No Mans Sky (Steam)

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mortix02
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Re: No Mans Sky (Steam)

Post by mortix02 »

Hello! When I use the no materials required for upgrades, it will only give me 52 or 54 of the required material for the upgrade (I'm talking about ship upgrades)

EDIT: now it's at 179

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

DevilliveD89
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Re: No Mans Sky (Steam)

Post by DevilliveD89 »

Great Table works like a charm.
Thx for the work^^

gotexan8
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Re: No Mans Sky (Steam)

Post by gotexan8 »

New update 3.15 is out. YouceofHam's table still mostly works. If you offset any float values (Walk/Run speeds, Jetpack values) by HEX: 10A0, it will fully work again.

sinykk
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Re: No Mans Sky (Steam)

Post by sinykk »

gotexan8 wrote:
Thu Jan 28, 2021 5:46 pm
New update 3.15 is out. YouceofHam's table still mostly works. If you offset any float values (Walk/Run speeds, Jetpack values) by HEX: 10A0, it will fully work again.
Using YouceofHam's table too. Not sure how to offset by hex. Could you explain a bit more and I'll try and figure it out? Thank you.

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YoucefHam
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Re: No Mans Sky (Steam)

Post by YoucefHam »


No Man's Sky - Next Generation Update - 28/01/2021 - File Version
1713.0.0.0


Thanks gotexan8, you save me a lot of time.

Post Updated
viewtopic.php?p=155143#p155143

Naragatto
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Re: No Mans Sky (Steam)

Post by Naragatto »

Can we get a update for the Companions update of the game?

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YoucefHam
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Re: No Mans Sky (Steam)

Post by YoucefHam »


No Man's Sky - Companions Update - 22/02/2021 - File Version
3382.0.0.0


Post Updated
viewtopic.php?p=155143#p155143

Archerodees
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Re: No Mans Sky (Steam)

Post by Archerodees »

Hi. Anyone know if the latest update ruins mods?

SavioDevil
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Re: No Mans Sky (Steam)

Post by SavioDevil »

Archerodees wrote:
Mon Feb 22, 2021 12:43 pm
Hi. Anyone know if the latest update ruins mods?
No, it does not 'ruin' mods. Mods still work very well.

Archerodees
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Re: No Mans Sky (Steam)

Post by Archerodees »

SavioDevil wrote:
Mon Feb 22, 2021 7:04 pm
Archerodees wrote:
Mon Feb 22, 2021 12:43 pm
Hi. Anyone know if the latest update ruins mods?
No, it does not 'ruin' mods. Mods still work very well.
Just to be clear, I'm not talking about the cheat table updates. Talking about game updates which are renowned for ruining mods each time, requiring mods to be updated.

SavioDevil
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Re: No Mans Sky (Steam)

Post by SavioDevil »

Archerodees wrote:
Mon Feb 22, 2021 7:52 pm
SavioDevil wrote:
Mon Feb 22, 2021 7:04 pm
Archerodees wrote:
Mon Feb 22, 2021 12:43 pm
Hi. Anyone know if the latest update ruins mods?
No, it does not 'ruin' mods. Mods still work very well.
Just to be clear, I'm not talking about the cheat table updates. Talking about game updates which are renowned for ruining mods each time, requiring mods to be updated.
Well I only use lua mods with AMUMSS to combine all mods into one mod with the most current MBINCompiler. Sure some lua scripts might need to be changed, but it works pretty well.

nick.gomez.32
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Re: No Mans Sky (Steam)

Post by nick.gomez.32 »

can we get an update for todays update on steam?

shapka85
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Re: No Mans Sky (Steam)

Post by shapka85 »

by Grabthar's Hammer.. what a table!

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YoucefHam
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Re: No Mans Sky (Steam)

Post by YoucefHam »


No Man's Sky - Companions Update - 07/03/2021 - File Version
3575.0.0.0


Post Updated
viewtopic.php?p=155143#p155143

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Dru
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Re: No Mans Sky (Steam)

Post by Dru »

YoucefHam wrote:
Sun Mar 07, 2021 11:44 am

No Man's Sky - Companions Update - 07/03/2021 - File Version
3575.0.0.0


Post Updated
viewtopic.php?p=155143#p155143
Im unable to activate a good bit of stuff, cant get wanted, inf player hazard, inf player jet feul, inf player stamina, nor can i enable the teleport groups or inventory.

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