Control - AWE patch (DX12) +? (table Update6)

Upload your cheat tables here (No requests)
GPsarakis
Novice Cheater
Novice Cheater
Posts: 19
Joined: Mon Jan 06, 2020 10:01 pm
Reputation: 0

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by GPsarakis »

Sel-Makor wrote:
Fri Aug 28, 2020 3:03 pm
I cant seem to enable this cheat table why is this?
You probably have a newer version of the game and the table needs to be updated.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Numira123
Cheater
Cheater
Posts: 33
Joined: Wed Mar 28, 2018 8:42 pm
Reputation: 7

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by Numira123 »

table update for steam version pls?

User avatar
Cielos
RCE Fanatics
RCE Fanatics
Posts: 833
Joined: Fri Mar 03, 2017 4:35 am
Reputation: 1794

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by Cielos »

things really not going well in where I live, I probably won't update the table for now.
I bought the AWE dlc though, hopefully I'll be able to play a little bit next mouth. in the mean time.... try the fr app maybe? (I just read something about it in the forum news last time, have no idea what/how/why/when....)

Pur
Expert Cheater
Expert Cheater
Posts: 199
Joined: Sun Dec 31, 2017 1:26 pm
Reputation: 31

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by Pur »

Is there a way to unlock all PS4 dlcs including the Kojima mission? I found a way to edit the exe but those are outdated versions of the game, values changed.

User avatar
teinousi
Expert Cheater
Expert Cheater
Posts: 281
Joined: Wed Mar 29, 2017 10:19 am
Reputation: 31

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by teinousi »

zachillios wrote:
Thu Aug 27, 2020 11:29 pm
Not a full fix, but here's something if you wanted to unlock all the outfits, includes the new one I think:

Turn it on then go to the outfits menu.
This is for Steam Directx 11
I was so thank you for your All outfit script , I didn't know the old version's effect but I just realize this .......

really really thank you ......... :wub:


Shirokaido
Expert Cheater
Expert Cheater
Posts: 193
Joined: Mon May 21, 2018 1:18 am
Reputation: 24

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by Shirokaido »

Cielos wrote:
Sat Aug 29, 2020 5:15 am
~snip~
Try to take it easy. You don't owe anyone anything and I'm sure most would rather know you're talking care of yourself. Thanks for letting us know how you're doing, and let us know if we can aid in any way.

Also, for those needing their cheat fix, fearlessrevolution also updated their trainer for the Steam version. I know, not the best fix, but it's something for now.

User avatar
m01s33nk0
Cheater
Cheater
Posts: 45
Joined: Tue May 09, 2017 3:11 pm
Reputation: 15

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by m01s33nk0 »

SHUM timer (trials)
Spoiler

Code: Select all

{ Game   : Control_DX12.exe
  Version: 
  Date   : 2020-08-30
  Author : moas

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscanmodule(INJECT,Control_DX12.exe,F3 0F 10 0B 0F 28 C1 40) // should be unique
alloc(newmem,$1000,"Control_DX12.exe"+1B5756)

label(code)
label(return)

newmem:
  mov [rbx],(float)3600
  
code:
  movss xmm1,[rbx]
  movaps xmm0,xmm1
  jmp return

INJECT:
  jmp newmem
  nop 2
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db F3 0F 10 0B 0F 28 C1

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Control_DX12.exe"+1B5756

"Control_DX12.exe"+1B572E: 48 8D 4C 24 28              -  lea rcx,[rsp+28]
"Control_DX12.exe"+1B5733: FF 15 C7 6F BE 00           -  call qword ptr [Control_DX12.exe+D9C700]
"Control_DX12.exe"+1B5739: EB D3                       -  jmp Control_DX12.exe+1B570E
"Control_DX12.exe"+1B573B: 45 32 E4                    -  xor r12l,r12l
"Control_DX12.exe"+1B573E: 40 32 ED                    -  xor bpl,bpl
"Control_DX12.exe"+1B5741: 45 32 FF                    -  xor r15l,r15l
"Control_DX12.exe"+1B5744: 48 8B 05 DD 98 BE 00        -  mov rax,[Control_DX12.exe+D9F028]
"Control_DX12.exe"+1B574B: 48 8B 08                    -  mov rcx,[rax]
"Control_DX12.exe"+1B574E: F3 0F 10 59 48              -  movss xmm3,[rcx+48]
"Control_DX12.exe"+1B5753: 0F 57 F6                    -  xorps xmm6,xmm6
// ---------- INJECTING HERE ----------
"Control_DX12.exe"+1B5756: F3 0F 10 0B                 -  movss xmm1,[rbx]
"Control_DX12.exe"+1B575A: 0F 28 C1                    -  movaps xmm0,xmm1
// ---------- DONE INJECTING  ----------
"Control_DX12.exe"+1B575D: 40 38 6B 04                 -  cmp [rbx+04],bpl
"Control_DX12.exe"+1B5761: 75 10                       -  jne Control_DX12.exe+1B5773
"Control_DX12.exe"+1B5763: 0F 2F CE                    -  comiss xmm1,xmm6
"Control_DX12.exe"+1B5766: 76 0B                       -  jna Control_DX12.exe+1B5773
"Control_DX12.exe"+1B5768: F3 0F 5C CB                 -  subss xmm1,xmm3
"Control_DX12.exe"+1B576C: F3 0F 11 0B                 -  movss [rbx],xmm1
"Control_DX12.exe"+1B5770: 0F 28 C1                    -  movaps xmm0,xmm1
"Control_DX12.exe"+1B5773: F3 0F 10 53 34              -  movss xmm2,[rbx+34]
"Control_DX12.exe"+1B5778: 80 7B 38 00                 -  cmp byte ptr [rbx+38],00
"Control_DX12.exe"+1B577C: 75 15                       -  jne Control_DX12.exe+1B5793
}
Sorry for now, when you completed the trial, save the game at nearest checkpoint, then restart whole game ((( Maybe someone can improve my dirty code...

zachillios
Table Makers
Table Makers
Posts: 867
Joined: Fri Mar 03, 2017 9:05 am
Reputation: 696

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by zachillios »

Cielos wrote:
Sat Aug 29, 2020 5:15 am
things really not going well in where I live, I probably won't update the table for now.
I bought the AWE dlc though, hopefully I'll be able to play a little bit next mouth. in the mean time.... try the fr app maybe? (I just read something about it in the forum news last time, have no idea what/how/why/when....)
You're good, take it easy. I've taken a look at your scripts and there's only about two of them that need fixed. The enable is a single byte change, so that shouldn't take long. Thanks for all you do.

DarkFearless
Expert Cheater
Expert Cheater
Posts: 138
Joined: Sat Jan 26, 2019 5:38 am
Reputation: 2

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by DarkFearless »

zachillios wrote:
Sun Aug 30, 2020 6:13 am
Cielos wrote:
Sat Aug 29, 2020 5:15 am
things really not going well in where I live, I probably won't update the table for now.
I bought the AWE dlc though, hopefully I'll be able to play a little bit next mouth. in the mean time.... try the fr app maybe? (I just read something about it in the forum news last time, have no idea what/how/why/when....)
You're good, take it easy. I've taken a look at your scripts and there's only about two of them that need fixed. The enable is a single byte change, so that shouldn't take long. Thanks for all you do.
Hi.

Do you mind sharing the table with the fix? I tried the code for "unlock all outfits" from a previous post but all of the outfit selections disappeared -- and the one I have on currently is blank in the menu.

Thanks!

zachillios
Table Makers
Table Makers
Posts: 867
Joined: Fri Mar 03, 2017 9:05 am
Reputation: 696

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by zachillios »

DarkFearless wrote:
Sun Aug 30, 2020 7:00 am
zachillios wrote:
Sun Aug 30, 2020 6:13 am
Cielos wrote:
Sat Aug 29, 2020 5:15 am
things really not going well in where I live, I probably won't update the table for now.
I bought the AWE dlc though, hopefully I'll be able to play a little bit next mouth. in the mean time.... try the fr app maybe? (I just read something about it in the forum news last time, have no idea what/how/why/when....)
You're good, take it easy. I've taken a look at your scripts and there's only about two of them that need fixed. The enable is a single byte change, so that shouldn't take long. Thanks for all you do.
Hi.

Do you mind sharing the table with the fix? I tried the code for "unlock all outfits" from a previous post but all of the outfit selections disappeared -- and the one I have on currently is blank in the menu.

Thanks!
I didn't fix it.

User avatar
sage3k
Fearless Donors
Fearless Donors
Posts: 84
Joined: Mon Aug 21, 2017 5:34 am
Reputation: 2

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by sage3k »

Hello everyone,
Would any of you happen to know if this table is compatible with the ultimate edition of the game? (recently released).
Thank you in advance.

forkinator
Expert Cheater
Expert Cheater
Posts: 73
Joined: Wed May 03, 2017 9:48 am
Reputation: 1

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by forkinator »

is there any noclip cheats for this game? I would pay for one.

tejepa
What is cheating?
What is cheating?
Posts: 1
Joined: Tue Sep 01, 2020 10:49 am
Reputation: 0

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by tejepa »

m01s33nk0 wrote:
Sat Aug 29, 2020 11:52 pm
SHUM timer (trials)
Spoiler

Code: Select all

{ Game   : Control_DX12.exe
  Version: 
  Date   : 2020-08-30
  Author : moas

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscanmodule(INJECT,Control_DX12.exe,F3 0F 10 0B 0F 28 C1 40) // should be unique
alloc(newmem,$1000,"Control_DX12.exe"+1B5756)

label(code)
label(return)

newmem:
  mov [rbx],(float)3600
  
code:
  movss xmm1,[rbx]
  movaps xmm0,xmm1
  jmp return

INJECT:
  jmp newmem
  nop 2
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db F3 0F 10 0B 0F 28 C1

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Control_DX12.exe"+1B5756

"Control_DX12.exe"+1B572E: 48 8D 4C 24 28              -  lea rcx,[rsp+28]
"Control_DX12.exe"+1B5733: FF 15 C7 6F BE 00           -  call qword ptr [Control_DX12.exe+D9C700]
"Control_DX12.exe"+1B5739: EB D3                       -  jmp Control_DX12.exe+1B570E
"Control_DX12.exe"+1B573B: 45 32 E4                    -  xor r12l,r12l
"Control_DX12.exe"+1B573E: 40 32 ED                    -  xor bpl,bpl
"Control_DX12.exe"+1B5741: 45 32 FF                    -  xor r15l,r15l
"Control_DX12.exe"+1B5744: 48 8B 05 DD 98 BE 00        -  mov rax,[Control_DX12.exe+D9F028]
"Control_DX12.exe"+1B574B: 48 8B 08                    -  mov rcx,[rax]
"Control_DX12.exe"+1B574E: F3 0F 10 59 48              -  movss xmm3,[rcx+48]
"Control_DX12.exe"+1B5753: 0F 57 F6                    -  xorps xmm6,xmm6
// ---------- INJECTING HERE ----------
"Control_DX12.exe"+1B5756: F3 0F 10 0B                 -  movss xmm1,[rbx]
"Control_DX12.exe"+1B575A: 0F 28 C1                    -  movaps xmm0,xmm1
// ---------- DONE INJECTING  ----------
"Control_DX12.exe"+1B575D: 40 38 6B 04                 -  cmp [rbx+04],bpl
"Control_DX12.exe"+1B5761: 75 10                       -  jne Control_DX12.exe+1B5773
"Control_DX12.exe"+1B5763: 0F 2F CE                    -  comiss xmm1,xmm6
"Control_DX12.exe"+1B5766: 76 0B                       -  jna Control_DX12.exe+1B5773
"Control_DX12.exe"+1B5768: F3 0F 5C CB                 -  subss xmm1,xmm3
"Control_DX12.exe"+1B576C: F3 0F 11 0B                 -  movss [rbx],xmm1
"Control_DX12.exe"+1B5770: 0F 28 C1                    -  movaps xmm0,xmm1
"Control_DX12.exe"+1B5773: F3 0F 10 53 34              -  movss xmm2,[rbx+34]
"Control_DX12.exe"+1B5778: 80 7B 38 00                 -  cmp byte ptr [rbx+38],00
"Control_DX12.exe"+1B577C: 75 15                       -  jne Control_DX12.exe+1B5793
}
Sorry for now, when you completed the trial, save the game at nearest checkpoint, then restart whole game ((( Maybe someone can improve my dirty code...

This works? Cheat Engine throws a syntax error when trying to execute.

EDIT : Nvm got it working in Memory View -> Auto Assemble. Freezes the time the mission is available at 59:59, does not freeze the trial timer itself if anyone's wondering.

Enigma1776
Novice Cheater
Novice Cheater
Posts: 16
Joined: Thu Sep 03, 2020 12:36 am
Reputation: 2

Re: Control - Expedition patch (0.0.321.4098) +? (table Update4.5)

Post by Enigma1776 »

Honestly, the only 2 I'm interested in are the Levitate and Evade cheats. I like a lot of mobility, it's fun lol. Could a smart person make a table with just those 2? I have no knowledge of it to do it myself.

User avatar
Cielos
RCE Fanatics
RCE Fanatics
Posts: 833
Joined: Fri Mar 03, 2017 4:35 am
Reputation: 1794

Re: Control - AWE patch (DX12) +? (table Update5)

Post by Cielos »

Shirokaido wrote:
Sat Aug 29, 2020 4:42 pm
[...]
zachillios wrote:
Sun Aug 30, 2020 6:13 am
[...]
nothing can be done by just taking it easy here, but it's a cheat forum and I heard it should be so without bringing political crap here so.... I'll take it easy until I'm the next got silenced, turned, or simply disappeared~ (dramatically exaggerated, but sadly not entirely impossible...)
anyway, the table is updated:
Update5
- updated table for the latest AWE patch, for DX12 only now, should work on either Steam/EPIC.
- note that both ignore $/materials and ignore ability points still haven't been tested or updated. I may have a look when I finally need those 2 cheats again later.....
as the update notes stated, it's for DX12 only now. if you are playing in DX11 in windows 7, try this:
1. search "DX12", replace with "DX11";
2. search "rmdwin10", replace with "rmdwin7".

can't grantree it would work though....
good luck~
we all need it....

Post Reply

Who is online

Users browsing this forum: 2610mason, anon2814, Baidu [Spider], bubak, Google Adsense [Bot], Jimmon, SemrushBot, skeeta69