Dragon Quest XI S Definitive Edition (Steam Release Version)

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eugene9
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by eugene9 »

DrummerIX wrote:
Sat Dec 05, 2020 11:07 pm
Besides spending some time playing, I was able to look for and figure out adding some bonus stats to characters when you equip something. I have a set of options under Equipment Bonus Modifier Options (Block, Parry, Dodge, Critical, etc). With this you can make yourself unstoppable fairly easy. I personally use it to Always Critical and the rest will basically make you never take damage if you set them to 100%. I have about 4 unknowns that I haven't figured out exactly what stat they modify but they are Float type, so probably a percent something. If anyone figures these out, please post your findings. I haven't found an Always Steal Percent modifier yet, but some equipment seems to grant some bonus percent to it. Anyway, enjoy!
Thank you very much! That was what I was looking for for a looooong time :). Do these modifiers include always spell crit chance?

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  2. Double-click the .CT file in order to open it.
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  5. Activate the trainer options by checking boxes or setting values from 0 to 1

ZOEAnubis
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by ZOEAnubis »

Hey I'm somewhat new to using cheat engine tables and I downloaded this one to use on the gamepass version of this game, but when I go to click on box next to enable. Am I possibly just doing something wrong?

DrummerIX
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by DrummerIX »

ZOEAnubis wrote:
Sun Dec 06, 2020 9:50 am
Hey I'm somewhat new to using cheat engine tables and I downloaded this one to use on the gamepass version of this game, but when I go to click on box next to enable. Am I possibly just doing something wrong?
Try EDIT 3.1 and see if that works for you.

DrummerIX
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by DrummerIX »

eugene9 wrote:
Sun Dec 06, 2020 8:42 am
Thank you very much! That was what I was looking for for a looooong time :). Do these modifiers include always spell crit chance?
None of the ones I tested seem to affect spell critical. I may dig back in and look for another area of code as steal chance is missing from this area also.

subeng
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by subeng »

DrummerIX , if you stick an effect like always Critical on an equipment , will it stays permanently on that save or will it reset to default upon quit&restart the game?

ZOEAnubis
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by ZOEAnubis »

DrummerIX wrote:
Sun Dec 06, 2020 1:15 pm
ZOEAnubis wrote:
Sun Dec 06, 2020 9:50 am
Hey I'm somewhat new to using cheat engine tables and I downloaded this one to use on the gamepass version of this game, but when I go to click on box next to enable. Am I possibly just doing something wrong?
Try EDIT 3.1 and see if that works for you.
3.1 worked for me, thank you.

DrummerIX
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by DrummerIX »

subeng wrote:
Sun Dec 06, 2020 3:42 pm
DrummerIX , if you stick an effect like always Critical on an equipment , will it stays permanently on that save or will it reset to default upon quit&restart the game?
No, it doesn't affect it permanently. The game is always recalculating effects of equipment, so without CE it will be normal.

subeng
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by subeng »

DrummerIX wrote:
Sun Dec 06, 2020 3:51 pm
subeng wrote:
Sun Dec 06, 2020 3:42 pm
DrummerIX , if you stick an effect like always Critical on an equipment , will it stays permanently on that save or will it reset to default upon quit&restart the game?
No, it doesn't affect it permanently. The game is always recalculating effects of equipment, so without CE it will be normal.
Ah thanks for the answar , just what l thought.

sasasa
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by sasasa »

eihire wrote:
Sun Dec 06, 2020 1:30 am
sasasa wrote:
Sat Dec 05, 2020 6:42 pm
DrummerIX wrote:
Sat Dec 05, 2020 6:15 pm


Those of you having this issue, I've attempted to use Pointers to see if this works better for you. I'm not sure that this will work on the Gamepass version though.

Anyway, try this table and let me know if it works.

Do you all happen to be in another language in the game perhaps?
I tried using it.
Even the error message is no longer displayed.
The language used is "Japanese".
Does it matter if the language is different?

Unfortunately, I guess only the Japanese binary is different from others, so this ct file does not work.
Thank you.
It is very disappointing.

DrummerIX
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by DrummerIX »

I took some time going slow through the game so far while looking for the cheats and getting everything in my game. I unlocked the Forge and have come up with Perfect Item Bashing and Forge Temp Never Decreases. I was also able to pull in Pointers to Mini Medals and Perfectionist Pearls. The table is now close to the original with few additions. I guess we are missing some options for 2D, but not sure I have the time to dive into that at the moment. I enjoy the 3D better.

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Noire Blackheart
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by Noire Blackheart »

From what im aware, iv not tested yet, the game has a form of NG+, if you switch to 2d from your completed game file (or vice versa) you can choose to start from the very start with levels,items ect minus story items, this applies from anywhere, i just said from end because then it can be called NG+

crono686
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by crono686 »

DrummerIX wrote:
Sat Dec 05, 2020 11:07 pm
Besides spending some time playing, I was able to look for and figure out adding some bonus stats to characters when you equip something. I have a set of options under Equipment Bonus Modifier Options (Block, Parry, Dodge, Critical, etc). With this you can make yourself unstoppable fairly easy. I personally use it to Always Critical and the rest will basically make you never take damage if you set them to 100%. I have about 4 unknowns that I haven't figured out exactly what stat they modify but they are Float type, so probably a percent something. If anyone figures these out, please post your findings. I haven't found an Always Steal Percent modifier yet, but some equipment seems to grant some bonus percent to it. Anyway, enjoy!
Does one of the Options give a higher drop rate of items? The Bunny Tail for example gives a slightliy higher chance for monsters to drop items.

DrummerIX
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by DrummerIX »

I haven't figured out anything with drops or steal yet.

I did learn of a console command that appears to guarantee rare drops.

It is called BattleRareDropCertainty.

You can search on google for the DQXI console unlocker and then type that console command in on battles you want a rare drop and it will drop it. The weekend is over, so I don't have much time left to look for something that might go into a table for this yet. I did test this command though. It doesn't take any parameters, but you must use it every battle if you want rare drops.

MusicaX79
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by MusicaX79 »

Any chance you could make the casino switch to the insta win mode?

DrummerIX
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Re: Dragon Quest XI S Definitive Edition (Steam Release Version)

Post by DrummerIX »

I had the usage of BattleRareDropCertainty wrong.

It appears to be a toggle. You just have to use the command once for rare drops to drop all the time.

EDIT: Thanks to the console command, I think I can come up with options for drops. Working out the details and will post shortly.

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