Final Fantasy Windows Edition Cheat Save Editor - Microsoft Store - PC / XB1 Edition - (Non Steam)

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arcticwolfx
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Re: Final Fantasy Windows Edition Cheat Save Editor - Microsoft Store - PC / XB1 Edition - (Non Steam)

Post by arcticwolfx »

I know this thread is old, but it seems to be the only way to cheat in Final Fantasy XV - Windows Store version.

My question is how to download this editor, seeing as there seem to be no attachments to the OP?

Jhon5912
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Re: Final Fantasy Windows Edition Cheat Save Editor - Microsoft Store - PC / XB1 Edition - (Non Steam)

Post by Jhon5912 »

arcticwolfx wrote:
Sat Mar 07, 2020 10:24 pm
I know this thread is old, but it seems to be the only way to cheat in Final Fantasy XV - Windows Store version.

My question is how to download this editor, seeing as there seem to be no attachments to the OP?
Sorry for the late replay, but here another two files one full and one simple, Its really annoying that my files vanished on my other post, I agree.

unzip in zip are winrar, and run Final.exe

Anyway hope it helps

EDIT: they was two attachments here also
viewtopic.php?p=73960#p73960

password: frf
Attachments
Full.rar
(360.21 KiB) Downloaded 452 times
Simple.rar
(58.18 KiB) Downloaded 140 times

NOTProps
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Re: Final Fantasy Windows Edition Cheat Save Editor - Microsoft Store - PC / XB1 Edition - (Non Steam)

Post by NOTProps »

Hi. I compiled the file you gave on this forum. Thanks very much, really! Once I run it, it only give me one tab, I cannot see the characters tab. Is it normal or there are something that I have to do to open it up?

I'm using this file for the Xbox Beta Game Pass for PC

gokou900
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Re: Final Fantasy Windows Edition Cheat Save Editor - Microsoft Store - PC / XB1 Edition - (Non Steam)

Post by gokou900 »

NOTProps wrote:
Tue Apr 14, 2020 5:22 pm
Hi. I compiled the file you gave on this forum. Thanks very much, really! Once I run it, it only give me one tab, I cannot see the characters tab. Is it normal or there are something that I have to do to open it up?

I'm using this file for the Xbox Beta Game Pass for PC
Download the "Full.rar", instead of "Simple.rar", it will have all the tabs.

MMOGames
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Re: Final Fantasy Windows Edition Cheat Save Editor - Microsoft Store - PC / XB1 Edition - (Non Steam)

Post by MMOGames »

Hello Guys ! Since we have XBOX Series X with 60 fps 4k in the future, can someone help me with getting Steam Saves to Work on Microsoft Store and the use this editor?

Thank you

Jhon5912
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Re: Final Fantasy Windows Edition Cheat Save Editor - Microsoft Store - PC / XB1 Edition - (Non Steam)

Post by Jhon5912 »

MMOGames wrote:
Wed Nov 25, 2020 1:44 am
Hello Guys ! Since we have XBOX Series X with 60 fps 4k in the future, can someone help me with getting Steam Saves to Work on Microsoft Store and the use this editor?

Thank you
Sadly you need both PC windows store version, and xbox version once the saved save file is edited on your PC, It will sync to xbox version of any.

Sorry long waited post.

Off topic I re-needed this long lost source code try and edit simple version from KH save editor for FF7 Remake Intergrade!, Reinstalling visual studio 2022 long rusty :lol: but I'll get there again 8-)

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Re: Final Fantasy Windows Edition Cheat Save Editor - Microsoft Store - PC / XB1 Edition - (Non Steam)

Post by shoot123 »

my PC cant run it. its recognized as a virus. XD

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Re: Final Fantasy Windows Edition Cheat Save Editor - Microsoft Store - PC / XB1 Edition - (Non Steam)

Post by carlossm1983 »

thanks

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Re: Final Fantasy Windows Edition Cheat Save Editor - Microsoft Store - PC / XB1 Edition - (Non Steam)

Post by tallbearnc »

This app no longer works. It throws an error:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at System.Collections.Generic.List`1.get_Item(Int32 index)
at Final.Form1.button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Final
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/David/Documents/My%20Games/FINAL%20FANTASY%20XV/Steam/76561197987612432/savestorage/Final.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9075.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9139.0 built by: NET481REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9161.0 built by: NET481REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
PackageIO
Assembly Version: 0.1.8.0
Win32 Version: 0.1.8.0
CodeBase: file:///C:/Users/David/Documents/My%20Games/FINAL%20FANTASY%20XV/Steam/76561197987612432/savestorage/PackageIO.DLL
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.9032.0 built by: NET481REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

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