Nioh 2 - The Complete Edition [STEAM]

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katuza25
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Re: Nioh 2 Complete Edition CT

Post by katuza25 »

when enabling the special effect strength enforcer all stats of picked up and forged items become 0.0 % Any solutions?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Arikado
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Re: Nioh 2 Complete Edition CT

Post by Arikado »

WhiteNOiz wrote:
Tue Mar 02, 2021 2:26 pm
Does your enforcer script make new equipment drops have effect with 0%?
katuza25 wrote:
Tue Mar 02, 2021 2:30 pm
when enabling the special effect strength enforcer all stats of picked up and forged items become 0.0 % Any solutions?
its "Remove Special Effect Max Constraints" made,
NOT "special effect strength enforcer" made.

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Messy6666
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Re: Nioh 2 Complete Edition CT

Post by Messy6666 »

Arikado wrote:
Tue Mar 02, 2021 2:11 pm
wts this?
Underworld Lapis Lazuli?
Image
WhiteNOiz wrote:
Tue Mar 02, 2021 2:26 pm
Does your enforcer script make new equipment drops have effect with 0%?
Not exactly sure what you are asking.
If you wanna reduce equipment drops by it so you have more change at Smithing Text's
You better use that kodoma bol and set the

00009096:Enhanced Kodama Blessings {10%}
000040E7:Enhanced Kodama Blessings {11%}
0000924C:Enhanced Kodama Blessings {30%}

to very very high
in combination with "Max Drop Rate/ Item Rarity" + "Remove Special Effect Max Constraints ( works for loading / continue )"

ps again you don't need the enforcer script for that, you can use Arikado's Equipement Editor
as long as you enable the remove contraints before loading/continue

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Messy6666
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Re: Nioh 2 Complete Edition CT

Post by Messy6666 »

Arikado wrote:
Tue Mar 02, 2021 2:39 pm
WhiteNOiz wrote:
Tue Mar 02, 2021 2:26 pm
Does your enforcer script make new equipment drops have effect with 0%?
katuza25 wrote:
Tue Mar 02, 2021 2:30 pm
when enabling the special effect strength enforcer all stats of picked up and forged items become 0.0 % Any solutions?
its "Remove Special Effect Max Constraints" made,
NOT "special effect strength enforcer" made.
ah ok will check it out

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Arikado
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Re: Nioh 2 Complete Edition CT

Post by Arikado »

SinGul4ritY wrote:
Tue Mar 02, 2021 2:40 pm
Arikado wrote:
Tue Mar 02, 2021 2:11 pm
wts this?
Underworld Lapis Lazuli?
Image
in item list is "Underworld Lapis Lazuli"
in this screen is "Gems of the Departed"

my one, just edit "Underworld Lapis Lazuli" amount.
Image

PS: time to go PSO2 b4 PSO2 start maintenance (3 Mar, 2021 UTC+9 0200)

bloodaxis
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Re: Nioh 2 Complete Edition CT

Post by bloodaxis »

skeith wrote:
Tue Mar 02, 2021 12:56 pm
How can I do this?
From what I have read, the ctable posted can mod weapon. However, I can't figure out how to mod soul core
Same way you edit other items, hover over them in the inventory.

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Messy6666
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Re: Nioh 2 Complete Edition CT

Post by Messy6666 »

Arikado wrote:
Tue Mar 02, 2021 2:47 pm
in item list is "Underworld Lapis Lazuli"
in this screen is "Gems of the Departed"
PS: time to go PSO2 b4 PSO2 start maintenance (3 Mar, 2021 UTC+9 0200)
lmao then you had it covered already!
Arikado wrote:
Tue Mar 02, 2021 2:39 pm
WhiteNOiz wrote:
Tue Mar 02, 2021 2:26 pm
Does your enforcer script make new equipment drops have effect with 0%?
katuza25 wrote:
Tue Mar 02, 2021 2:30 pm
when enabling the special effect strength enforcer all stats of picked up and forged items become 0.0 % Any solutions?
its "Remove Special Effect Max Constraints" made,
NOT "special effect strength enforcer" made.
BUG FIX for: "Remove Special Effect Max Constraints ( works for loading / continue )"
2021-03-02 - Fix for Forged + dropped items
Attachments
1FRnioh 2 1.27 BUG FIX Remove Special Effect Max Constraints.CT
(2.33 KiB) Downloaded 95 times

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Arikado
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Re: Nioh 2 Complete Edition CT

Post by Arikado »

SinGul4ritY wrote:
Tue Mar 02, 2021 3:28 pm
Arikado wrote:
Tue Mar 02, 2021 2:47 pm
in item list is "Underworld Lapis Lazuli"
in this screen is "Gems of the Departed"
PS: time to go PSO2 b4 PSO2 start maintenance (3 Mar, 2021 UTC+9 0200)
lmao then you had it covered already!
Arikado wrote:
Tue Mar 02, 2021 2:39 pm
WhiteNOiz wrote:
Tue Mar 02, 2021 2:26 pm
Does your enforcer script make new equipment drops have effect with 0%?
katuza25 wrote:
Tue Mar 02, 2021 2:30 pm
when enabling the special effect strength enforcer all stats of picked up and forged items become 0.0 % Any solutions?
its "Remove Special Effect Max Constraints" made,
NOT "special effect strength enforcer" made.
BUG FIX for: "Remove Special Effect Max Constraints ( works for loading / continue )"
2021-03-02 - Fix for Forged + dropped items
how about "special effect strength enforcer" needed work with "Remove Special Effect Max Constraints" together?

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Messy6666
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Re: Nioh 2 Complete Edition CT

Post by Messy6666 »

Arikado wrote:
Tue Mar 02, 2021 3:38 pm
how about "special effect strength enforcer" needed work with "Remove Special Effect Max Constraints" together?
The "special effect strength enforcer" will enable "Remove Special Effect Max Constraints ( works for loading / continue )"
automatically if it's not on... as long as it's called the same as above in the table.

or do i miss something (again) ?

Code: Select all

[ENABLE]
{$LUA}
if syntaxcheck then return end
local al=getAddressList()
if not al or al==0 then return nil end
al.getMemoryRecordByDescription("Remove Special Effect Max Constraints ( works for loading / continue )").Active = true

{$ASM}

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Arikado
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Re: Nioh 2 Complete Edition CT

Post by Arikado »

SinGul4ritY wrote:
Tue Mar 02, 2021 3:48 pm
or do i miss something (again) ?
no, its enable together, just i don't need "Remove Special Effect Max Constraints". ;)

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Messy6666
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Re: Nioh 2 Complete Edition CT

Post by Messy6666 »

Arikado wrote:
Tue Mar 02, 2021 4:01 pm
SinGul4ritY wrote:
Tue Mar 02, 2021 3:48 pm
or do i miss something (again) ?
no, its enable together, just i don't need "Remove Special Effect Max Constraints". ;)
ehm you lost me....
english aint my 1st language...
The Remove Constraints you will always need when going below or above game constraints.
Without it you can edit stats in the ediitor and/or use the enforcer and it will seems ok in screens....
but instead of for example 30% ki damage for "0000CE11:Active Skill Ki Damage {20.0%}" still the max 20% will be used for player stat calculations
With the Remove contraints enabled you can go to 150% or above ... or 1200+ Luck

And prolly the answer you where looking for:
yeah you do need them together in your main table...
I didn't merge them together because they have their use on their own

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Arikado
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Re: Nioh 2 Complete Edition CT

Post by Arikado »

SinGul4ritY wrote:
Tue Mar 02, 2021 4:08 pm
Arikado wrote:
Tue Mar 02, 2021 4:01 pm
SinGul4ritY wrote:
Tue Mar 02, 2021 3:48 pm
or do i miss something (again) ?
no, its enable together, just i don't need "Remove Special Effect Max Constraints". ;)
ehm you lost me....
english aint my 1st language...
The Remove Constraints you will always need when going below or above game constraints.
Without it you can edit stats in the ediitor and/or use the enforcer and it will seems ok in screens....
but instead of for example 30% ki damage for "0000CE11:Active Skill Ki Damage {20.0%}" still the max 20% will be used for player stat calculations
With the Remove contraints enabled you can go to 150% or above ... or 1200+ Luck

And prolly the answer you where looking for:
yeah you do need them together in your main table...
I didn't merge them together because they have their use on their own
I apologize.
but how to make them standalone? like 1 main script + 2 enabler.

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Arikado
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Re: Nioh 2 Complete Edition CT

Post by Arikado »

my [Script v1.14] is out! :)

viewtopic.php?p=177178#p177178

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Arikado
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Re: Nioh 2 Complete Edition CT

Post by Arikado »

SinGul4ritY wrote:
Tue Mar 02, 2021 4:08 pm
other question, when "Set item quantity" is on, that "Special Effect Strength Enforcer" CAN'T be enable.
If enable "Special Effect Strength Enforcer" first, that "Set item quantity" can working together.
Is it fixable?

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Messy6666
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Re: Nioh 2 Complete Edition CT

Post by Messy6666 »

Arikado wrote:
Tue Mar 02, 2021 4:28 pm
I apologize.
but how to make them standalone? like 1 main script + 2 enabler.
Absolutely no need to apologize
we are all here to share ideas/knowledge.

It is possible to make them standalone but then again, there will be still need to disable 1 (automatically) instead of enabling it
or i do need to modify the hook "<< Check the box." > "For Coders:" > " Nioh 2 – The Complete Edition" > "MainScript"
to still maintain this table as user friendly...
This should be the common way for this kind of hook... run it always, make it user friendly at top levels....
But it's not something i would prefer because of course i didn't code that hook in the first place and also i'm not a fan about the extra maintenance it would maybe cause me.

hope that make some sense, otherwise feel free to pm me, if you prefer that.

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