Monster Hunters Stories 2 [Steam] +57 Trainer

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yanhu0335
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Re: Monster Hunters Stories 2 [Steam] +47 Trainer

Post by yanhu0335 »

very nice mod but what different between the super rare eggs and rainbow gene mod?

benzas00123
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Re: Monster Hunters Stories 2 [Steam] +47 Trainer

Post by benzas00123 »

DrummerIX wrote:
Fri Jul 16, 2021 3:22 am
Okay, I will work on it tomorrow. You can restart your game and not turn the code on. Sorry for the inconvenience.
Super Rare Dungeon work for me but when i disable function Dungeon not return to normal dun. dun is still super rare dun

almago
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Re: Monster Hunters Stories 2 [Steam] +47 Trainer

Post by almago »

benzas00123 wrote:
Fri Jul 16, 2021 5:38 am
DrummerIX Can i ask. What's diff between Increase Chance Of Super Rare Eggs From Nests (High Chance of Reek Smelling Eggs) and Rainbow Gene Probably Near 100 Percent. thanks for hard work :D
yanhu0335 wrote:
Fri Jul 16, 2021 5:58 am
very nice mod but what different between the super rare eggs and rainbow gene mod?


1. Super Rare Eggs From Nests - are the Rainbow color when you pick up the egg and the more stink the egg the better (better Monster Stats)
in this pic, left side is Rare and right is Super Rare
[Link]


2. Rainbow Gene is this [Link]
Last edited by almago on Fri Jul 16, 2021 7:24 am, edited 1 time in total.

almago
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Re: Monster Hunters Stories 2 [Steam] +47 Trainer

Post by almago »

benzas00123 wrote:
Fri Jul 16, 2021 6:07 am
DrummerIX wrote:
Fri Jul 16, 2021 3:22 am
Okay, I will work on it tomorrow. You can restart your game and not turn the code on. Sorry for the inconvenience.
Super Rare Dungeon work for me but when i disable function Dungeon not return to normal dun. dun is still super rare dun
You have to restart the game, for everything will back to normal

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kyoski
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Re: Monster Hunters Stories 2 [Steam] +47 Trainer

Post by kyoski »

rainbow genes aren't as good as you think, they're just used to complete bingos but they don't actually have any stats/bonuses/skills on them

LogarG
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Re: Monster Hunters Stories 2 [Steam] +47 Trainer

Post by LogarG »

Hey DrummerIX,

First of all thanks very much for this awesome trainer, it works wonderfully and the latest feature are very game changing.

Just wanted to ask you if you could fix the min item quantity option. As of right now, this option when activated also change the amount of some key quest items/cosmetic items and the only way to fix them is to use external save editor.

If you could somehow fix this option would be great.

Thanks very much for your work,
L.

raizeln1
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Re: Monster Hunters Stories 2 [Steam] +47 Trainer

Post by raizeln1 »

Hi ,
Thanks for the trainer ! I just wanna point out something , I used to get nergigante eggs in the coop 8 star mission with SR ticket. Seems like i pretty much always get the same eggs now and no nergigante ( Btw I am using Super rare eggs from nest , ennemie retreat , rainbow gene and super rare dungeon spawn max , it might come from one of those options)

DrummerIX
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Re: Monster Hunters Stories 2 [Steam] +47 Trainer

Post by DrummerIX »

I am seeing an increase in the likelihood of getting a velocidrome in the beginning dungeons with the Super Rare code on, but I think it is game design. All I really change this the probability of a super rare dungeon to spawn.

I could still get specific monsters from them retreating to a dungeon.

But I did do a few things to the trainer.

I made it so that when you turn off Super Rare dungeons, things go back to the way it was.

I also put in a fix for the crashes on occasion from the Enemies Always Retreat option.

DrummerIX
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Re: Monster Hunters Stories 2 [Steam] +45 Trainer

Post by DrummerIX »

8bitQueso wrote:
Thu Jul 15, 2021 9:49 pm
Hey Drummer,

I wanted to ask if you could see/edit anything with egg hatching? There was a code on the Switch for ver. 1.0.3 that unlocks all gene slots at hatching.
Could you show me the code on the switch. It might help me figure out what I might could change on the PC version.

DrummerIX
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Re: Monster Hunters Stories 2 [Steam] +47 Trainer

Post by DrummerIX »

LogarG wrote:
Fri Jul 16, 2021 8:20 am
Hey DrummerIX,

First of all thanks very much for this awesome trainer, it works wonderfully and the latest feature are very game changing.

Just wanted to ask you if you could fix the min item quantity option. As of right now, this option when activated also change the amount of some key quest items/cosmetic items and the only way to fix them is to use external save editor.

If you could somehow fix this option would be great.

Thanks very much for your work,
L.
I pushed an update just now that hopefully improves things with this option. I attempted to exclude the key items, but let me know if you still see issues.

8bitQueso
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Re: Monster Hunters Stories 2 [Steam] +45 Trainer

Post by 8bitQueso »

DrummerIX wrote:
Fri Jul 16, 2021 2:40 pm
8bitQueso wrote:
Thu Jul 15, 2021 9:49 pm
Hey Drummer,

I wanted to ask if you could see/edit anything with egg hatching? There was a code on the Switch for ver. 1.0.3 that unlocks all gene slots at hatching.
Could you show me the code on the switch. It might help me figure out what I might could change on the PC version.
I PM'd the code to you with a couple others.

Inyalga
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Re: Monster Hunters Stories 2 [Steam] +47 Trainer

Post by Inyalga »

So we can edit the genes at will?

timechaos69
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Re: Monster Hunters Stories 2 [Steam] +47 Trainer

Post by timechaos69 »

As of now, no.

DrummerIX
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Re: Monster Hunters Stories 2 [Steam] +49 Trainer

Post by DrummerIX »

I'm having trouble nailing down something to unlock all genes upon hatching, but found a couple of other things.

[*]Combining Takes No Material (Easy Combining)
[*]Forging Takes No Material (Easy Forging)

Enjoy!

It is now a +49 trainer.

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kyoski
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Re: Monster Hunters Stories 2 [Steam] +49 Trainer

Post by kyoski »

once you reach high rank you can buy charms from melynx inc. for bottle caps but they're all rng, would it be possible to increase the rarity of getting the better skill combos?

I'm actually curious if there's a charm table for this game or if you can get any skill + any skill as XL on charms.

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