Warhammer 40,000: Space Marine 2 Trainer

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cypherx115.
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by cypherx115. »

somerandomfool123 wrote:
Wed Feb 12, 2025 8:53 pm
ShootEmUpGuy wrote:
Wed Feb 12, 2025 6:18 pm
sabichuong wrote:
Wed Feb 12, 2025 4:21 am


Yes, here: viewtopic.php?f=23&t=32166
This patched .exe no longer works. It did briefly, however, Sabre have updated the EAC check in online mode. This has now broken the 6.0 .exe patch. As of now, there currently aren't any patches.
it works fine for me, currently on it right now online and using CE and gave myself 500 research and played without any hiccups
Did you edit any of the mastery points for your weapons? I was able to play fine and edit resources, but when I edit mastery points it hit me with "mods detected" when loading into a game.

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by somerandomfool123 »

cypherx115. wrote:
Wed Feb 12, 2025 10:04 pm
somerandomfool123 wrote:
Wed Feb 12, 2025 8:53 pm
ShootEmUpGuy wrote:
Wed Feb 12, 2025 6:18 pm


This patched .exe no longer works. It did briefly, however, Sabre have updated the EAC check in online mode. This has now broken the 6.0 .exe patch. As of now, there currently aren't any patches.
it works fine for me, currently on it right now online and using CE and gave myself 500 research and played without any hiccups
Did you edit any of the mastery points for your weapons? I was able to play fine and edit resources, but when I edit mastery points it hit me with "mods detected" when loading into a game.
ahhh yea that I haven't tried I just use the base mastery points given, it could detect if you have more than the necessary amount maybe?

sabichuong
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by sabichuong »

ShootEmUpGuy wrote:
Wed Feb 12, 2025 6:18 pm
sabichuong wrote:
Wed Feb 12, 2025 4:21 am
cypherx115. wrote:
Mon Feb 10, 2025 11:30 pm
Is there an updated bypass?
Yes, here: viewtopic.php?f=23&t=32166
This patched .exe no longer works. It did briefly, however, Sabre have updated the EAC check in online mode. This has now broken the 6.0 .exe patch. As of now, there currently aren't any patches.
You can still play in private mode with friends, just no public lobby

xsabinx
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by xsabinx »

Bypass works and you can use modded files just fine but as soon as I joined a public game I got kicked, a modsdetected message which said I was autoreported

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by MitsuLancer »

Seems to be working as intended now based on what the devs have said. They don't want mods in public lobbies, but private works fine.

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by Emperor_Haro »

Some of the Ordeal stuff is impossible or too tedious, does anyone know how to edit research data?

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by doobiedoo »

Emperor_Haro wrote:
Sat Feb 15, 2025 10:28 am
Some of the Ordeal stuff is impossible or too tedious, does anyone know how to edit research data?
use EXE bypass, search for ((value * 8) + 1), adjust value (use points or redeem an ordeal), search again for ((value * 8) + 1), then edit to, say, 800001.

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doobiedoo
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by doobiedoo »

just FYI, to find PvE Operations level/xp the new Group search syntax is:

4:A w:12 4:B
A = (level - 1)*8 + 1
B = (xp * 8) + 1

EDIT - nevermind. i found two classes this way, but it didn't work consistently. oh well. try it and see!

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by End User »

Hello!

amirite that
C:\Users\<username>\AppData\Local\Saber\Space Marine 2\storage\steam\user\№№\Main\config
is enough to secure my offline progress, perks, xp, etc?

I found that only 2.0.0.1 has searchable groups:
"Group Golden−" 4:8×gold+1 w:20 4:8×purple+1 w:20 4:8×green+1 w:20 4:8×techcoins+1
"Group Coin+" 4:8×techcoins+1 w:4 4:8×green+1 w:4 4:8×purple+1 w:4 4:8×gold+1 (although, this one is somehow unstable to look for)

In 6.0.0.1 the second group is never ever found. May be devs changed how this copy is represented in the memory, dunno.

Also, 6.0.0.1 somehow decided not to save my offline progress, but to zero it every time.
However, I noticed, that 6.0.0.1 took my 2.0.0.1 progress without any objection.

Therefore, I have installed 2.0.0.1 (uninstalled 6.0.0.1), and with the price of two days long of hard cheatengineering, I made all I can do within 2.0.0.1: levels, experience, mastery, resources, everything I see.

Now, I want to install 6.0.0.1 again, so it can accept 2.0.0.1 progress again, including all the perks, without critics.

And I want to be pretty sure, that my progress files are safe now.
So, amirite about saving C:\Users\<username>\AppData\Local\Saber\Space Marine 2\storage\steam\user\№№\Main\config ?

Thank you!

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by End User »

enrico2pucci wrote:
Mon Jan 20, 2025 11:39 pm
ive done this but its not working or im not doing it right
Ok
1) in-game, you have 40 tech-coins, 30 greens, 20 purples, 10 golds, just imagine.
Use a calculator or spreadsheet to multiply these by 8 and add 1.
321, 241, 161, 81.

2) Go to CE, attach CE to WH.

3) On «value type» choose «grouped».
Into «value» write manually:
4:321 w:4 4:241 w:4 4:161 w:4 4:81 (you can press «generate groupscan command» to see what does it mean).
and press «first scan».

Unless you have an empty pocket, like 3+0+0+0 (25,1,1,1), this search usually brings exactly one result (), which you copy to your addresses.
This group in this topic is named «Coin+».

4) Press «Ctrl-t» to make a new search setup.

5) On «value type» select «grouped».
Into «value» write manually:
4:81 w:20 4:161 w:20 4:241 w:20 4:321
and press «first scan».
(note that in group Coin+, the size of lacunas is 4, but in this group, lacunas are 20-bytes wide)

This usually brings exactly one result too, which you copy to addresses again.
This group in this topic is referred as «Coin−», but I prefer to call it «Gold+».

Be sure, when you assign new values, assign both addresses for the value.

6) Even when you have almost empty pocket, which results in multiple search results, your behaviour is the same: patience, make in-game job to change these values, then update your groupsearch formulas, and press «next scan».
enrico2pucci wrote:
Mon Jan 20, 2025 11:39 pm
isnt there a trainer already for this? i
Yes, there are some trainers, but not for this. Only for mission-time, to keep health, armour, ammo unlimited.

isaaclid6
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by isaaclid6 »

my weapon mastery point got all reset after 6.0
and if edit points with cheat engine and exit game, it turn back to reseted save file
anyone know solution about this?

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by ShootEmUpGuy »

isaaclid6 wrote:
Mon Feb 17, 2025 11:13 am
my weapon mastery point got all reset after 6.0
and if edit points with cheat engine and exit game, it turn back to reseted save file
anyone know solution about this?
There’s definitely more at play when it comes to the perks library than just the visible files. My guess? There’s a hidden file somewhere that governs the allowed mastery points per weapon—possibly a server-side validation or a stealthy client-side check. If the game detects mastery points beyond what’s normally achievable, it automatically resets everything back to default.

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by isaaclid6 »

damn shame

JeeZeeCreeZee
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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by JeeZeeCreeZee »

Sorry to ask if this has been answered already (Im not reading through 67 pages of posts) but is it possible to use cheat engine to add/unlock armour pieces or customisation options? Ive just come back a couple of weeks ago from deployment overseas to find I missed some cool looking twitch drops and an event sword skin and Im kinda bummed out about it.

If so can someone point me towards a trainer or file I can use with Cheat Engine (Im not very savy with coding)? Would be much appreciated.

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Re: Warhammer 40,000: Space Marine 2 Trainer

Post by End User »

JeeZeeCreeZee wrote:
Thu Feb 20, 2025 3:35 am
is it possible to use cheat engine to add/unlock armour pieces or customisation options?
You can buy what is sold with money you cheat.
Some skins are locked by success counters, which I doubt anyone tried to chase down. Though, you can try, and tell us.
JeeZeeCreeZee wrote:
Thu Feb 20, 2025 3:35 am
a trainer
(edit. I have tried to write here the name of the trainer, but it seems that it is a forbidden word on this forum)

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