Arms Trade Tycoon Tanks Trainer

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tslim2696
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Re: Arms Trade Tycoon: Tanks Trainer

Post by tslim2696 »

tslim2696 wrote:
Tue Apr 29, 2025 8:27 am
HellBoy_UA wrote:
Fri Apr 25, 2025 4:57 pm
tslim2696 wrote:
Mon Apr 14, 2025 3:24 am


how bout the research time?
There was a tough quest to find those values... I can't recall it right now, but there was a different DLL where you can look up technologies by name. And one by one, you can pull their research time from there (each address is an object with name, research time, location, image path, etc). But there is an issue with that - if you open the world map or garage or something else, then you need to "re-do" look up and edit now different values one by one
another idea is editing max engineers you can allot, so you can reduce the time needed to research something, but i have yet to find anything
edit: found a way to edit Administrator stat for Breakthrough Bonus to 999% but 1 day research is still not proccing.

edit2. its proccing but u need to start new research for it to proc.
it's in ATTT.Shared.dI / FunGI.ATTT.Shared.Config.AdministratorPerk. just search to the instances and you will come across the perk name

HellBoy_UA
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Re: Arms Trade Tycoon: Tanks +5 Trainer

Post by HellBoy_UA »

tslim2696 wrote:
Tue Apr 29, 2025 8:27 am
HellBoy_UA wrote:
Fri Apr 25, 2025 4:57 pm
tslim2696 wrote:
Mon Apr 14, 2025 3:24 am


how bout the research time?
There was a tough quest to find those values... I can't recall it right now, but there was a different DLL where you can look up technologies by name. And one by one, you can pull their research time from there (each address is an object with name, research time, location, image path, etc). But there is an issue with that - if you open the world map or garage or something else, then you need to "re-do" look up and edit now different values one by one
another idea is editing max engineers you can allot, so you can reduce the time needed to research something, but i have yet to find anything
That is also possible, but there will be another issue - whenever you "change in-game tab" (like from the research to production), each time the address for available and max engineers will also be changed... All of my achievements were boosting tank production (because you can allocate engineers inside the same tab, and it was possible to allocate a few thousand engs on one production).
And by "changed address", I mean a new main address will be created that you need to "look up instances" again, but the previous one that you find and change will also be available, even if that address won't do anything.

If I'm not mistaken, both research time and engineers were in the same DLL, just in different classes of that DLL

tslim2696
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Re: Arms Trade Tycoon: Tanks +5 Trainer

Post by tslim2696 »

HellBoy_UA wrote:
Wed May 14, 2025 12:35 am
tslim2696 wrote:
Tue Apr 29, 2025 8:27 am
HellBoy_UA wrote:
Fri Apr 25, 2025 4:57 pm


There was a tough quest to find those values... I can't recall it right now, but there was a different DLL where you can look up technologies by name. And one by one, you can pull their research time from there (each address is an object with name, research time, location, image path, etc). But there is an issue with that - if you open the world map or garage or something else, then you need to "re-do" look up and edit now different values one by one
another idea is editing max engineers you can allot, so you can reduce the time needed to research something, but i have yet to find anything
That is also possible, but there will be another issue - whenever you "change in-game tab" (like from the research to production), each time the address for available and max engineers will also be changed... All of my achievements were boosting tank production (because you can allocate engineers inside the same tab, and it was possible to allocate a few thousand engs on one production).
And by "changed address", I mean a new main address will be created that you need to "look up instances" again, but the previous one that you find and change will also be available, even if that address won't do anything.

If I'm not mistaken, both research time and engineers were in the same DLL, just in different classes of that DLL
by editing the administrator perk, u change the max engineer/worker and breakthru bonus

Grabarz
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Re: Arms Trade Tycoon: Tanks +5 Trainer

Post by Grabarz »

cyan027 wrote:
Sat Apr 27, 2024 5:52 am
blazerules wrote:
Sun Feb 18, 2024 1:47 pm
Speaking of 1 day research.
This game use a formula to calculate how many days you need to complete a project (research / engineer alike)

Engineers * 8 hours / total MH (manual hour) = progress (float)

1 / progress = days

so you just need to modify progress to 1 and you get 1 day complete project.

for example

start with 30 engineers

30 engineers * 8 hours / 15000 MH = 0.016

First Scan : 0.016

then reduce to 20 engineers

20 * 8 / 15000 = 0.01067

Second Scan : 0.01067

then you can find out the progress address right away.

Sadly, every project has its own progress record so I can't figure out an universal pointer. has to scan every project.

IM DOING SOMETHING WRONG or this idea is not working anymore ?

Grabarz
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Re: Arms Trade Tycoon Tanks Trainer

Post by Grabarz »

tslim2696 and Hellboy_UA can I ask how you managed to edit enginers numbers/research time ?
im noob in CE everything i can do is search by value and change that ...

i found that you guys are using mono options but when i go to shared.dll -> ConfigAdminstratorPerk im getting confused what to do next - when ill write anuything in adress window and press lookup instances ill get " attempt to concatenate a nil value" error
same goes to any other window ill open

any kind of tutorial would help :)

tslim2696
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Re: Arms Trade Tycoon Tanks Trainer

Post by tslim2696 »

Grabarz wrote:
Sun May 18, 2025 3:01 am
tslim2696 and Hellboy_UA can I ask how you managed to edit enginers numbers/research time ?
im noob in CE everything i can do is search by value and change that ...

i found that you guys are using mono options but when i go to shared.dll -> ConfigAdminstratorPerk im getting confused what to do next - when ill write anuything in adress window and press lookup instances ill get " attempt to concatenate a nil value" error
same goes to any other window ill open

any kind of tutorial would help :)
U need to use latest CE (7.6) to not get the"attempt to concatenate a nil value" error.

focus on these two lines:
Image
then add to your table. note that it will affect all admins with the perk!

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