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Help with Phoenix Point Build 5

Posted: Sun Sep 08, 2019 6:24 am
by Lancaster909
Hi there, i successfully found the values for experience points in game but i'm getting a hard time trying to find the values for Tech, Materials and Food (its the ingame credits to buy, maintain and manufacture stuff like the "supplies" in XCOM2). I tried to look for the specific value for any of those 3 but it never worked, they never showed up. Is there any tutorial that could help me with that? Any previous example from a similar game?

Here is a screenshot: [Link]

Re: Help with Phoenix Point Build 5

Posted: Sun Sep 08, 2019 6:49 am
by Kanbei
You can find them with float, you will have to buy gear to find it quicker.

Re: Help with Phoenix Point Build 5

Posted: Sun Sep 08, 2019 7:51 am
by Lancaster909
It worked! Thanks!

Re: Help with Phoenix Point Build 5

Posted: Mon Sep 09, 2019 9:49 am
by Bluezinger
You can just use command console....

just type "show_me_the_money" (without the double quote)

Re: Help with Phoenix Point Build 5

Posted: Mon Sep 09, 2019 10:11 am
by Lancaster909
Bluezinger wrote:
Mon Sep 09, 2019 9:49 am
You can just use command console....

just type "show_me_the_money" (without the double quote)
Damn, the only two commands that i know are "spawn" and "help", is there a list somewhere?

Re: Help with Phoenix Point Build 5

Posted: Mon Sep 09, 2019 11:56 am
by toxicni
Lancaster909 wrote:
Mon Sep 09, 2019 10:11 am
Bluezinger wrote:
Mon Sep 09, 2019 9:49 am
You can just use command console....

just type "show_me_the_money" (without the double quote)
Damn, the only two commands that i know are "spawn" and "help", is there a list somewhere?
Type "commands" and all available commands will be displayed.

Re: Help with Phoenix Point Build 5

Posted: Wed Dec 04, 2019 12:41 am
by Empress_Ravenna
this doesnt work for Release

Re: Help with Phoenix Point Build 5

Posted: Wed Dec 04, 2019 5:27 am
by Darkwind
Empress_Ravenna wrote:
Wed Dec 04, 2019 12:41 am
this doesnt work for Release
Yes console has now been disabled so we either have to find out how to enable it or wait for a table / trainer.

Re: Help with Phoenix Point Build 5

Posted: Wed Dec 04, 2019 9:25 am
by dragon011
For Materials is easy, scan use float Here is a screen that works fine But you must every time new search. Thats for me enough. i dont need more :D
[Link]

Re: Help with Phoenix Point Build 5

Posted: Wed Dec 04, 2019 12:01 pm
by Empress_Ravenna
Movement Is also Float, Ammo is 4 byte, havent found HP values yet, or at least each part, as Im just doing unlimited Moves and ammo for my 1 Operative

materials, Tech, Food is Float.. in fact most values are Float, only a few are 4 byte like Ammo

Re: Help with Phoenix Point Build 5

Posted: Wed Dec 04, 2019 12:06 pm
by zarathustra1870
somebody who can use mono should be relatively easy able to find the command console or immortal and infinite ap entries but iam to noob to do it for myself let alone create a working table which can enable the debug console

Re: Help with Phoenix Point Build 5

Posted: Wed Dec 04, 2019 12:14 pm
by Empress_Ravenna
just looked in Assembly CSharp.dll.. the Console is In there, but I have no idea how to enable it right now.. theres alot of cool goodies in there too.

Re: Help with Phoenix Point Build 5

Posted: Wed Dec 04, 2019 12:19 pm
by zarathustra1870
iam at the same problem you need more insight into this one to be able to rewrite things unfortunally iam clueless at the moment i just found my way there but the way beyond i still try to figure out right now

Re: Help with Phoenix Point Build 5

Posted: Wed Dec 04, 2019 12:20 pm
by zarathustra1870
its actually enough to enable one function since the command console is all one needs

Re: Help with Phoenix Point Build 5

Posted: Wed Dec 04, 2019 12:21 pm
by zarathustra1870
create a backup file from the assembly dll btw if you mess it up