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How to realize "10 Bullets Per Shot" function with cheat engine?

Posted: Tue Sep 08, 2020 5:50 am
by yaodm2020
I saw the "10 Bullets Per Shot" function in the table made by the cheat engine. I don't know how to achieve this function, and I haven't found any tutorials in the forum or youtube.
I can only find such function as no spread, no recoil, and rapid fire by searching for "ammo" and "increase, decrease and unchanged".
But I don’t know how to use the "10 Bullets Per Shot" function with cheat engine, I hope you can guide.

Re: How to realize "10 Bullets Per Shot" function with cheat engine?

Posted: Tue Sep 08, 2020 11:22 pm
by Dread_Pony_Roberts
Likely the person found some value in the weapon's structure that determined the number of shots a weapon can fire. You could randomly start changing values there until you have something, possibly even compare it to other weapon structures that fire different amounts of bullets per a shot.

Re: How to realize "10 Bullets Per Shot" function with cheat engine?

Posted: Wed Sep 09, 2020 2:51 am
by yaodm2020
Thank you very much for your reply

Re: How to realize "10 Bullets Per Shot" function with cheat engine?

Posted: Wed Sep 09, 2020 3:20 am
by PhCCRQQsd6Bi
if the game is using mono it could be clear. in 7 Days To Die theres
c0 : burstRoundCount (type: System.Int32)
c4 : burstRoundCountMax (type: System.Int32)

Re: How to realize "10 Bullets Per Shot" function with cheat engine?

Posted: Wed Sep 09, 2020 3:29 am
by yaodm2020
Thank you very much for your reply @ PhCCRQQsd6Bi