Assassin's Creed Valhalla [Engine:AnvilNEXT]

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NumberXer0
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by NumberXer0 »

Minicoops9 wrote:
Sun Nov 22, 2020 8:46 pm
Can I be banned if used? (Ubisoft launcher)
No. No one has ever been banned by Ubisoft for cheating in a single player game. Only their multiplayer titles.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Minicoops9
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by Minicoops9 »

NumberXer0 wrote:
Sun Nov 22, 2020 8:49 pm
Minicoops9 wrote:
Sun Nov 22, 2020 8:46 pm
Can I be banned if used? (Ubisoft launcher)
No. No one has ever been banned by Ubisoft for cheating in a single player game. Only their multiplayer titles.
To use it just start the table?

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SunBeam
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by SunBeam »

Minicoops9 wrote:
Sun Nov 22, 2020 8:46 pm
Can I be banned if used? (Ubisoft launcher)
Again with these stupid questions? Ubisoft doesn't ban. Period.

PeculiarPenguin
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by PeculiarPenguin »

Hearts wrote:
Sun Nov 22, 2020 8:35 pm
PeculiarPenguin wrote:
Sun Nov 22, 2020 7:54 pm
Is there a way to add in a resource such as fabric if you got 0 fabric? The game stops giving fabric once you have upgraded your rations and quiver and there is one more thing (that I'm aware of atm) in the game that requires 5 fabric to complete, which is now impossible for the time being until Ubisoft patches it.

Or is it impossible to do so through cheat engine? It does not seem to be able to find the address for fabric if you got 0 in your inventory.

Thanks in advance
The newly released inventory editor can give you more fabric. Check that thread for a link.
I can't thank you enough. It worked.

joyboy79
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by joyboy79 »

Not sure if at all possible, but any chance of auto-beating Orlog?

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Aslaug0627
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by Aslaug0627 »

Hewar wrote:
Sun Nov 22, 2020 9:15 am
I'm sorry if this has been said/asked before, but after I activate the cheats (specifically, it's either the xp cheat, the skill point cheat, or both), I don't get skill points anymore when I level up. At first, it was just while they were active. If I restarted the game, I would get it again. But now, I don't get skill points at all anymore
just add 1000 skill points problem solved :P

Bannedaga1n
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by Bannedaga1n »

Looked through all 17 pages while downloading the game, excited to use this.
Thanks for sharing with us!

Adversary
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by Adversary »

Hopefully Cyberpunk 2077 will make ya happy Sun! Looks way better than this shit

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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by SunBeam »

^ Yet another hype-fest. I really can't say I'm crazed about the fans turning this game into something that might flunk CD :) But sure, let's wish for an A-class game and we'll see.

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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by Adversary »

SunBeam wrote:
Mon Nov 23, 2020 4:41 pm
^ Yet another hype-fest. I really can't say I'm crazed about the fans turning this game into something that might flunk CD :) But sure, let's wish for an A-class game and we'll see.
A lot of people were doubting their efforts with Witcher 3, but they delivered above and beyond! I fully trust CDPR as they actually care about their games. We'll see on the 10th my dude :)

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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by Adversary »

And I heard that they're making Cyberpunk more mod friendly than Witcher 3, so hopefully there's more shit to fuck around with

axellslade
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by axellslade »

Adversary wrote:
Mon Nov 23, 2020 4:54 pm
And I heard that they're making Cyberpunk more mod friendly than Witcher 3, so hopefully there's more shit to fuck around with
Can't wait for SunBeam to tear the executable into tiny pieces of functions and code.

GK133
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by GK133 »

Damage multiplier request

Zeppe
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by Zeppe »

Anyone know the code for big flatfish? The spawn seems to be bugged and you need 2 for a fishing challenge.

Rankti
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Re: Assassin's Creed Valhalla [Engine:AnvilNEXT]

Post by Rankti »

Zeppe wrote:
Tue Nov 24, 2020 8:49 am
Anyone know the code for big flatfish? The spawn seems to be bugged and you need 2 for a fishing challenge.
000001C4A76799C5 Flatfish (big)
000001C4A767997F Flatfish (regular)
000001C4A767990E Flatfish (small)

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