Previous Threads
JessieKazama | Squall8 | Seikur0 Supported: Iceborne
Discord: [Link]
[Link]
Workaround Anti Cheat: [Link]
Resources
CRC Bypass Update [Link] (Required)
Decoration Spreadsheet
[Link]
Duping Gear: [Link]
Information & Status
As you may already know the previous table creators are no longer maintaining their releases, in as such the threads were closed or abandoned. In the event that this happens again, I have created the Compendium for this game. It will link to older threads with old tables (no updates). However this thread will update regarding any releases. If anyone releases a script or updates an old one, I will add it to the table and consider it maintained and supported!
A few rules, please make sure to define what Revision it was last tested on. Include the Blue Inject Code so that we can relocate the code with Assembly Search if the sequence has moved a few offsets, or please use AOB as this will most likely not change as often as a definitive offset from the executable.
Requests are allowed, but don't expect anyone to do them. Cheats are not to be used online, or at least use them in your PRIVATE session.
About Anti Cheat
The Icebourne & AntiCheat Debacle
If you wish to read the CRC Bypass by Cal, you can find it there. It will give you an idea of why we are not able to get cheats to work at first, and also explains some of the poor performance issues. There are two sudden impacts on mods and cheats, the first being the VEH Anti Debug, which is a generic check that can easily be disabled, but this doesn't bypass the checksums that go on about scanning for unwanted modifications. CRC Bypass stops this in its tracks and also reduces the performance impact too. Capcom thought it was helping legit players with cheaters not causing more problems online. Not that this game is competitive, or that I have encountered any serious hackers online that ruin the experience.
In any case, it affects legit players too, and they are not happy with the CPU usage. The game isn't well optimized alone, and Denuvo on top of that makes it no better. We should expect Capcom watching this and on top of that, going to try to outpatch the CRC probably. Lets just hope they don't get the idea of using "YOU KNOW WHAT"...
If you wish to read the CRC Bypass by Cal, you can find it there. It will give you an idea of why we are not able to get cheats to work at first, and also explains some of the poor performance issues. There are two sudden impacts on mods and cheats, the first being the VEH Anti Debug, which is a generic check that can easily be disabled, but this doesn't bypass the checksums that go on about scanning for unwanted modifications. CRC Bypass stops this in its tracks and also reduces the performance impact too. Capcom thought it was helping legit players with cheaters not causing more problems online. Not that this game is competitive, or that I have encountered any serious hackers online that ruin the experience.
In any case, it affects legit players too, and they are not happy with the CPU usage. The game isn't well optimized alone, and Denuvo on top of that makes it no better. We should expect Capcom watching this and on top of that, going to try to outpatch the CRC probably. Lets just hope they don't get the idea of using "YOU KNOW WHAT"...
Safi'jiiva Weapons (Incorrect Value Detected)
Did you break your save? Lost hours of data? Shame on you! I shouldn't have to fix your problem! Here it is, goto DEBUG and select Reset Safi Weapon Script (its in purple). Then from main menu select your character you want to load. It will RESET your entire weapon loadout of Safi. So if you have 10 Safi weapons, expect to REAPPLY Everything. Learn your lesson!
Universal Bypass (Detected Incorrect Value in Save Data)
Did you break your SAVE, AGAIN!? Guess what? I fixed your problem with a Universal Bypass (Pay be Gacha Money) as this will resolve all your loading issues for any content you should not have. Capcom, you are just crooked, and you guys, are just dummies giving yourselves content you can't wait 5 seconds for.
Dave uRrr#3856 (Discord) - From Monster Hunter World Modding Community for getting me the identifier of Cycle of Day World Pointer.
Mood - For his work on collecting a comprehensive list for Custom Upgrades, Layers, Pendants.
MCK Pointer Table
MCK Edition (Pointer Table)
- Expedition Editor (Use World Map), Guiding Lands Editor
- Charm Editor
- Bypass Player Limit (Special Quests/Arena Bypass)
- Investigation Editor
- Max Attempts
- Equipment Editor, Armor Editor, Weapon Editor
- Set Item Max
- Pointers for Params (Parameter Files)
- Kulve Taroth Siege Pointers
- Expedition Editor (Use World Map), Guiding Lands Editor
- Charm Editor
- Bypass Player Limit (Special Quests/Arena Bypass)
- Investigation Editor
- Max Attempts
- Equipment Editor, Armor Editor, Weapon Editor
- Set Item Max
- Pointers for Params (Parameter Files)
- Kulve Taroth Siege Pointers
Clear All Items on Load
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
1337099995
<Description>"Clear All Items on Load"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : MonsterHunterWorld.exe
Version:
Date : 2020-05-09
Author : Marcus101RR
This script does blah blah blah
}
[ENABLE]
aobscanmodule(gClearItems,MonsterHunterWorld.exe,8B 70 08 8B 68 0C EB) // should be unique
alloc(newmem,$1000,"MonsterHunterWorld.exe"+1F0E89C3)
label(code)
label(return)
newmem:
code:
mov [rax+08],#0
mov [rax+0C],#0
mov esi,[rax+08]
mov ebp,[rax+0C]
jmp return
gClearItems:
jmp newmem
nop
return:
registersymbol(gClearItems)
[DISABLE]
gClearItems:
db 8B 70 08 8B 68 0C
unregistersymbol(gClearItems)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "MonsterHunterWorld.exe"+1F0E89C3
"MonsterHunterWorld.exe"+1F0E89A3: 89 EA - mov edx,ebp
"MonsterHunterWorld.exe"+1F0E89A5: E8 36 A5 1C E2 - call MonsterHunterWorld.exe+12B2EE0
"MonsterHunterWorld.exe"+1F0E89AA: EB 12 - jmp MonsterHunterWorld.exe+1F0E89BE
"MonsterHunterWorld.exe"+1F0E89AC: E8 8F 86 A0 E2 - call MonsterHunterWorld.exe+1AF1040
"MonsterHunterWorld.exe"+1F0E89B1: 48 89 C1 - mov rcx,rax
"MonsterHunterWorld.exe"+1F0E89B4: 45 89 F0 - mov r8d,r14d
"MonsterHunterWorld.exe"+1F0E89B7: 89 EA - mov edx,ebp
"MonsterHunterWorld.exe"+1F0E89B9: E8 62 A5 1C E2 - call MonsterHunterWorld.exe+12B2F20
"MonsterHunterWorld.exe"+1F0E89BE: 48 85 C0 - test rax,rax
"MonsterHunterWorld.exe"+1F0E89C1: 74 08 - je MonsterHunterWorld.exe+1F0E89CB
// ---------- INJECTING HERE ----------
"MonsterHunterWorld.exe"+1F0E89C3: 8B 70 08 - mov esi,[rax+08]
"MonsterHunterWorld.exe"+1F0E89C6: 8B 68 0C - mov ebp,[rax+0C]
// ---------- DONE INJECTING ----------
"MonsterHunterWorld.exe"+1F0E89C9: EB 04 - jmp MonsterHunterWorld.exe+1F0E89CF
"MonsterHunterWorld.exe"+1F0E89CB: 31 F6 - xor esi,esi
"MonsterHunterWorld.exe"+1F0E89CD: 31 ED - xor ebp,ebp
"MonsterHunterWorld.exe"+1F0E89CF: 83 BB C4 30 00 00 02 - cmp dword ptr [rbx+000030C4],02
"MonsterHunterWorld.exe"+1F0E89D6: 48 8B 83 F0 28 00 00 - mov rax,[rbx+000028F0]
"MonsterHunterWorld.exe"+1F0E89DD: 8B 88 74 02 00 00 - mov ecx,[rax+00000274]
"MonsterHunterWorld.exe"+1F0E89E3: 75 09 - jne MonsterHunterWorld.exe+1F0E89EE
"MonsterHunterWorld.exe"+1F0E89E5: 44 39 F1 - cmp ecx,r14d
"MonsterHunterWorld.exe"+1F0E89E8: 75 17 - jne MonsterHunterWorld.exe+1F0E8A01
"MonsterHunterWorld.exe"+1F0E89EA: 31 D2 - xor edx,edx
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Update Log
Update Revision 166925
- MonsterHunterWorld.exe+3B4AA40 -> MonsterHunterWorld.exe+3B49780 (OFFSET -12C0)
Update Revision 167353
- (Params) MonsterHunterWorld.exe+3B49780 -> MonsterHunterWorld.exe+3B5ED50 (OFFSET -155D0)
- (Player Data) MonsterHunterWorld.exe+3B4A8E8 -> MonsterHunterWorld.exe+03B5FEC8 (OFFSET -155E0)
Update Revision 167541
- (Params) MonsterHunterWorld.exe+03B5ED50 -> MonsterHunterWorld.exe+03BDDCB0 (OFFSET +7EF60)
- (Player Data) MonsterHunterWorld.exe+03B5FF08 -> MonsterHunterWorld.exe+03BDEE98 (OFFSET +7EF90)
- (Player Buffs) MonsterHunterWorld.exe+03B4A928 -> MonsterHunterWorld.exe+03BDEE98[/I] (OFFSET +94570)
- (ATKT Pointers) MonsterHunterWorld.exe+04853730 -> MonsterHunterWorld.exe+048D2870[/I] (OFFSET +7F140)[/i]
Update Revision 167589 (Update 1)
- (Params) No Change
- (Player Data) No Change
- Added / Fixed Kulve Taroth Pointers -> Contains Arch-Tempered Information
- Fixed Some Scripts
Update Revision 167796
- (Params) MonsterHunterWorld.exe+03BDDCB0 -> MonsterHunterWorld.exe+3BE9380 (OFFSET +B6D0)
- (Player Data) MonsterHunterWorld.exe+03BDEE98 -> MonsterHunterWorld.exe+3BEA538 (OFFSET +B6A0)
- (ATKT Pointers) MonsterHunterWorld.exe+48D2870 -> "MonsterHunterWorld.exe"+048DDF20 (OFFSET +B6B0)
Update Revision 167898
- (Params) MonsterHunterWorld.exe+3BE9380 -> MonsterHunterWorld.exe+03BEAC60 (OFFSET +18E0)
- (Player Data) MonsterHunterWorld.exe+3BEA538 -> MonsterHunterWorld.exe+3BEBE18 (OFFSET +18E0)
- (ATKT Pointers) MonsterHunterWorld.exe+048DDF20 -> "MonsterHunterWorld.exe"+48DF800 (OFFSET +18E0)
Update Revision 168031 ([Link])
- (Params) MonsterHunterWorld.exe+03BEAC60 -> MonsterHunterWorld.exe+3BECCA0 (OFFSET +2040)
- (Player Data) MonsterHunterWorld.exe+3BEBE18 -> MonsterHunterWorld.exe+3BEDE58 (OFFSET +2040)
- (Player Buffs) MonsterHunterWorld.exe+3BEA538 -> MonsterHunterWorld.exe+3BEDE58 (OFFSET +3920)
- (ATKT Pointers) MonsterHunterWorld.exe+48DF800 -> MonsterHunterWorld.exe+48E1850 (OFFSET +2050)
Update Revision 399395 ([Link])
- (Item Params) MonsterHunterWorld.exe+3BECCA0 -> MonsterHunterWorld.exe+4D32F30 (OFFSET +1146290)
- (Player Params) MonsterHunterWorld.exe+3BECC98 -> MonsterHunterWorld.exe+4D32F28 (OFFSET +1146290)
- (Kulve Pointers) MonsterHunterWorld.exe+48E1850 -> MonsterHunterWorld.exe+14CC608C (OFFSET +103E483C)
Update Revision 400974 ([Link])
- (All Data) ANY EXE (OFFSET +10)
Update Revision 401727 ([Link])
- (Item Params) MonsterHunterWorld.exe+4D32F40 -> MonsterHunterWorld.exe+4CE8F20 (OFFSET -4A020)
- (Player Data) MonsterHunterWorld.exe+4D2E160 -> MonsterHunterWorld.exe+4CE4150 (OFFSET -4A010)
Update Revision 402862 ([Link])[/I]
- (Params) MonsterHunterWorld.exe+4CE8F18? -> MonsterHunterWorld.exe+4DF26F8 (OFFSET +1097E0)
- (Player Data) MonsterHunterWorld.exe+4CE4150 -> MonsterHunterWorld.exe+4DED900 (OFFSET +1097B0)
Update Revision 404549 ([Link])[/I]
- (All Data) ANY EXE (OFFSET +3000)
Update Revision 406510 ([Link])
- (All Data) ANY EXE (OFFSET Over +D38C0)
Update Revision 408899 ([Link])
- (All Data) ANY EXE (OFFSET +1000)
Update Revision 410013 ([Link])
- (All Data) Major OFFSET Changes (OFFSET +621E0 - 611E0)
Update Revision 410014 ([Link])
- (PL PARAMS) MonsterHunterWorld.exe+4F2D198 -> MonsterHunterWorld.exe+4F52C28 (OFFSET +25A90?)
- (PL ITEM PARAMS) MonsterHunterWorld.exe+4F2D1A0 -> MonsterHunterWorld.exe+4F52C30 (OFFSET +25A90?)
- (PL SKILL PARAMS) MonsterHunterWorld.exe+4F2D1A8 -> MonsterHunterWorld.exe+4F52C38 (OFFSET +25A90?)[/I]
Update Revision 410918([Link])
- (PL PARAMS) MonsterHunterWorld.exe+4F52C28 -> MonsterHunterWorld.exe+4F52C28 (OFFSET -1010)
- (PL ITEM PARAMS) MonsterHunterWorld.exe+4F52C30 -> MonsterHunterWorld.exe+4F52C30 (OFFSET +1010)
- (PL SKILL PARAMS) MonsterHunterWorld.exe+4F52C38 -> MonsterHunterWorld.exe+4F52C38 (OFFSET +1010)
Update Revision 413161 ([Link])
- (PL PARAMS) MonsterHunterWorld.exe+4F51C18 -> MonsterHunterWorld.exe+4FB90D8 (OFFSET +674C0)
- (PL ITEMS) MonsterHunterWorld.exe+4F51C20 -> MonsterHunterWorld.exe+4FB90E0 (OFFSET +674C0)
- (PL SKILLS) MonsterHunterWorld.exe+4F51C28 -> MonsterHunterWorld.exe+4FB90E8 (OFFSET +674C0)
Update Revision 419914 ([Link])
- (PL PARAMS) MonsterHunterWorld.exe+4FB90D8 -> MonsterHunterWorld.exe+50691D8 (OFFSET +B0100)
- (PL ITEMS) MonsterHunterWorld.exe+4FB90E0 -> MonsterHunterWorld.exe+50691E0 (OFFSET +B0100)
- (PL SKILLS) MonsterHunterWorld.exe+4FB90E8 -> MonsterHunterWorld.exe+50691E8 (OFFSET +B0100)
- (Player Data) MonsterHunterWorld.exe+4FB3FA0 -> MonsterHunterWorld.exe+5064090 (OFFSET +B00F0)
Update Revision 420540
- (All Data) ANY EXE (OFFSET +10)
Update Revision 421409
- (All Data) ANY EXE (OFFSET +9290 (Roughly))
Update Revision 421470
- (All Data) ANY EXE (OFFSET +10 )
Update Revision 421470 (Patch #1)
- No EXE Changes
- Added Phial Type, Kinsect Bonus, and Shelling Type to Melee Weapon Editor
- Added Special Ammo Type to Ranged Weapon Editor
- Added Deviation to Ranged Weapon Editor
- Added Current Weapon Equipped Stats to Player Pointers
- Added Frostcraft Data to PL_SKILL_PARAMS
- Added Larger Harvests for Quests [Harvest Box]
- Added Arena Quests Bypass (for equipment and gear)
- Added Keep Materials Pouch
- Added Give Rarity Bypass
- Added Bypass 230-MW1 Code for Online Play
Update Revision 421470 (Patch #2)
- No EXE Changes
- Added Weather for Expeditions under Session Quest Data Pointer
- Infinite Special Ammo (Long Bow)
- Added All Items
- Added All Materials
- Added Palico Weapon / Armor Editor
- Added Infinite Item Usage
- Crafting Script, Infinite Stamina (None DC), Max Sharpness, Unlock Equipment (Icon Five Scripts Added)
- Added All Decorations Script
- Added Base Addresses for Inventory: Material Box, Decoration Box
- MonsterHunterWorld.exe+3B4AA40 -> MonsterHunterWorld.exe+3B49780 (OFFSET -12C0)
Update Revision 167353
- (Params) MonsterHunterWorld.exe+3B49780 -> MonsterHunterWorld.exe+3B5ED50 (OFFSET -155D0)
- (Player Data) MonsterHunterWorld.exe+3B4A8E8 -> MonsterHunterWorld.exe+03B5FEC8 (OFFSET -155E0)
Update Revision 167541
- (Params) MonsterHunterWorld.exe+03B5ED50 -> MonsterHunterWorld.exe+03BDDCB0 (OFFSET +7EF60)
- (Player Data) MonsterHunterWorld.exe+03B5FF08 -> MonsterHunterWorld.exe+03BDEE98 (OFFSET +7EF90)
- (Player Buffs) MonsterHunterWorld.exe+03B4A928 -> MonsterHunterWorld.exe+03BDEE98[/I] (OFFSET +94570)
- (ATKT Pointers) MonsterHunterWorld.exe+04853730 -> MonsterHunterWorld.exe+048D2870[/I] (OFFSET +7F140)[/i]
Update Revision 167589 (Update 1)
- (Params) No Change
- (Player Data) No Change
- Added / Fixed Kulve Taroth Pointers -> Contains Arch-Tempered Information
- Fixed Some Scripts
Update Revision 167796
- (Params) MonsterHunterWorld.exe+03BDDCB0 -> MonsterHunterWorld.exe+3BE9380 (OFFSET +B6D0)
- (Player Data) MonsterHunterWorld.exe+03BDEE98 -> MonsterHunterWorld.exe+3BEA538 (OFFSET +B6A0)
- (ATKT Pointers) MonsterHunterWorld.exe+48D2870 -> "MonsterHunterWorld.exe"+048DDF20 (OFFSET +B6B0)
Update Revision 167898
- (Params) MonsterHunterWorld.exe+3BE9380 -> MonsterHunterWorld.exe+03BEAC60 (OFFSET +18E0)
- (Player Data) MonsterHunterWorld.exe+3BEA538 -> MonsterHunterWorld.exe+3BEBE18 (OFFSET +18E0)
- (ATKT Pointers) MonsterHunterWorld.exe+048DDF20 -> "MonsterHunterWorld.exe"+48DF800 (OFFSET +18E0)
Update Revision 168031 ([Link])
- (Params) MonsterHunterWorld.exe+03BEAC60 -> MonsterHunterWorld.exe+3BECCA0 (OFFSET +2040)
- (Player Data) MonsterHunterWorld.exe+3BEBE18 -> MonsterHunterWorld.exe+3BEDE58 (OFFSET +2040)
- (Player Buffs) MonsterHunterWorld.exe+3BEA538 -> MonsterHunterWorld.exe+3BEDE58 (OFFSET +3920)
- (ATKT Pointers) MonsterHunterWorld.exe+48DF800 -> MonsterHunterWorld.exe+48E1850 (OFFSET +2050)
Update Revision 399395 ([Link])
- (Item Params) MonsterHunterWorld.exe+3BECCA0 -> MonsterHunterWorld.exe+4D32F30 (OFFSET +1146290)
- (Player Params) MonsterHunterWorld.exe+3BECC98 -> MonsterHunterWorld.exe+4D32F28 (OFFSET +1146290)
- (Kulve Pointers) MonsterHunterWorld.exe+48E1850 -> MonsterHunterWorld.exe+14CC608C (OFFSET +103E483C)
Update Revision 400974 ([Link])
- (All Data) ANY EXE (OFFSET +10)
Update Revision 401727 ([Link])
- (Item Params) MonsterHunterWorld.exe+4D32F40 -> MonsterHunterWorld.exe+4CE8F20 (OFFSET -4A020)
- (Player Data) MonsterHunterWorld.exe+4D2E160 -> MonsterHunterWorld.exe+4CE4150 (OFFSET -4A010)
Update Revision 402862 ([Link])[/I]
- (Params) MonsterHunterWorld.exe+4CE8F18? -> MonsterHunterWorld.exe+4DF26F8 (OFFSET +1097E0)
- (Player Data) MonsterHunterWorld.exe+4CE4150 -> MonsterHunterWorld.exe+4DED900 (OFFSET +1097B0)
Update Revision 404549 ([Link])[/I]
- (All Data) ANY EXE (OFFSET +3000)
Update Revision 406510 ([Link])
- (All Data) ANY EXE (OFFSET Over +D38C0)
Update Revision 408899 ([Link])
- (All Data) ANY EXE (OFFSET +1000)
Update Revision 410013 ([Link])
- (All Data) Major OFFSET Changes (OFFSET +621E0 - 611E0)
Update Revision 410014 ([Link])
- (PL PARAMS) MonsterHunterWorld.exe+4F2D198 -> MonsterHunterWorld.exe+4F52C28 (OFFSET +25A90?)
- (PL ITEM PARAMS) MonsterHunterWorld.exe+4F2D1A0 -> MonsterHunterWorld.exe+4F52C30 (OFFSET +25A90?)
- (PL SKILL PARAMS) MonsterHunterWorld.exe+4F2D1A8 -> MonsterHunterWorld.exe+4F52C38 (OFFSET +25A90?)[/I]
Update Revision 410918([Link])
- (PL PARAMS) MonsterHunterWorld.exe+4F52C28 -> MonsterHunterWorld.exe+4F52C28 (OFFSET -1010)
- (PL ITEM PARAMS) MonsterHunterWorld.exe+4F52C30 -> MonsterHunterWorld.exe+4F52C30 (OFFSET +1010)
- (PL SKILL PARAMS) MonsterHunterWorld.exe+4F52C38 -> MonsterHunterWorld.exe+4F52C38 (OFFSET +1010)
Update Revision 413161 ([Link])
- (PL PARAMS) MonsterHunterWorld.exe+4F51C18 -> MonsterHunterWorld.exe+4FB90D8 (OFFSET +674C0)
- (PL ITEMS) MonsterHunterWorld.exe+4F51C20 -> MonsterHunterWorld.exe+4FB90E0 (OFFSET +674C0)
- (PL SKILLS) MonsterHunterWorld.exe+4F51C28 -> MonsterHunterWorld.exe+4FB90E8 (OFFSET +674C0)
Update Revision 419914 ([Link])
- (PL PARAMS) MonsterHunterWorld.exe+4FB90D8 -> MonsterHunterWorld.exe+50691D8 (OFFSET +B0100)
- (PL ITEMS) MonsterHunterWorld.exe+4FB90E0 -> MonsterHunterWorld.exe+50691E0 (OFFSET +B0100)
- (PL SKILLS) MonsterHunterWorld.exe+4FB90E8 -> MonsterHunterWorld.exe+50691E8 (OFFSET +B0100)
- (Player Data) MonsterHunterWorld.exe+4FB3FA0 -> MonsterHunterWorld.exe+5064090 (OFFSET +B00F0)
Update Revision 420540
- (All Data) ANY EXE (OFFSET +10)
Update Revision 421409
- (All Data) ANY EXE (OFFSET +9290 (Roughly))
Update Revision 421470
- (All Data) ANY EXE (OFFSET +10 )
Update Revision 421470 (Patch #1)
- No EXE Changes
- Added Phial Type, Kinsect Bonus, and Shelling Type to Melee Weapon Editor
- Added Special Ammo Type to Ranged Weapon Editor
- Added Deviation to Ranged Weapon Editor
- Added Current Weapon Equipped Stats to Player Pointers
- Added Frostcraft Data to PL_SKILL_PARAMS
- Added Larger Harvests for Quests [Harvest Box]
- Added Arena Quests Bypass (for equipment and gear)
- Added Keep Materials Pouch
- Added Give Rarity Bypass
- Added Bypass 230-MW1 Code for Online Play
Update Revision 421470 (Patch #2)
- No EXE Changes
- Added Weather for Expeditions under Session Quest Data Pointer
- Infinite Special Ammo (Long Bow)
- Added All Items
- Added All Materials
- Added Palico Weapon / Armor Editor
- Added Infinite Item Usage
- Crafting Script, Infinite Stamina (None DC), Max Sharpness, Unlock Equipment (Icon Five Scripts Added)
- Added All Decorations Script
- Added Base Addresses for Inventory: Material Box, Decoration Box
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1