CT for emulated games

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knee-grow
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Re: CT for emulated games

Post by knee-grow »

Hello, thanks for the fun CE tables. Fire Emblem Radiant Dawn refuses to work both ntsc or pal. Help pls.

Meikame
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Re: CT for emulated games

Post by Meikame »

Hello, i am interest in Baten Kaitos CT but i can not find the download link for it anywhere in this serve which confuse me. Since i am searching for one that has the option for 100% drop rate for magnum cards from monster to cut down the grinde.

usdelka
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Re: CT for emulated games

Post by usdelka »

Hi everyone,
Any cheat table for this game Europe Theatrhythm final bar line Yuzu Switch? It would be interesting something like "Always give critical"

Thanks.

AsherLightfoot
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Re: CT for emulated games

Post by AsherLightfoot »

Hello, I'm in the same boat as knee-grow. Does anyone have a link to Karlos007's discord? :( it's my favorite video game of all time and I would really love to get this table working.

HyQStride
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Re: CT for emulated games

Post by HyQStride »

is it possible to get a CT for astral chain

Mr. Cucumber
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Re: CT for emulated games

Post by Mr. Cucumber »

I would like to have a cheat table for viva pinata. all I need is to change the value of the chocolate coins. by the way, I mean the original viva pinata for xenia. not trouble in paradise or pocket paradise. the original one :D

Ayion23
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Re: CT for emulated games

Post by Ayion23 »

Would love to have PS3 White Knight Chronicles 2 CT too.

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Crashyyy
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Re: CT for emulated games

Post by Crashyyy »

Karlos_007 wrote:
Sun May 29, 2022 1:57 pm
daninthemix wrote:
Sun May 29, 2022 8:02 am
Do you have any advice on hacking Xemu? I can easily find values and the instructions that write those values, but both the values and the instructions are dynamic - they change address every time you run it.

You need to find a nearby chunk of data that is always static and then use it as a reference

Code: Select all

[ENABLE]
aobScan(Coords, 03 01 3D 2F CE B3 10 40 B5 4C FF FF 00 01 07 FF)
registerSymbol(Coords)

[DISABLE]
unregisterSymbol(Coords)
the address is "Coords+12345" or whatever offset, but you need to find the aob for your game.
i randomly saw this topic about ` CT for emulated games ` , i took a look at above table, its awesome for someone did that much work for an emu game, even while im making CT for emu's i don't work too much on it , +1 for your hard work ^^ :)

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