AoB Extractor
Posted: Sat Jan 06, 2024 1:21 pm
I place it here because I don't know where to post it.
A simple script for Python 3 to extract AoB from a CE script.
Premise this does not work if you have the opportunity to see the modules activated.
Guide to disable it:
First of all you have to click on "Memory View", then on "View" and then you have to remove the check from "Show Symbols" (I recommend reactivating the tick after use).
(There is no need to do this for all games depends if the game uses Modules or Mono, in that case you do.)
Once this is done now you can create a script, now just extract the AoB (Obviously the script must be AoB type)
Here are the steps to be made:
Open the script go all the way and select the piece of code from which you want to extract the AoB. Copy the code and paste between Run the IDE and the game is done
If you do not have an IDE installed on your PC you can use online, here is a list:
I hope it is useful
A simple script for Python 3 to extract AoB from a CE script.
Code: Select all
code = """
"""
aob = ''.join([line.split(':')[1].split('-')[0].strip().replace(' ', '') for line in code.split('\n') if line.strip() != '' and not line.strip().startswith('//')])
formatted_aob = ' '.join([aob[i:i + 2] for i in range(0, len(aob), 2)])
print(formatted_aob)
Premise this does not work if you have the opportunity to see the modules activated.
Guide to disable it:
First of all you have to click on "Memory View", then on "View" and then you have to remove the check from "Show Symbols" (I recommend reactivating the tick after use).
(There is no need to do this for all games depends if the game uses Modules or Mono, in that case you do.)
Spoiler
Here are the steps to be made:
Open the script go all the way and select the piece of code from which you want to extract the AoB. Copy the code and paste between
Code: Select all
code = """
"""
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[Link] [Link] [Link]
I hope it is useful