Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

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CompactDisc
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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by CompactDisc »

Multiplayer cheating is against the rules, this includes discussions about it.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by Gaius »

CompactDisc wrote:
Wed Oct 23, 2019 12:34 pm
Multiplayer cheating is against the rules, this includes discussions about it.
Understood. I won't speak of the notion ever again.

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by arcsa »

so whats new page for new 64X table ?

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by CompactDisc »

There isn't one yet as far as I can see. Recifense will post his table there as soon as it's finished.

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by arcsa »

thanx

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by LarabeJR »

CompactDisc wrote:
Mon Oct 21, 2019 8:53 pm
Here's the console code and achievement pointers for v3.3.0 already.
This is a test version, but I'm quite confident that it'll work.
Once Recifense uploads his table, I'll expand the extension with the same pointers as usual.
So nice to see you active again !

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by danielyee »

All hail compactdisc..all hail legend table creator

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by Alaunus »

Here is a funny thought about your final extension CD.

What if pdx needs to patch each new challenge? *runs away cackling madly*

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by CompactDisc »

Alaunus wrote:
Thu Oct 24, 2019 10:57 am
Here is a funny thought about your final extension CD.

What if pdx needs to patch each new challenge? *runs away cackling madly*
I fully expect a few bugfix patches :)
But the extension will keep working in its current form unless there are some major changes to come.

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by arcsa »

how many new challenge is there cuz i got just 18 and cant get any more ?

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by eriXD »

Alaunus wrote:
Thu Oct 24, 2019 10:57 am
Here is a funny thought about your final extension CD.

What if pdx needs to patch each new challenge? *runs away cackling madly*
While that might be a possibility, these updates would be minor enough to either not need any updated tables at all or just some small adjustments... This is now taking some time because the architecture change (32 -> 64 bit) is itroducing some major changes to the entire structure of the assembly code (for example all adresses will now be longer than before, there will be even larger registers and so on).

On another note, if there are any linux ck2 gamers that would like a "console in ironman" table, feel free to try the one over here... unfortunately that will not help with the "bronze mode" Monarch's journey bonuses, as those are not enabled in the linux version of the game... on the other hand cheating on that might not be such a good idea ;)

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by Alaunus »

arcsa wrote:
Thu Oct 24, 2019 12:16 pm
how many new challenge is there cuz i got just 18 and cant get any more ?
biweekly either means every two weeks or twice a week.

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by hotari »

I love these new features, thank you for updating this table regularly.

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by Merrow »

For some reason the extension enabling console with ironman doesn't seem to be working for me? Other tables activate as normal, but this one crashes cheat engine (I tried the 7.0 and 6.8.3 versions) I can enable the first box, but the moment I click on a command which actually affects the game it goes frozen. I don't have any mods running. Only thing I can think of is that I moved my steam folder onto the D Drive to save space... would that be the cause?

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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Post by CompactDisc »

Merrow wrote:
Thu Oct 24, 2019 3:50 pm
For some reason the extension enabling console with ironman doesn't seem to be working for me? Other tables activate as normal, but this one crashes cheat engine (I tried the 7.0 and 6.8.3 versions) I can enable the first box, but the moment I click on a command which actually affects the game it goes frozen. I don't have any mods running. Only thing I can think of is that I moved my steam folder onto the D Drive to save space... would that be the cause?
There is only a single command in that extension and that is to enable the console.
All there is besides that at the time is the achievement pointers. They are values to be changed (change the yes to no or vice versa).
No boxes to be checked besides the console enabling code.

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