CT for emulated games

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Karlos_007
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Re: CT for emulated games

Post by Karlos_007 »

I made a base stats and Exp editor (Changes last until closing Yuzu), so you get more exp for catching defeating mons.
I should made a post for Pokemon Sword to make it easier to find

daninthemix
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Re: CT for emulated games

Post by daninthemix »

Would definitely like a cheat table for Mario Odyssey

Karlos_007
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Re: CT for emulated games

Post by Karlos_007 »

daninthemix wrote:
Mon Jul 06, 2020 4:28 pm
Would definitely like a cheat table for Mario Odyssey
What version are you playing? And what cheats you would like to see

I found Life, Coins, and purple coins but seems to change depending on the version.

swear
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Re: CT for emulated games

Post by swear »

What about Pokémon Sword version 1.2.0?
Did you find values for this?

Karlos_007
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Re: CT for emulated games

Post by Karlos_007 »

swear wrote:
Fri Jul 10, 2020 5:07 pm
What about Pokémon Sword version 1.2.0?
Did you find values for this?
I'm currently finishing Pokemon Sword v1.0, I only managed to make a stable inventory editor and a Base Stats editor.

The other things I found are in combat stats modifier (+/- 6 stages) and move editor but are not working well.

swear
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Re: CT for emulated games

Post by swear »

Karlos_007 wrote:
Fri Jul 10, 2020 5:24 pm
swear wrote:
Fri Jul 10, 2020 5:07 pm
What about Pokémon Sword version 1.2.0?
Did you find values for this?
I'm currently finishing Pokemon Sword v1.0, I only managed to make a stable inventory editor and a Base Stats editor.

The other things I found are in combat stats modifier (+/- 6 stages) and move editor but are not working well.
Thanks for your efforts! <3

Karlos_007
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Re: CT for emulated games

Post by Karlos_007 »

swear wrote:
Fri Jul 10, 2020 6:48 pm
Karlos_007 wrote:
Fri Jul 10, 2020 5:24 pm
swear wrote:
Fri Jul 10, 2020 5:07 pm
What about Pokémon Sword version 1.2.0?
Did you find values for this?
I'm currently finishing Pokemon Sword v1.0, I only managed to make a stable inventory editor and a Base Stats editor.

The other things I found are in combat stats modifier (+/- 6 stages) and move editor but are not working well.
Thanks for your efforts! <3
If you want to try it, I added support to v1.2.0
viewtopic.php?f=4&t=13067

swear
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Re: CT for emulated games

Post by swear »

Karlos_007 wrote:
Sat Jul 11, 2020 1:05 pm
swear wrote:
Fri Jul 10, 2020 6:48 pm
Karlos_007 wrote:
Fri Jul 10, 2020 5:24 pm


I'm currently finishing Pokemon Sword v1.0, I only managed to make a stable inventory editor and a Base Stats editor.

The other things I found are in combat stats modifier (+/- 6 stages) and move editor but are not working well.
Thanks for your efforts! <3
If you want to try it, I added support to v1.2.0
viewtopic.php?f=4&t=13067
It works perfectly!!

Karlos_007
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Re: CT for emulated games

Post by Karlos_007 »

smo
Attachments
yuzu_Super_Mario_Odyssey.CT
(6.91 KiB) Downloaded 1025 times

Gaga
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Re: CT for emulated games

Post by Gaga »

Interested in Paper Mario The Origami King on Yuzu emu
Thanks ;)

Karlos_007
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Re: CT for emulated games

Post by Karlos_007 »

Gaga wrote:
Wed Jul 29, 2020 1:40 pm
Interested in Paper Mario The Origami King on Yuzu emu
Thanks ;)
There is a nice cheat table for Paper Mario but it's not mine :P
[Link]

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Re: CT for emulated games

Post by Gaga »

Very big thanks Karlos !!
Too bad there's a lua script error 😥

Karlos_007
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Re: CT for emulated games

Post by Karlos_007 »

what kind of error?

TheLastCheatMaster
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Re: CT for emulated games

Post by TheLastCheatMaster »

Thats right, i tried it and after the confirmation of the execution of the lua script it return the following error:
Error:[string "instr = AOBScan("41 0F 11 4C 05 00 49 8B 87 1..."]:2: attempt to index a nil value (global 'instr')

Karlos_007
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Re: CT for emulated games

Post by Karlos_007 »

okey I'm going to try that table.
but try to say no to that prompt (or attach to Yuzu before opening the table) and enable Overworld and Player (Get hit before and after enabling)

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