When Equipped: Fire and Earth Resistance +1
205730:Genji Armour - Heavy armour favoured by the heroes of a particularly turbulent era.
205740:Crystal Mail - Strong and supremely elegant heavy armour hewn from shards of crystal. Effect When Equipped: Earth Resistance +1
205750:Maximillian - Reputedly impregnable heavy armour worn by a knight who later became a mighty emperor. Effect When Equipped: Water and Wind Resistance +1
206010:Bronze Bangle - An engraved bracelet that boosts the wearer's HP.
206020:Iron Bangle - An elegant ornamental bracelet that boosts the wearer's HP.
206030:Mythril Bangle - A beautiful bracelet hewn from a rare material that boosts the wearer's HP.
206040:Adamant Bangle - An HP-boosting bracer fashioned from an adamantite shell.
206110:Life Ring - A mysterious piece of jewellery that dramatically boosts the wearer's HP.
206120:Heart Ring - A wondrous piece of jewellery that dramatically boosts the wearer's MP.
206160:Power Bracers - Leather wristwear that boosts the wearer's punching power.
206170:Hyper Bracers - Wristwear shrouded in mystery that dramatically boosts the wearer's punching power.
206210:Leather Gloves - Hand protection fashioned from rough rawhide.
206220:Mittens - Thick, padded gloves that keep the wearer's fingers warm.
206230:Mythril Gloves - Lightweight gloves made from a rare and mysterious metal.
206240:Thief Gloves - Handwear favoured by bandits and brigands. Effect When Equipped: Chance of Stealing Increased by 15%
206250:Vambraces - Sturdy iron plates fashioned into tubular arm-protectors.
206260:Gauntlets - Sturdy iron gloves that allow each finger to move individually.
206270:Giant's Gloves - Crudely constructed gloves generally favoured by giants.
206280:Adamant Gauntlets - Handwear fashioned from an adamantite shell.
206290:Diamond Gloves - Hand protection formed from an extremely hard and durable mineral.
206300:Genji Gloves - Handwear favoured by the heroes of a particularly turbulent era.
206410:Amulet - A pretty little charm that boosts the wearer's mastery of attacking magic.
206420:Soul of Thamasa - A charm said to contain the soul of a god that dramatically boosts mastery of attacking magic.
206460:Mage Shell - A talisman designed to be stuck to the skin that boosts the wearer's mastery of defensive magic.
206470:Barrier Shroud - A charm that dramatically boosts the wearer's mastery of defensive magic.
206510:Force Armlets - Metal bracers engraved with an incantation that boosts the wearer's restorative powers.
206520:Magic Armlets - Metal bracers said to contain the spirit of a demon that dramatically boost restorative powers.
206560:Hermes Sandals - Footwear that provides the wearer with a welcome speed boost.
206570:Hermes Shoes - Footwear favoured by the gods that provides the wearer with an almighty speed boost.
206610:Artisan Gloves - Strong yet supple handwear that improves aim.
206620:Dwarven Gloves - Gloves favoured by the finest smiths that dramatically improve aim.
206660:Feather Mantle - A lightweight cape that aids evasion.
206670:Elf Cape - A cloak that seems to float in the air, and dramatically boosts the wearer's evasion.
206710:Black Belt - A simple strip of dyed cloth that boosts the wearer's critical chance.
206720:Sensei's Belt - A simple strip of cloth worn by martial arts masters that dramatically boosts critical chance.
206760:Smiley Badge - A cheerful decorative item that makes enemies less likely to attack.
206770:Well-Worn Muleta - A dirty rag that draws enemy attention.
206780:Red Muleta - A bright red rag that all but ensures enemy attention.
206910:Flame Talisman - An amulet that boosts resistance to fire. Effect When Equipped: Fire Resistance +1
206920:Ice Talisman - An amulet that boosts resistance to water. Effect When Equipped: Water Resistance +1
206930:Thunder Talisman - An amulet that boosts resistance to lightning. Effect When Equipped: Lightning Resistance +1
206940:Wind Talisman - An amulet that boosts resistance to wind. Effect When Equipped: Wind Resistance +1
206950:Earth Talisman - An amulet that boosts resistance to earth. Effect When Equipped: Earth Resistance +1
206960:Light Talisman - An amulet that boosts resistance to light. Effect When Equipped: Light Resistance +1
206970:Dark Talisman - An amulet that boosts resistance to darkness. Effect When Equipped: Dark Resistance +1
207110:Star Pendant - An accessory imbued with the luck of the night sky. Effect When Equipped: Poison Immunity
207120:Silver Glasses - Tinted spectacles that can block even the brightest light. Effect When Equipped: Blindness Immunity
207130:White Veil - An elegant cloak that can be used to protect the face. Effect When Equipped: Silence Immunity
207140:Clothespin - Pegging this to the nose can keep the wearer awake. Effect When Equipped: Sleep Immunity
207150:Earthing Rod - An item hung from the belt to allow electricity to go to ground. Effect When Equipped: Paralysis Immunity
207160:Courage Ring - A ring that represents fortitude and solidarity. Effect When Equipped: Dread Immunity
207170:Peace Ring - A reassuring ring that soothes the soul. Effect When Equipped: Berserk & Confusion Immunity
207180:Locket - A pendant that can keep precious items safe from bewitching influences. Effect When Equipped: Charm Immunity
207190:Safety Ring - A sturdy iron band. Effect When Equipped: Instant Death & Doom Immunity
207200:Sands of Time - A timepiece that stops the wearer stopping. Effect When Equipped: Stop Immunity
207210:Snug Scarf - A piece of protective neckwear that keeps even the most brutal cold at bay. Effect When Equipped: Freeze Immunity
207220:Snappy Sash - A wide band of fabric that wraps around the waist. Effect When Equipped: Slowness Immunity
207230:Self-Portrait - A frame containing a painting of the owner. Effect When Equipped: Daub Immunity
207240:Vaccine - A syringe containing a life-saving vaccine. Effect When Equipped: Contagion Immunity
207500:Smart Cravat - A somewhat strange, but supremely stylish, neckerchief. Effect When Equipped: Immunity to Ailments that Can Be Cured with Basuna
207510:Card Sharp's Case - A super-cool card carrier with a wild and rakish air. Effect When Equipped: Amount of JP/pg Earned Is Boosted by No. of B 'n' D Games Played
207250:Wavesong Necklace - The soothing sound of waves can be heard in the shell from which this necklace is made. Effect When Equipped: Water and Wind Resistance +1
207260:Fairyglow Charm - A charm made from the magical residue that fairies leave behind when they fly. Effect When Equipped: MP Consumption Reduced by 25%
207270:Teardrop Brooch - A piece of jewellery Gloria dropped while she was escaping from Musa. Effect When Equipped: BP +2 at Start of Battle
207310:Growth Egg - An egg that increases the rate at which new things can be learned. Effect When Equipped: Doubles EXP. and JP Acquired
207320:Golden Egg - An egg that doubles the amount of money earned. Effect When Equipped: Doubles pg Acquired
207330:Mark of the Void - An item that prevents the wearer from learning new things. Effect When Equipped: No EXP. Acquired
207340:Star of the Abyss - An item that prevents the wearer from learning new things. Effect When Equipped: No JP Acquired
207360:Reflect Ring - An item which imparts a continuous Reflect effect during battle. Effect When Equipped: Reflect Effect Throughout Battle
207410:Normalizer - A device which helps prevent the enemy from feeling brave. Effect When Equipped: Reduces Likelihood of Enemies Feeling Brave by 25%
301010:Fisherman's Knife - A prized knife given to a fisherman by his mentor.
301020:Snow Lilies - Delicate flowers that are as white as the driven snow.
301030:Truff's Ring - A ring that's very important to Truff.
301040:Motley Trefoil - A herb whose vibrant colour makes it an ideal garnish.
301050:Pretty Seashell - A shell that produces the full spectrum of colours when held up to the light.
301060:Lightweight Tome - A novel that's a huge hit despite its formulaic and entirely predictable plot.
301070:Tradesman's Tools - A set of tools that can be used to repair doors, walls and other structural features.
301090:Mysterious Medal - A medal much prized by schoolboys that's decorated with a star design.
301100:Four-Leaf Clover - A plant that's said to bring good fortune to whoever can find it.
301110:Wizard's Trinkets - A toy that makes use of magic to keep itself spinning.
301120:Bananectarine - A cross between a banana and a peach that's rumoured to taste as sweet as first love.
311160:Veronica Oil - A substance used to protect and strengthen lumber, leather and other materials.
311170:Mandarin Tea - The so-called 'tea lover's tea of teas'.
311180:Luneclover - A plant used in the preparation of dreamsnoozer.
311190:Pigment - A substance used to give colour to paint.
311200:Enspooklopaedia - A book for children that features all sorts of scary spectres.
311210:Lantern - A lantern issued to members of the military. Adorned with the royal crest.
311220:Roc Tail Feather - The tail feather of a giant bird that's known for its eye-catching colours.
311230:Sparkling Sand - Sand that shimmers and glistens in the sunlight.
311240:Rock Tortoise Shell - The supremely hard shell of a giant reptile.
311250:Snow Cabbage - A chunky, juicy vegetable that doesn't go mushy even after a long time in the pot.
311260:Moon Onion - A perfectly round, perfectly white vegetable that resembles nothing less than a full moon.
311270:Flowery Fungus - A mushroom with a cap that looks like a flower in bloom.
311280:Horsetail Buds - Edible plantlets with a strangely satisfying texture.
311290:Sugar Rime - Ice formed by meltwater that has refrozen on the surface of leaves.
311300:Earrings - Jewellery that looks cheap despite its owner's claims to the contrary.
311310:Meadowmist - A plant with magical properties that grows only in Halcyonia.
311320:Cactus Milk - An extremely poisonous substance extracted from a desert plant.
311330:Moonstone Ice - Ice that has been compressed over countless centuries.
311340:Warm Furs - The warm, luxurious pelt of a ferocious white fang.
311350:Pink Ruby - A precious gemstone that emits a faint rosy glow.
311360:Lotus - A flower with pink, spoon-shaped petals.
311370:Liverleaf - A small flower whose petals are the colour of sapphires.
311380:Rhododendron Flower - A large flower with striking pink-and-white petals.
311390:Travel Token 1 - Proof of a certain someone having visited almost every country in the world.
311400:Travel Token 2 - Proof of a certain someone having visited almost every country in the world.
311410:Travel Token 3 - Proof of a certain someone having visited almost every country in the world.
311420:Travel Token 4 - Proof of a certain someone having visited almost every country in the world.
311430:Travel Token 5 - Proof of a certain someone having visited almost every country in the world.
311440:Gold Dentures - A set of false teeth that must have cost an arm and a leg, despite being dreadfully gauche.
311450:Snake Skin - A snakeskin said to allow its bearer to cast off evil and attract good fortune.
311460:Bloomspring Stone - A rock that's packed with various health-improving minerals.
311470:Exciting-Looking Comic - A picture book packed with tales guaranteed to get kids going.
311480:Sprig of Holly - A prickly leaf that's used to ward off evil spirits.
311490:Badge of Bravery - A courage-boosting charm once awarded by an older brother to his scared younger sibling.
311500:Posh Perfume - Elegantly blown glassware that can lend even the cheapest scent a whiff of class.
311510:Packed Lunch - A packed lunch made with lashings of love.
311520:Flask - A large flask filled with tea.
311530:Fork - A fork in a cute little carry case that stops it getting dirty.
311540:Rummy Morten - An expensive drop that most ordinary people could only ever dream of sampling.
311550:Handmade Doughnut - A somewhat shapeless doughnut diligently baked by a well-meaning child.
311560:Cherry Berry - Slightly sour fruit that can be used to make delicious drinks.
311570:Snowman - A snowman that resolutely refuses to melt.
311580:Flower Crown - An elaborate crown of flowers created by a highly skilled fairy.
311590:Map - A map of the known world. Use it to check where you are if you get lost.
311600:Mysterious Book - An arcane tome that Elvis is determined to decipher.
311610:The Wind Crystal - A sacred jewel in which the mightiest magics reside.
311620:The Water Crystal - A sacred jewel in which the mightiest magics reside.
311630:The Earth Crystal - A sacred jewel in which the mightiest magics reside.
311640:The Fire Crystal - A sacred jewel in which the mightiest magics reside.
311650:Pretty Stone - A strangely beguiling stone found while out at sea.
311660:Sir Sloan's Dagger - A dagger received as a gift from an old friend.
311670:Key to Bernard's Mansion - A key that grants access to Bernard's abode.
311680:Natter Ring - An enchanted gizmo that allows the wearer to talk to people who are far away.
311690:Anihal's Letter - A plea for help that was dutifully delivered by one of Anihal's feathered friends.
311700:Glintstone - An intriguing item that can be used to dazzle enemies. Made to Sir Sloan's secret recipe.
311710:Glintstone Materials - Ingredients used in the making of glintstones.
311720:Assassin's Necklace - A necklace that retains a trace of an unusual fragrance.
311730:Wald Ash Branch - A branch that's brimming with life. Known to have an adverse effect on the undead.
311740:Truff's Ring - A gleaming golden ring lost by Truff's friend.
311750:Maia's Diary - A record of a young girl's love for her father, and her desire to avenge his death.
311760:Calmagrass - A curious plant believed to have a soothing effect on dragons.
311770:Schnitzel - A succulent veal cutlet, breaded and fried in butter.
311780:Luneclover - An ingredient used in the preparation of dreamsnoozer.
311790:Dreamsnoozer - A medicine taken in order to enjoy sweet dreams that feature your loved ones.
311800:Lotus - A pale pink flower that grows near water.
311810:Liverleaf - A beautiful flower that's usually found beneath a coating of snow.
311820:Rhododendron - A magnificent flower with particularly large petals.
311830:Snow Lilies - Pure white flowers that only grow on the shores of a lake near Halcyonia.
311840:Portrait by Gloria - A remarkably lifelike portrait painted by a true artist.
311850:Landscape by Gloria - A breathtakingly realistic landscape painted by a true artist.
311860:Portrait by Adelle - A painting, thought to be a portrait, that could almost be mistaken for a masterpiece...
311870:Landscape by Adelle - Proof positive that not everyone is a natural artist. Perhaps time and space were a little warped that day?
311880:Special Wood - Soft yet sturdy timber that's supremely easy to work.
311890:Meaningful Flute - A musical instrument that brings back memories of a happy family.
311900:Honeycap Mushrooms - A highly prized mushroom favoured by monsters for its slightly sweet flavour.
311910:Feather Dress - A dress adorned with distinctive roc feathers.
311920:Old Knife - An old knife that means a great deal to someone.