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SpongeBob SquarePants: The Cosmic Shake Trainer
Posted: Tue Feb 14, 2023 1:31 pm
by Rhark
+20 cheats for game version: Steam build-10402552
Last Updated: 14.02.2023
Options
- Activate Trainer
- Cannot Die
- No Environmental Damage
- Jetpack
- Stealth Mode
- Super Player Speed
- Slow AI
- Super Movement Speed
- Super Jump
- Save Coordinates
- Teleport to Saved Coordinates
- Player Speed Multiplier
- AI Speed Multipier
- Movement Speed Multiplier
- Jump Height Multiplier
- Edit: Jelly Beans
- Edit: Doubloons
- Edit: Player X Coordinate
- Edit: Player Y Coordinate
- Edit: Player Z Coordinate
Included in the Cheat Evolution app.
SpongeBob SquarePants: The Cosmic Shake build-10402552 PLUS 20 Trainer
Re: SpongeBob SquarePants: The Cosmic Shake Trainer
Posted: Fri Feb 17, 2023 11:06 am
by The_Podstanar
Stealth Mode's hook point/implementation is the same as in my table from here:
viewtopic.php?f=4&t=23298
Coincidence?
Re: SpongeBob SquarePants: The Cosmic Shake Trainer
Posted: Fri Feb 17, 2023 8:51 pm
by Rhark
I guess so. I just used Cake-san's UE tool, CE's "Enumerate DLL's and Symbols" and then looked around and found this:
It is a simple script:
Code: Select all
aobscanmodule(stealthMode_AOB,CosmicShake-Win64-Shipping.exe,0F 84 ?? ?? ?? ?? 80 ?? ?? ?? ?? ?? ?? 0F 85 ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 85 ?? 75 ?? E8) // should be unique
stealthMode_AOB:
db 90 E9
registersymbol(stealthMode_AOB)
[DISABLE]
stealthMode_AOB:
db 0F 84
unregistersymbol(stealthMode_AOB)
Perhaps we think alike
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: SpongeBob SquarePants: The Cosmic Shake Trainer
Posted: Fri Feb 17, 2023 9:06 pm
by The_Podstanar
lol i used code filter, your method is definitely less tedious
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)