Metal Gear Solid 5 Phantom Pain - table v: 6.0.2 CT

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RikuNoctis
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by RikuNoctis »

TheyCallMeTim13 wrote:
Mon Apr 05, 2021 3:33 am
themadstatist wrote:
Mon Apr 05, 2021 2:02 am
I can't seem to get this to load correctly. I have CE 7.2 and MGSV v1.15 (according to Steam).
I do run SnakeBite/Mods.

I've tried to load 5.04CT but Cheat Engine keeps going to "not responding" even if I leave it alone for 10 mins or more. I've tried going through the Bugs tab from the main post but still no dice. Any suggestions?

Edit: I got it past the "not responding" by changing the autoupdate but I can't seem to get it to work.

I2CETLogger::CETlog - ERROR: aobScan:
Error with "PlayerHook.CEA", AOB pattern not found: "48xxxxxx48xxxxxx4xxxxx4Cxxxxxx4Bxxxxxx4xxxxx49"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "PlayerHook.CEA"

I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"
If it's not because of mods, or the Japanese version. Hard to say what the problem is. It's still working on my end. You might actually check the file version, you can just go to the debug->helpers section to print it and some other info.
Thanks for the table.

I'm having the exact same problem.
Game has the latest update, and the table doesn't work.

I tried checking the Helpers section you mention, but it only produces the same error codes on the table, so I can't even check those options to provide info in my game.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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TheyCallMeTim13
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by TheyCallMeTim13 »

RikuNoctis wrote:
Tue Apr 27, 2021 12:56 am
...
Thanks for the table.

I'm having the exact same problem.
Game has the latest update, and the table doesn't work.

I tried checking the Helpers section you mention, but it only produces the same error codes on the table, so I can't even check those options to provide info in my game.
If the helper scripts are throwing errors, it sounds more like you aren't letting the table Lua script run. Make to to manually run it or check the CE setting to allow it to auto run.

RikuNoctis
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by RikuNoctis »

TheyCallMeTim13 wrote:
Tue Apr 27, 2021 1:09 am
RikuNoctis wrote:
Tue Apr 27, 2021 12:56 am
...
Thanks for the table.

I'm having the exact same problem.
Game has the latest update, and the table doesn't work.

I tried checking the Helpers section you mention, but it only produces the same error codes on the table, so I can't even check those options to provide info in my game.
If the helper scripts are throwing errors, it sounds more like you aren't letting the table Lua script run. Make to to manually run it or check the CE setting to allow it to auto run.
No luck so far.

The Lua Helpers scripts run and I have the latest version of the game, but the table doesn't work. Keeps showing the same error codes from before:

Code: Select all

I2CETLogger::CETlog - ERROR: aobScan:
Error with "PlayerHook.CEA", AOB pattern not found: "48xxxxxx48xxxxxx4xxxxx4Cxxxxxx4Bxxxxxx4xxxxx49"
 
I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "PlayerHook.CEA"
 
I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"

eau_de_poopoo
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by eau_de_poopoo »

Hi there, the tables work pretty well. But i noticed that each time I send my combat team on dispatch missions (regardless of level, even C/D/E levels), they are almost certainly KIA, even those S++ soldiers. Any idea what's causing this?

wepon1984
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by wepon1984 »

Seems like the current game version on steam is 1.0.15.3

Process Module: mgsvtpp.exe (x64)
Path to File: B:\SteamLibrary\steamapps\common\MGS_TPP\mgsvtpp.exe
Module Address: 0000000140000000
File Version: 1.0.15.3

tatsuTG
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by tatsuTG »

wepon1984 wrote:
Wed May 12, 2021 4:26 am
Seems like the current game version on steam is 1.0.15.3

Process Module: mgsvtpp.exe (x64)
Path to File: B:\SteamLibrary\steamapps\common\MGS_TPP\mgsvtpp.exe
Module Address: 0000000140000000
File Version: 1.0.15.3
Hi, I'm new here. can request a super jump/run, character/weapon/mount pointer script for dynasty warriors 7 xtreme legends definitive edition. I'm sorry if this request is different from the subject title
I tried to the pointer script myself but no luck :(

sebsnake
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by sebsnake »

Whom can I buy a coffee so that thing gets updated?
I was a late adopter to the game, currently about half way through,
but I don't want to miss this cheat table for the rest of the game. :D
I'm currently checking this page about daily just to see if something is happening...

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TheyCallMeTim13
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by TheyCallMeTim13 »

wepon1984 wrote:
Wed May 12, 2021 4:26 am
Seems like the current game version on steam is 1.0.15.3

Process Module: mgsvtpp.exe (x64)
Path to File: B:\SteamLibrary\steamapps\common\MGS_TPP\mgsvtpp.exe
Module Address: 0000000140000000
File Version: 1.0.15.3
sebsnake wrote:
Tue May 18, 2021 3:38 pm
Whom can I buy a coffee so that thing gets updated?
I was a late adopter to the game, currently about half way through,
but I don't want to miss this cheat table for the rest of the game. :D
I'm currently checking this page about daily just to see if something is happening...
Everything enables and seems to be working, what errors were you getting.

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TheyCallMeTim13
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by TheyCallMeTim13 »

tatsuTG wrote:
Tue May 18, 2021 12:38 pm
...
Hi, I'm new here. can request a super jump/run, character/weapon/mount pointer script for dynasty warriors 7 xtreme legends definitive edition. I'm sorry if this request is different from the subject title
I tried to the pointer script myself but no luck :(
There's a whole section for making requests, don't go onto random topics to make requests.

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TheyCallMeTim13
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by TheyCallMeTim13 »

RikuNoctis wrote:
Tue Apr 27, 2021 1:23 am
...
No luck so far.

The Lua Helpers scripts run and I have the latest version of the game, but the table doesn't work. Keeps showing the same error codes from before:

Code: Select all

I2CETLogger::CETlog - ERROR: aobScan:
Error with "PlayerHook.CEA", AOB pattern not found: "48xxxxxx48xxxxxx4xxxxx4Cxxxxxx4Bxxxxxx4xxxxx49"
 
I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "PlayerHook.CEA"
 
I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"
The AOBs don't match, either it's a modded game, a different exe, or the japanese version (for some reason it's a different exe for that version). If you're certain it's none of these then put just the exe in a zip file and upload it to a file sharing site and post the link here.

sebsnake
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by sebsnake »

I don't know what happend. Just wanted to check the exe and load it up somewhere, but now it works.
Since you said that the exe seems to be "different" or "modded", I just let steam repair the installation - and now it works again...
Just loaded the game up and activated some cheats after being in the helicopter, ran around with 8x speed and stuff - just works.
I have never touched the exe file manually for mods or stuff, maybe the patch did something to it and "repair local files" fixed it?
Sorry for bringing up the subject at all, just should have checked the installation first. Sorry! :oops:

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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.4 CT

Post by TheyCallMeTim13 »

sebsnake wrote:
Wed May 19, 2021 9:42 pm
I don't know what happend. Just wanted to check the exe and load it up somewhere, but now it works.
Since you said that the exe seems to be "different" or "modded", I just let steam repair the installation - and now it works again...
Just loaded the game up and activated some cheats after being in the helicopter, ran around with 8x speed and stuff - just works.
I have never touched the exe file manually for mods or stuff, maybe the patch did something to it and "repair local files" fixed it?
Sorry for bringing up the subject at all, just should have checked the installation first. Sorry! :oops:
It's cool, now you'll do that next time. It just sucks to spend a few days trying to help someone to finally find out it's a modded game.

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Re: Metal Gear Solid 5 Phantom Pain - table v: 6.0.1 CT

Post by TheyCallMeTim13 »

Table Updated:
  • v 6.0.1: Updated Lua modules and table to work with them.

X07Zero
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Re: Metal Gear Solid 5 Phantom Pain - table v: 6.0.1 CT

Post by X07Zero »

Thank for the table

in v.6.0.1

the resources in Pointer that have "MGSV Resou" as Type didn't show Value
Spoiler
Image
it's normal in the old table(v.5.0.4), don't know why, no error when active, they have the same code too.

Old Table (v5.0.4)
Spoiler
Image

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Re: Metal Gear Solid 5 Phantom Pain - table v: 6.0.1 CT

Post by TheyCallMeTim13 »

X07Zero wrote:
Fri Jun 04, 2021 3:26 am
...
Table Updated:
  • v 6.0.2: Added missing type files.

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