I have been using the latest table here without issue until today. I open it, select stellaris and I activate the script but CE just freezes and never works. I have no clue what happened between yesterday and today but it just won't work. Any ideas why?
EDIT: I know it says it won't work if its not the same version but I have been using it for 2.7.2 without any issue till now
I have been using the latest table here without issue until today. I open it, select stellaris and I activate the script but CE just freezes and never works. I have no clue what happened between yesterday and today but it just won't work. Any ideas why?
EDIT: I know it says it won't work if its not the same version but I have been using it for 2.7.2 without any issue till now
Try starting CE before Stellaris. Would not have been the first time the script ain't working when you do it the other way around.
And for the people who had problems while editing traits during empire creation lately. Make sure you actually activate [x] the trait script in the extension. CD made a little oopsy and saved the script childs open but inactive.
Try starting CE before Stellaris. Would not have been the first time the script ain't working when you do it the other way around.
And for the people who had problems while editing traits during empire creation lately. Make sure you actually activate [x] the trait script in the extension. CD made a little oopsy and saved the script childs open but inactive.
Oh my apologies, I didn't realise. This might be causing issues for more people.
This extension contains a large amount of extra pointers for the game. It will allow you to alter much more than Recifense's script alone.
It also enables the console in ironman mode.
Instructions: Cheat Table Extension
Download the original table from Recifense and open it in cheat engine. Then open my extension in the same Cheat Engine instance. It may ask you if you want to merge or keep the current list, say yes.
Once you activate Recifense's script, the pointers should work. You can then save the merged table as a whole if you want to use it again.
If something doesn't work, please post it in this thread so I can fix it.
You can also ask for help on the discord server below.
Discord server:
Please join the Paradox Engine discord to discuss Paradox game tables and extensions: [Link]
Change log:
2020 March 25: Updated for Stellaris 2.6.2
2020 June 12: Updated for Stellaris 2.7.2
2020 July 29: Fixed species script not activating
Table 2.7.2's Archetype and traits works correctly in race creator.
But Ethic Points and Civic Picks are pointing wrong address in race creator. My game is 2.7.2(60bf) gog version.
I can't find the right address by searching, are the encrypted?
Table 2.7.2's Archetype and traits works correctly in race creator.
But Ethic Points and Civic Picks are pointing wrong address in race creator. My game is 2.7.2(60bf) gog version.
I can't find the right address by searching, are the encrypted?
2.7.2 ethics and civics should be the following:
Ethics: stellaris.exe+1A35B54
Civics: stellaris.exe+1A35B48
If those are not correct for gog you probably need to follow CDs instructions how to find them yourself.
Not difficult to do. A monkey with a stick can do it.
Hmm, anything from compactdisc about editing traits/ethics/civics?
It's easy to find the values in the defines file.
But always remember: if you modify those values, they will always apply to AI as well.
Always pause your game when editing those values for your own purposes.
But if you still want to do it:
Set the values you want to change to really rare numbers in the defines.
Like 345678
or 13579.
Look for that value in the game, there shouldn't be many results.
Change them and see which one is the correct one.
Then you have your static pointer (until the next patch)
Which means you save the address in the form of 'stellaris+<somenumber>' and it'll keep working until the next patch.
Don't forget to put the value in the defines file back to normal and restarting the game.
Now you can edit the values you saved.
Do you mean this instruction? I come to understand it a bit now. We can only change the 'max' ethics points , not the 'remaining' one, right?
some of CE scripts don't work anymore for 2.7.2. fast fleet doesn't work. fast research doesn't work. resources never has worked. fast build/tasks etc none of them work. It'd probably be faster to list what works, which was the pointers to see what mega structure and terraforming time works.