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Re: Ys IX Monstrum Nox +18 [Steam] Trainer

Posted: Wed Jul 07, 2021 11:08 pm
by DrummerIX
I worked on some things with the trainer this afternoon.

First, I fixed Moon Jump affecting everyone around you. It should now only affect Adol.

I fixed an issue with Infinite Item Usage that would not allow you to gain money on selling items.

I added a couple of options:

Get Only Stat Boost Items
No Item Requirement For All Shops

The first one allows you to only gain the stat boost items instead of everything if you perhaps only want those.
The other one allows you to gain all the items the shops that have item requirements like crafting, so the clinic, weapon and black market shops.

It is now a +18 trainer.

Enjoy!

Re: Ys IX Monstrum Nox +16 [Steam] Trainer

Posted: Wed Jul 07, 2021 11:15 pm
by Elvundil
SendMe wrote:
Wed Jul 07, 2021 10:48 pm
Elvundil wrote:
Wed Jul 07, 2021 7:43 pm
hello when i use trainer i have to enable "enable damage modifier options" for the rest to work is this normal?
For God Mode/Enemy Damage, yes - that option needs to be enabled.
ok,thanks.

Re: Ys IX Monstrum Nox +18 [Steam] Trainer

Posted: Thu Jul 08, 2021 5:39 am
by kirby59
One hit kill works is not correctly for Grimwald Nox raids. Enemies can kill with one hit also Sphenes, Decoys, Lux Cannons etc.

Re: Ys IX Monstrum Nox +18 [Steam] Trainer

Posted: Thu Jul 08, 2021 9:51 am
by DrummerIX
kirby59 wrote:
Thu Jul 08, 2021 5:39 am
One hit kill works is not correctly for Grimwald Nox raids. Enemies can kill with one hit also Sphenes, Decoys, Lux Cannons etc.
I will need to update the code to try to count those as allies instead of enemies. I will look for it today.

Re: Ys IX Monstrum Nox +18 [Steam] Trainer

Posted: Thu Jul 08, 2021 11:45 am
by yugioh20
Thank so much

Re: Ys IX Monstrum Nox +18 [Steam] Trainer

Posted: Thu Jul 08, 2021 6:03 pm
by kvh
I am still fairly new at the whole fearlessrevolution app. I was using this one the other day, but now it says that it's for PRO users only. Is this normal? Or are there usually warnings at all if a trainer is going to be locked behind it?

Re: Ys IX Monstrum Nox +18 [Steam] Trainer

Posted: Thu Jul 08, 2021 6:34 pm
by DrummerIX
As the app adds more staff to provide better service, it needs to increase the money it brings in.

I'm not involved in the decisions on what gets made PRO, but I am temporarily devoting most of my time to try to make great trainers to provide a better service for the app. I guess whether I can still devote most of my time to the activity depends on how popular the app gets.

I appreciate your consideration in joining PRO.

Re: Ys IX Monstrum Nox +18 [Steam] Trainer

Posted: Thu Jul 08, 2021 6:57 pm
by kvh
I see. Thank you for the explanation. I wasn't sure if it was arbitrary on what gets made pro or up to the makers of the original trainer. You cleared up a lot, and I know you didn't have to do so. The transparency is very much appreciated!

Re: Ys IX Monstrum Nox +18 [Steam] Trainer

Posted: Thu Jul 08, 2021 8:17 pm
by DrummerIX
kirby59 wrote:
Thu Jul 08, 2021 5:39 am
One hit kill works is not correctly for Grimwald Nox raids. Enemies can kill with one hit also Sphenes, Decoys, Lux Cannons etc.
I changed my logic on determining allies vs enemies and things still work in my testing, but try the app now and let me know if this is fixed.