[Request] Resident Evil Village Gameplay Demo

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adawongforever
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Re: [Request] Resident Evil Village Gameplay Demo

Post by adawongforever »

I would love to see a universal item cheat like Cielos had before in re2 etc

Aki454
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Re: [Request] Resident Evil Village Gameplay Demo

Post by Aki454 »

walk through walls cheat? Exploring Other Areas??

norpius
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Re: [Request] Resident Evil Village Gameplay Demo

Post by norpius »

Mister Modification wrote:
Mon May 03, 2021 11:11 am
In castle demo there is a bottle you can pick up at:

X == -33.94561005
Y == -40.03800964
Z == -8.651824951
I went there and picked it!


there are other "no boundaries/no clip" videos in my channel if you are interested.

iretribution
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Re: [Request] Resident Evil Village Gameplay Demo

Post by iretribution »

How do you actually use the Player Coordinates to get out of bounds, or is it read only? i tried creating a hotkey to increase/decrease but nothing happens in game.

darkbear
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Re: [Request] Resident Evil Village Gameplay Demo

Post by darkbear »

Anyone can create a demo play time RESET? thanks
when I find this cheat... it was too late, I was played 60mins, and can't play anymore, anyone can create a timer reset? thanks

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Ragarth
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Re: [Request] Resident Evil Village Gameplay Demo

Post by Ragarth »

darkbear wrote:
Tue May 04, 2021 1:48 am
Anyone can create a demo play time RESET? thanks
when I find this cheat... it was too late, I was played 60mins, and can't play anymore, anyone can create a timer reset? thanks
can't you try make an new user on steam? i think there was somewhere an solution but i think make a new account is much more simplier

darkbear
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Re: [Request] Resident Evil Village Gameplay Demo

Post by darkbear »

Ragarth wrote:
Tue May 04, 2021 7:05 am
darkbear wrote:
Tue May 04, 2021 1:48 am
Anyone can create a demo play time RESET? thanks
when I find this cheat... it was too late, I was played 60mins, and can't play anymore, anyone can create a timer reset? thanks
can't you try make an new user on steam? i think there was somewhere an solution but i think make a new account is much more simplier
thank you so much, I know that "solution" it need to delete save first, then use "SAM" to delete that achievement, but this may get VAC banned, so i don't try it, anyway, thank you

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Ragarth
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Re: [Request] Resident Evil Village Gameplay Demo

Post by Ragarth »

darkbear wrote:
Tue May 04, 2021 8:58 am
Ragarth wrote:
Tue May 04, 2021 7:05 am
darkbear wrote:
Tue May 04, 2021 1:48 am
Anyone can create a demo play time RESET? thanks
when I find this cheat... it was too late, I was played 60mins, and can't play anymore, anyone can create a timer reset? thanks
can't you try make an new user on steam? i think there was somewhere an solution but i think make a new account is much more simplier
thank you so much, I know that "solution" it need to delete save first, then use "SAM" to delete that achievement, but this may get VAC banned, so i don't try it, anyway, thank you
ahhh fecc, that i didn't knew.... then theres only one way, like create new account to replay it :o

Mister Modification
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Re: [Request] Resident Evil Village Gameplay Demo

Post by Mister Modification »

Update

New:

Highlight Items And Interactables
Selling Price Mod
Max Weapon Capacity Mod

Player Coordinates
--Teleport Other Entities To 0/0/0
Attachments
villageDemo.CT
(2.27 MiB) Downloaded 82 times

iretribution
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Re: [Request] Resident Evil Village Gameplay Demo

Post by iretribution »

Mister Modification wrote:
Tue May 04, 2021 11:35 am
Update

New:

Highlight Items And Interactables
Selling Price Mod
Max Weapon Capacity Mod

Player Coordinates
--Teleport Other Entities To 0/0/0
Can you explain what the Highlight Items and Interactables is supposed to do?

Also, is there a way to teleport the entities to your player coordinates instead of to 0,0,0?

goutetsu
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Re: [Request] Resident Evil Village Gameplay Demo

Post by goutetsu »

Replacing the je at r8demo.exe+548C4C with nops will let you enter the game after your 1 hour is up without needing to create a new acct.

darkbear
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Re: [Request] Resident Evil Village Gameplay Demo

Post by darkbear »

goutetsu wrote:
Tue May 04, 2021 8:14 pm
Replacing the je at r8demo.exe+548C4C with nops will let you enter the game after your 1 hour is up without needing to create a new acct.
Thank you so much, it works

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Re: [Request] Resident Evil Village Gameplay Demo

Post by darkbear »

iretribution wrote:
Tue May 04, 2021 6:01 pm
Mister Modification wrote:
Tue May 04, 2021 11:35 am
Update

New:

Highlight Items And Interactables
Selling Price Mod
Max Weapon Capacity Mod

Player Coordinates
--Teleport Other Entities To 0/0/0
Can you explain what the Highlight Items and Interactables is supposed to do?

Also, is there a way to teleport the entities to your player coordinates instead of to 0,0,0?
I think this will let you more easy to find them

Mister Modification
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Re: [Request] Resident Evil Village Gameplay Demo

Post by Mister Modification »

darkbear wrote:
Wed May 05, 2021 7:02 am
iretribution wrote:
Tue May 04, 2021 6:01 pm
Mister Modification wrote:
Tue May 04, 2021 11:35 am
Update

New:

Highlight Items And Interactables
Selling Price Mod
Max Weapon Capacity Mod

Player Coordinates
--Teleport Other Entities To 0/0/0
Can you explain what the Highlight Items and Interactables is supposed to do?

Also, is there a way to teleport the entities to your player coordinates instead of to 0,0,0?
I think this will let you more easy to find them
How it comes that you can figure out such stuff and he don't ?

darkbear
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Re: [Request] Resident Evil Village Gameplay Demo

Post by darkbear »

Mister Modification wrote:
Wed May 05, 2021 8:29 am
darkbear wrote:
Wed May 05, 2021 7:02 am
iretribution wrote:
Tue May 04, 2021 6:01 pm


Can you explain what the Highlight Items and Interactables is supposed to do?

Also, is there a way to teleport the entities to your player coordinates instead of to 0,0,0?
I think this will let you more easy to find them
How it comes that you can figure out such stuff and he don't ?
I was tested that code, there will add a arrow to highlight all items you can pack up

Image

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