z Baldur's Gate 3

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timechaos69
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Re: z Baldur's Gate 3

Post by timechaos69 »

id be careful editing generic weapons- what if the enemy has the same shortbow as you haha

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Acleacius
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Re: z Baldur's Gate 3

Post by Acleacius »

Thanks for that Zmg9, looks like great fun. I just can't read half of it, is that Russian?
Not sure how to translate it.

Lol, no kidding timechaos69! :lol:

Edit: They tried to patch GOG but pulled it because of all the Steam complaints about broken savegames.

Zanzer
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Re: z Baldur's Gate 3

Post by Zanzer »

Alright guys. SunBeam and I have been having a lot of fun dissecting this game engine. We've discovered various functions such as the in-game console commands. I've added hooks to my table to let you do a lot of the stuff you're currently playing around with inside of the unpacked files. You can add spells, tags, statuses, abilities, points, etc. to your character.

Even managed to implement an Object Spawner. This will let you spawn any game object using its UUID. You can find all of the various UUIDs of equipment, items, furniture, etc. within the unpacked files. If someone wants to compile the list inside of a PasteBin, I can post a link to it for all to reference.

Happy cheating all.

Zmg9
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Re: z Baldur's Gate 3

Post by Zmg9 »

Acleacius yes, russian language.
I was hoping for a google translator.
At least, he translates well from English into Russian .....

neuronek
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Re: z Baldur's Gate 3

Post by neuronek »

Thank You so much Zanzer, amazing work!!!!!

Edit yet again:
aaaand we're on 4.1.84.2021 now.

Edit again:
Uh oh a 538.9 mb Steam patch incoming, I wonder if it'll wreck them tables :P

Edit:
bg3_v11_with_add_all_backgrounds.CT
(113.57 KiB) Downloaded 201 times
Here's my version of Zanzer's v11 that adds all background tags, I don't really have the time to play for now but at least the commands don't break anything, sadly I don't see any of these commands reflected in the UI :(





Ok guys, we know that tag command works so here's some grep on the Public/Shared/Tags
grep -oP '<attribute id="Name" type="FixedString" value=".*?"' * | sort | uniq
And here's my find and replace regex in Notepad:
1.

Code: Select all

.*value="
replace with nothing
2.

Code: Select all

"\r\n
replace with

Code: Select all

\r\n

Code: Select all

WPN_VFX_DAGGER
BARBARIAN
DRAGONBORN
NO_SE_MOVE_SOUND
HYENA
AI_HINT_SUMMONER
IGNORE_HEIGHT_DIFFERENCE
REALLY_STOUTHALFLING
IGNORE_AOO
BULETTE
CHARLATAN
MONSTROSITY
FORESTGNOME
FROG
Puzzle
WPN_VFX_QUARTERSTAFF
PALADIN_TEMPUS
GUARD
SCRYING_EYE
PALADIN_LOLTH
MASKED
CLERIC_SHAR
GNOLL_FLESHGNAWER
TURTLE
AUTOMATON
CHICKEN
LOCKPICKS
REALLY_BESTIAL
CLERIC_SELUNE
WPN_VFX_AXE_SMALL
PLANT
GNOLL
RECORD_PLAYER
SKELETON
CLERIC_TYR
CLERIC
CLERIC_BANE
REALLY_DEEPGNOME
SORCERER
REALLY_MOUNTAINDWARF
HEALING_POTION
INGREDIENT
AI_HINT_UNIQUE
HOBGOBLIN
ELEMENTAL
FIGHTER
NIGHTMAREWITCH
UNDEAD_BEAST
COMPREHEND_LANGUAGES
MOUNTAINDWARF
AGGRESSIVEBEAST
GNOME
YUANTIPUREBLOOD
HASSWDDIALOG
BLOCK_RESURRECTION
CONSTRUCT
KELEMVOR
CORPSE_SPOKEN
PALADIN_BANE
REALLY_GENERIC
SUMMON
Tool
REALLY_HALFELF
SPELLLIGHTOBJECT
CLERIC_NEUTRAL
BEAR
DONOTUSE_COMPANION
REALLY_TRITON
REALLY_HALFLING
DEEPGNOME
REALLY_UNDERDARK
AI_USESPELL_D
JAILOR
HERMIT
URCHIN
REALLY_AASIMAR
AVATAR
CLERIC_TEMPUS
AI_HINT_TELEPORT
AI_USESPELL_B
HALFORC
AI_USESPELL_A
UNDEAD
ALIGN_GOOD
HALFELF
ELF
DOG
PALADIN_HELM
GIANT
RANGER
FEMALE
VO_DO_NOT_RECORD
PALADIN_MORADIN
REALLY_DRAGONBORN
PALADIN_LADUGUER
REALLY_ZARIELTIEFLING
ENFORCE_ANALYSIS
TOY
AI_HINT_RANGER
CLERIC_MORADIN
REALLY_YUANTIPUREBLOOD
WPN_VFX_AXE_LARGE
REALLY_DROWHALFELF
GHOST
CUSTOM_BURN_VFX
SAILOR
AASIMAR
CROWDSYS_ITEM
REALLY_GNOME
CLERIC_LADUGUER
YONDALLA
NO_GHOST
Enemy
DRUID
FIEND
SFX_Only
SELUNE
FIRBOLG
AI_HINT_CASTER
REALLY_DUERGARDWARF
MYCONID
DWARF
SHAR
CANDLE
GENASI
HIGHELF
BANE
PALADIN_MYSTRA
GARLGLITTERGOLD
BONE
REALLY_PLANAR
NARRATION
WORG
HARPY
CONSUMABLE
WOOD
RECORD_EXTRA
DROWHALFELF
SMALL
AI_HINT_CALLFORHELP
HIGHHALFELF
HILLDWARF
RECORD_PROTAGONIST
NOT_MESSING_AROUND
WARFORGED
STONE
NOBLE
POTION
CORELLONLARETHIAN
NO_LEVELTEMPLATE_TRANSFER
LIGHTFOOTHALFLING
WARLOCK
BEETLE
PALADIN_NEUTRAL
PALADIN_BHAAL
HOOKHORROR
WOLF
WOODHALFELF
GOBLIN
UNDERDARK
LIZARDFOLK
PALADIN_SHAR
AI_PREFERRED_TARGET
AI_USESPELL_C
CLERIC_GOOD
REALLY_ASMODEUSTIEFLING
ROCKGNOME
PALADIN_GOOD
REALLY_DROWELF
GITHYANKI
CLERIC_GARLGLITTERGOLD
CANTSPEAK
INTELLECT_DEVOURER
HUMAN
WPN_VFX_SPEAR
DEVIL
PALADIN_MYRKUL
CLERIC_HELM
ALIGN_EVIL
PALADIN
COMBAT_PACKTACTICS
SELDARINEDROWELF
WIZARD
CIVILIAN
IGNORE_ANALYSIS
AI_USESPELL_E
GENERIC
PALADIN_KELEMVOR
CRIMINAL
ILMATER
CRAB
REALLY_ELF
REALLY_TORTLE
REALLY_HIGHELF
DUERGARDWARF
SFX
CLERIC_LOLTH
OGHMA
REALLY_TIEFLING
CELESTIAL
EILISTRAEE
DETECTTHOUGHTS
REALLY_AARAKOCRA
IGNOREVANDALISE
CLERIC_MYRKUL
RISING_PLATFORM
HUMANOID
SEVEREDHEAD
PALADIN_EVIL
CLERIC_ILMATER
RECORD_QUEST
AI_HINT_TACRETREAT
GOBLIN_KID
WOODELF
BEAST
Quest
LOLTH
BOOK
REALLY_WOODHALFELF
IGNORESEENCOMBAT
PIG
SPIDER
FEY
CHEESE
STOUTHALFLING
REALLY_HUMAN
DRINK
MINDFLAYER
MALE
MONSTER
ACOLYTE
CLERIC_MYSTRA
TIGER
CLERIC_VLAAKITH
TRADER
BADASSCIVILIAN
LADUGUER
BESTIAL
OOZE
VEGETABLE
RAT
DRAGON
PALADIN_CORELLONLARETHIAN
AI_UNPREFERRED_TARGET
REALLY_RARE
DEMON
REALLY_HILLDWARF
Ally
FOLKHERO
RETREAT
TARGET_BOUND_CENTER
REALLY_FIRBOLG
WPN_VFX_SHORTBLADE
PLAYER
PALADIN_GARLGLITTERGOLD
CLERIC_OGHMA
SHARK
CLERIC_KELEMVOR
Neutral
BLINDSIGHT
DROWELF
CAT
CROCODILE
TORCH
BOAR
REALLY_GENASI
TYR
CLERIC_EVIL
TIEFLING
REALLY_HALFORC
ZARIELTIEFLING
METAL
REALLY_DWARF
TELEPATHY
COMBAT_FORMATIONTACTICS
CLERIC_BHAAL
REALLY_FORESTGNOME
REALLY_WOODELF
PALADIN_EILISTRAEE
POISONED
BEHOLDER
KENKU
TABAXI
PALADIN_TYR
HALFLING
PLANAR
GUILD_ARTISAN
REALLY_TABAXI
WPN_VFX_BOW
REALLY_HIGHHALFELF
BIRD
IGNORE_DANGEROUS_SURFACES
ENTERTAINER
PALADIN_ILMATER
COMBATPORTAL
HENCHMAN
TORTLE
CIVIL_RACE
ACT1_DEN_CHARMEDKID
ALIGN_NEUTRAL
HELM
GASPIT
SPIDER_PHASE
ASMODEUSTIEFLING
CLERIC_EILISTRAEE
SHEEP
TRITON
REALLY_MEPHISTOPHELESTIEFLING
REALLY_LOLTHDROWELF
PALADIN_YONDALLA
FOOD
NO_RECORD
CLERIC_CORELLONLARETHIAN
OGRE
WINDUPTOY
WARLOCK_GREAT_OLD_ONE
RECORD_ANTAGONIST
MORADIN
SOLDIER
REALLY_SELDARINEDROWELF
RARE
SALAMANDER
NIGHTMARE
Reward
WPN_VFX_HAMMER_SMALL
OUTLANDER
VLAAKITH
WPN_VFX_HAMMER_LARGE
BARD
NO_PATHFINDING_PORTAL
REALLY_LIGHTFOOTHALFLING
SAGE
CLERIC_YONDALLA
BUGBEAR
PETPAL
SCROLL
REALLY_ROCKGNOME
TROLL
DISABLE_WEAPON_EFFECTS
DO_NOT_TRANSLATE
MONK
SHAPESHIFT_GENERIC
SHOVEL
REALLY_WARFORGED
KUOTOA
REALLY_GITHYANKI
RABBIT
PALADIN_VLAAKITH
MYSTRA
AARAKOCRA
COW
VO_POSTPROCESS
FISH
REDCAP
MEPHISTOPHELESTIEFLING
REALLY_KENKU
KID
WPN_VFX_LONGBLADE
AI_THROWITEM
REALLY_LIZARDFOLK
LOLTHDROWELF
DEER
MYRKUL
SQUIRREL
AI_USEITEM_A
BHAAL
PALADIN_OGHMA
TEMPUS
PALADIN_SELUNE
ABERRATION
ROGUE
ARROW
MEAT
GNOLL_FLIND
WARLOCK_FIEND
GRENADE
BLOCK_PICKPOCKET
AI_IGNORED_TARGET
Based on this list we can start adding backgrounds to already existing chars I hope, let's try

We know that we have the following backgrounds

Code: Select all

Background_Acolyte
Background_Charlatan
Background_Criminal
Background_Entertainer
Background_FolkHero
Background_GuildArtisan
Background_Hermit
Background_Noble
Background_Outlander
Background_Sage
Background_Sailor
Background_Soldier
Background_Urchin
And here's the thing, I wonder how can I check if it's working since the UI will not show it to me xDD

Code: Select all

<CheatEntry>
                  <ID>501</ID>
                  <Description>"Add all backgrounds"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]
{$lua}
if syntaxcheck then return end

local uuid = "Tag(ACOLYTE);Tag(CHARLATAN);Tag(CRIMINAL);Tag(ENTERTAINER);Tag(FOLKHERO);Tag(GUILD_ARTISAN);Tag(HERMIT);Tag(NOBLE);Tag(OUTLANDER);Tag(SAGE);Tag(SAILOR);Tag(SOLDIER);Tag(URCHIN)"

local cmdCall = getAddress("cmdCall")
local cmdAddr = getAddress("cmdAddr")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")
writePointer(cmdAddr, getAddress("GetHostCharacter"))
executeCodeEx(0, nil, cmdCall)
writePointer(cmdAddr, getAddress("AddBoosts"))
writePointer(cmdArgs + 0x18, cmdStr1)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
writeQword(cmdArgs + 0x28, 0)
writeQword(cmdArgs + 0x38, 0)
executeCodeEx(0, nil, cmdCall)
{$asm}
assert(true)
[DISABLE]
</AssemblerScript>
                </CheatEntry>
Last edited by neuronek on Wed Oct 14, 2020 8:12 pm, edited 5 times in total.

RubberMonkey
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Re: z Baldur's Gate 3

Post by RubberMonkey »

Heres how to edit starting equipemt

Edit Equpment.txt from Public\Shared\Stats\Generated like so:
new equipment "EQP_CC_Cleric"
add initialweaponset "Melee"
add equipmentgroup
add equipment entry "WPN_Greatsword_2"
add equipmentgroup
add equipment entry "WPN_Longbow_2"
add equipmentgroup
add equipment entry "OBJ_Potion_Healing"
add equipmentgroup
add equipment entry "OBJ_Potion_Healing"
add equipmentgroup
add equipment entry "OBJ_Scroll_Revivify"
add equipmentgroup
add equipment entry "ARM_Boots_Metal"
add equipmentgroup
add equipment entry "ARM_Belt"
add equipmentgroup
add equipment entry "ARM_Plate_Body_2"

Cloaks makes my game crash on cutscenes so

peoples
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Re: z Baldur's Gate 3

Post by peoples »

Have anyone found figured out if it's possible to add feats to the levels gained after 4th?

robomagon
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Re: z Baldur's Gate 3

Post by robomagon »

peoples wrote:
Wed Oct 14, 2020 7:41 pm
Have anyone found figured out if it's possible to add feats to the levels gained after 4th?
Probably by changing AllowImprovement to True for all the class levels in Progressions.lsx. Haven't tested it though.

robomagon
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Re: z Baldur's Gate 3

Post by robomagon »

Also in Progressions.lsx, you can change SelectPassives(da3203d8-750a-4de1-b8eb-1eccfccddf46,1) to SelectPassives(da3203d8-750a-4de1-b8eb-1eccfccddf46,6) to choose all fighter fighting styles. And SelectPassives(333fb1b0-9398-4ca8-953e-6c0f9a59bbed,2,WarlockInvocations) to SelectPassives(333fb1b0-9398-4ca8-953e-6c0f9a59bbed,9,WarlockInvocations) for all 9 warlock invocations.

jackaw
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Re: z Baldur's Gate 3

Post by jackaw »

How do I use the command? Sorry, I've very illiterate when it comes to scripting.

RubberMonkey
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Re: z Baldur's Gate 3

Post by RubberMonkey »

Zanzer wrote:
Wed Oct 14, 2020 6:25 pm
Alright guys. SunBeam and I have been having a lot of fun dissecting this game engine. We've discovered various functions such as the in-game console commands. I've added hooks to my table to let you do a lot of the stuff you're currently playing around with inside of the unpacked files. You can add spells, tags, statuses, abilities, points, etc. to your character.

Even managed to implement an Object Spawner. This will let you spawn any game object using its UUID. You can find all of the various UUIDs of equipment, items, furniture, etc. within the unpacked files. If someone wants to compile the list inside of a PasteBin, I can post a link to it for all to reference.

Happy cheating all.
Thank you for all the work you do!
You mean a pastebin like this?
[Link]

TheBoorsh
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Re: z Baldur's Gate 3

Post by TheBoorsh »

Thank you guys for the table and modding txt info. Works great.
Maybe someone found a way to increase movement speed while exploring? After DoS 2 (with ms mod) the game feels super slow.

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Re: z Baldur's Gate 3

Post by SunBeam »

RubberMonkey wrote:
Wed Oct 14, 2020 8:28 pm
You mean a pastebin like this?
Exactly ;) Keep us posted, now that you guys can fiddle with the unpacked data. I'm still at scouring for nifty functions :D Guess everyone's got different interests.

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Re: z Baldur's Gate 3

Post by SunBeam »

Kindly ask Larian to STOP PUSHING INCREMENTAL UPDATES. Everytime the game updates it needs twice the amount to install, as Steam does a comparison update (and for that it needs to download all the game's files). I've got my OS locked 3 times now, SSD blocked, always end-up rebooting cuz Steam becomes unresponsive (no, killing the process won't do; OS doesn't let it terminate completely) and always have to uninstall and reinstall the game.. with.. each.. fucking.. update. Cuz yea, I don't have 200GB to spare, just in case the game updates again. So FUCK YOU, LARIAN!

Image

I had 8GB left of that drive when that message showed up. I've uninstalled the game completely and here you go:

Image

So you better have 83x2GB to spare for any time Larian's deciding to push INTEGRAL updates cuz they fucked up something, rather than pushing JUST THE UPDATED DATA!!..

Image

You know what.. I don't fucking need this. I'm out of this bitch; I'm at that point in life where I honestly don't have to put up with developers' crap. Fuck it, enjoy the game. I'm off to others where I can better focus my skills; not on pieces of shit that aren't properly managed. Zanzer's got this locked tight, anyway..

lol3003
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Re: z Baldur's Gate 3

Post by lol3003 »

SunBeam wrote:
Wed Oct 14, 2020 9:24 pm
Kindly ask Larian to STOP PUSHING INCREMENTAL UPDATES. Everytime the game updates it needs twice the amount to install, as Steam does a comparison update (and for that it needs to download all the game's files). I've got my OS locked 3 times now, SSD blocked, always end-up rebooting cuz Steam becomes unresponsive (no, killing the process won't do; OS doesn't let it terminate completely) and always have to uninstall and reinstall the game.. with.. each.. fucking.. update. Cuz yea, I don't have 200GB to spare, just in case the game updates again. So FUCK YOU, LARIAN!

Image

I had 8GB left of that drive when that message showed up. I've uninstalled the game completely and here you go:

Image

So you better have 83x2GB to spare for any time Larian's deciding to push INTEGRAL updates cuz they fucked up something, rather than pushing JUST THE UPDATED DATA!!..

Image

You know what.. I don't fucking need this. I'm out of this bitch; I'm at that point in life where I honestly don't have to put up with developers' crap. Fuck it, enjoy the game. I'm off to others where I can better focus my skills; not on pieces of shit that aren't properly managed. Zanzer's got this locked tight, anyway..
edit: seems like the size is also different for everyone on the larian discord some have to download 30 gb
imagine if COD did it like this 500 gb space required
sad to see you go
I already send in a ticket to larian will message you if I get an update (if you want if course)
Last edited by lol3003 on Wed Oct 14, 2020 9:52 pm, edited 1 time in total.

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