Did you edit any of the mastery points for your weapons? I was able to play fine and edit resources, but when I edit mastery points it hit me with "mods detected" when loading into a game.somerandomfool123 wrote: ↑Wed Feb 12, 2025 8:53 pmit works fine for me, currently on it right now online and using CE and gave myself 500 research and played without any hiccupsShootEmUpGuy wrote: ↑Wed Feb 12, 2025 6:18 pmThis patched .exe no longer works. It did briefly, however, Sabre have updated the EAC check in online mode. This has now broken the 6.0 .exe patch. As of now, there currently aren't any patches.
Warhammer 40,000: Space Marine 2 Trainer
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- What is cheating?
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Re: Warhammer 40,000: Space Marine 2 Trainer
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Re: Warhammer 40,000: Space Marine 2 Trainer
ahhh yea that I haven't tried I just use the base mastery points given, it could detect if you have more than the necessary amount maybe?cypherx115. wrote: ↑Wed Feb 12, 2025 10:04 pmDid you edit any of the mastery points for your weapons? I was able to play fine and edit resources, but when I edit mastery points it hit me with "mods detected" when loading into a game.somerandomfool123 wrote: ↑Wed Feb 12, 2025 8:53 pmit works fine for me, currently on it right now online and using CE and gave myself 500 research and played without any hiccupsShootEmUpGuy wrote: ↑Wed Feb 12, 2025 6:18 pm
This patched .exe no longer works. It did briefly, however, Sabre have updated the EAC check in online mode. This has now broken the 6.0 .exe patch. As of now, there currently aren't any patches.
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Re: Warhammer 40,000: Space Marine 2 Trainer
You can still play in private mode with friends, just no public lobbyShootEmUpGuy wrote: ↑Wed Feb 12, 2025 6:18 pmThis patched .exe no longer works. It did briefly, however, Sabre have updated the EAC check in online mode. This has now broken the 6.0 .exe patch. As of now, there currently aren't any patches.
Re: Warhammer 40,000: Space Marine 2 Trainer
Bypass works and you can use modded files just fine but as soon as I joined a public game I got kicked, a modsdetected message which said I was autoreported
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Re: Warhammer 40,000: Space Marine 2 Trainer
Seems to be working as intended now based on what the devs have said. They don't want mods in public lobbies, but private works fine.
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Re: Warhammer 40,000: Space Marine 2 Trainer
Some of the Ordeal stuff is impossible or too tedious, does anyone know how to edit research data?
Re: Warhammer 40,000: Space Marine 2 Trainer
use EXE bypass, search for ((value * 8) + 1), adjust value (use points or redeem an ordeal), search again for ((value * 8) + 1), then edit to, say, 800001.Emperor_Haro wrote: ↑Sat Feb 15, 2025 10:28 amSome of the Ordeal stuff is impossible or too tedious, does anyone know how to edit research data?
Re: Warhammer 40,000: Space Marine 2 Trainer
just FYI, to find PvE Operations level/xp the new Group search syntax is:
4:A w:12 4:B
A = (level - 1)*8 + 1
B = (xp * 8) + 1
EDIT - nevermind. i found two classes this way, but it didn't work consistently. oh well. try it and see!
4:A w:12 4:B
A = (level - 1)*8 + 1
B = (xp * 8) + 1
EDIT - nevermind. i found two classes this way, but it didn't work consistently. oh well. try it and see!
Re: Warhammer 40,000: Space Marine 2 Trainer
Hello!
amirite that
C:\Users\<username>\AppData\Local\Saber\Space Marine 2\storage\steam\user\№№\Main\config
is enough to secure my offline progress, perks, xp, etc?
I found that only 2.0.0.1 has searchable groups:
"Group Golden−" 4:8×gold+1 w:20 4:8×purple+1 w:20 4:8×green+1 w:20 4:8×techcoins+1
"Group Coin+" 4:8×techcoins+1 w:4 4:8×green+1 w:4 4:8×purple+1 w:4 4:8×gold+1 (although, this one is somehow unstable to look for)
In 6.0.0.1 the second group is never ever found. May be devs changed how this copy is represented in the memory, dunno.
Also, 6.0.0.1 somehow decided not to save my offline progress, but to zero it every time.
However, I noticed, that 6.0.0.1 took my 2.0.0.1 progress without any objection.
Therefore, I have installed 2.0.0.1 (uninstalled 6.0.0.1), and with the price of two days long of hard cheatengineering, I made all I can do within 2.0.0.1: levels, experience, mastery, resources, everything I see.
Now, I want to install 6.0.0.1 again, so it can accept 2.0.0.1 progress again, including all the perks, without critics.
And I want to be pretty sure, that my progress files are safe now.
So, amirite about saving C:\Users\<username>\AppData\Local\Saber\Space Marine 2\storage\steam\user\№№\Main\config ?
Thank you!
amirite that
C:\Users\<username>\AppData\Local\Saber\Space Marine 2\storage\steam\user\№№\Main\config
is enough to secure my offline progress, perks, xp, etc?
I found that only 2.0.0.1 has searchable groups:
"Group Golden−" 4:8×gold+1 w:20 4:8×purple+1 w:20 4:8×green+1 w:20 4:8×techcoins+1
"Group Coin+" 4:8×techcoins+1 w:4 4:8×green+1 w:4 4:8×purple+1 w:4 4:8×gold+1 (although, this one is somehow unstable to look for)
In 6.0.0.1 the second group is never ever found. May be devs changed how this copy is represented in the memory, dunno.
Also, 6.0.0.1 somehow decided not to save my offline progress, but to zero it every time.
However, I noticed, that 6.0.0.1 took my 2.0.0.1 progress without any objection.
Therefore, I have installed 2.0.0.1 (uninstalled 6.0.0.1), and with the price of two days long of hard cheatengineering, I made all I can do within 2.0.0.1: levels, experience, mastery, resources, everything I see.
Now, I want to install 6.0.0.1 again, so it can accept 2.0.0.1 progress again, including all the perks, without critics.
And I want to be pretty sure, that my progress files are safe now.
So, amirite about saving C:\Users\<username>\AppData\Local\Saber\Space Marine 2\storage\steam\user\№№\Main\config ?
Thank you!
Re: Warhammer 40,000: Space Marine 2 Trainer
Okenrico2pucci wrote: ↑Mon Jan 20, 2025 11:39 pmive done this but its not working or im not doing it right
1) in-game, you have 40 tech-coins, 30 greens, 20 purples, 10 golds, just imagine.
Use a calculator or spreadsheet to multiply these by 8 and add 1.
321, 241, 161, 81.
2) Go to CE, attach CE to WH.
3) On «value type» choose «grouped».
Into «value» write manually:
4:321 w:4 4:241 w:4 4:161 w:4 4:81 (you can press «generate groupscan command» to see what does it mean).
and press «first scan».
Unless you have an empty pocket, like 3+0+0+0 (25,1,1,1), this search usually brings exactly one result (), which you copy to your addresses.
This group in this topic is named «Coin+».
4) Press «Ctrl-t» to make a new search setup.
5) On «value type» select «grouped».
Into «value» write manually:
4:81 w:20 4:161 w:20 4:241 w:20 4:321
and press «first scan».
(note that in group Coin+, the size of lacunas is 4, but in this group, lacunas are 20-bytes wide)
This usually brings exactly one result too, which you copy to addresses again.
This group in this topic is referred as «Coin−», but I prefer to call it «Gold+».
Be sure, when you assign new values, assign both addresses for the value.
6) Even when you have almost empty pocket, which results in multiple search results, your behaviour is the same: patience, make in-game job to change these values, then update your groupsearch formulas, and press «next scan».
Yes, there are some trainers, but not for this. Only for mission-time, to keep health, armour, ammo unlimited.
Re: Warhammer 40,000: Space Marine 2 Trainer
my weapon mastery point got all reset after 6.0
and if edit points with cheat engine and exit game, it turn back to reseted save file
anyone know solution about this?
and if edit points with cheat engine and exit game, it turn back to reseted save file
anyone know solution about this?
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Re: Warhammer 40,000: Space Marine 2 Trainer
There’s definitely more at play when it comes to the perks library than just the visible files. My guess? There’s a hidden file somewhere that governs the allowed mastery points per weapon—possibly a server-side validation or a stealthy client-side check. If the game detects mastery points beyond what’s normally achievable, it automatically resets everything back to default.
Re: Warhammer 40,000: Space Marine 2 Trainer
damn shame
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Re: Warhammer 40,000: Space Marine 2 Trainer
Sorry to ask if this has been answered already (Im not reading through 67 pages of posts) but is it possible to use cheat engine to add/unlock armour pieces or customisation options? Ive just come back a couple of weeks ago from deployment overseas to find I missed some cool looking twitch drops and an event sword skin and Im kinda bummed out about it.
If so can someone point me towards a trainer or file I can use with Cheat Engine (Im not very savy with coding)? Would be much appreciated.
If so can someone point me towards a trainer or file I can use with Cheat Engine (Im not very savy with coding)? Would be much appreciated.
Re: Warhammer 40,000: Space Marine 2 Trainer
You can buy what is sold with money you cheat.JeeZeeCreeZee wrote: ↑Thu Feb 20, 2025 3:35 amis it possible to use cheat engine to add/unlock armour pieces or customisation options?
Some skins are locked by success counters, which I doubt anyone tried to chase down. Though, you can try, and tell us.
(edit. I have tried to write here the name of the trainer, but it seems that it is a forbidden word on this forum)
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