A Short Hike +2

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Cielos
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A Short Hike +2

Post by Cielos »



what a relaxing game. just fly around, climb around, collecting stuff. a short hike.

///
inf. fly
- you don't need to buy any gold feather first to fly (jump in mid-air).
- flying still use feather, but you can keep flying indefinitely.

inf. climb
- you don't need to buy a gold feather first to climb.
- you can keep climb regardless of your current feather stamina.

///
AShortHike.CT
+2
(24.67 KiB) Downloaded 307 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

GameOfHacks
Novice Cheater
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Posts: 18
Joined: Sun Jun 26, 2022 6:55 am
Reputation: 8

Re: A Short Hike +2

Post by GameOfHacks »

Table doesn't work on Epic Game Store version

GameOfHacks
Novice Cheater
Novice Cheater
Posts: 18
Joined: Sun Jun 26, 2022 6:55 am
Reputation: 8

Re: A Short Hike +2

Post by GameOfHacks »

Cielos wrote:
Sun Aug 04, 2019 6:01 am


what a relaxing game. just fly around, climb around, collecting stuff. a short hike.

///
inf. fly
- you don't need to buy any gold feather first to fly (jump in mid-air).
- flying still use feather, but you can keep flying indefinitely.

inf. climb
- you don't need to buy a gold feather first to climb.
- you can keep climb regardless of your current feather stamina.

///
AShortHike.CT
Any chance you could update the table to work for EGS?

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mrok
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Posts: 1
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Re: A Short Hike +2

Post by mrok »

for ( gold feathers ) inf fly
Spoiler
{ Game : A Short Hike.exe
Version: q1
Date : 2024-02-28
Author : AdminsUP

This script does blah blah blah
}

define(address,296D6271C58)
define(bytes,89 86 C4 02 00 00)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,296D6271C58)

label(code)
label(return)

newmem:

code:
mov eax,(byte)17
mov [rsi+000002C4],eax
jmp return

address:
jmp newmem
nop
return:

[DISABLE]

address:
db bytes
// mov [rsi+000002C4],eax

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 296D6271C58

296D6271C3A: 00 00 - add [rax],al
296D6271C3C: 00 00 - add [rax],al
296D6271C3E: 00 00 - add [rax],al
296D6271C40: 55 - push rbp
296D6271C41: 48 8B EC - mov rbp,rsp
296D6271C44: 48 83 EC 30 - sub rsp,30
296D6271C48: 48 89 75 F8 - mov [rbp-08],rsi
296D6271C4C: 48 8B F1 - mov rsi,rcx
296D6271C4F: 48 63 86 C4 02 00 00 - movsxd rax,dword ptr [rsi+000002C4]
296D6271C56: FF C8 - dec eax
// ---------- INJECTING HERE ----------
296D6271C58: 89 86 C4 02 00 00 - mov [rsi+000002C4],eax
// ---------- DONE INJECTING ----------
296D6271C5E: 48 8B 86 C0 00 00 00 - mov rax,[rsi+000000C0]
296D6271C65: 48 8B C8 - mov rcx,rax
296D6271C68: BA 01 00 00 00 - mov edx,00000001
296D6271C6D: 83 38 00 - cmp dword ptr [rax],00
296D6271C70: 48 8D 64 24 00 - lea rsp,[rsp+00]
296D6271C75: 90 - nop
296D6271C76: 49 BB 10 1D 27 D6 96 02 00 00 - mov r11,00000296D6271D10
296D6271C80: 41 FF D3 - call r11
296D6271C83: 48 63 86 C4 02 00 00 - movsxd rax,dword ptr [rsi+000002C4]
296D6271C8A: 85 C0 - test eax,eax
}
:wub:

Code: Select all

{ Game   :A Short Hike.exe
  Version: q1
  Date   : 2024-02-28
  Author : AdminsUP

  This script does blah blah blah[attachment=0]A Short Hike1.CT[/attachment]
}

define(address,296D6271C58)
define(bytes,89 86 C4 02 00 00)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,296D6271C58)

label(code)
label(return)

newmem:

code:
  mov eax,(byte)17
  mov [rsi+000002C4],eax
  jmp return

address:
  jmp newmem
  nop
return:

[DISABLE]

address:
  db bytes
  // mov [rsi+000002C4],eax

dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 296D6271C58

296D6271C3A: 00 00                          - add [rax],al
296D6271C3C: 00 00                          - add [rax],al
296D6271C3E: 00 00                          - add [rax],al
296D6271C40: 55                             - push rbp
296D6271C41: 48 8B EC                       - mov rbp,rsp
296D6271C44: 48 83 EC 30                    - sub rsp,30
296D6271C48: 48 89 75 F8                    - mov [rbp-08],rsi
296D6271C4C: 48 8B F1                       - mov rsi,rcx
296D6271C4F: 48 63 86 C4 02 00 00           - movsxd  rax,dword ptr [rsi+000002C4]
296D6271C56: FF C8                          - dec eax
// ---------- INJECTING HERE ----------
296D6271C58: 89 86 C4 02 00 00              - mov [rsi+000002C4],eax
// ---------- DONE INJECTING  ----------
296D6271C5E: 48 8B 86 C0 00 00 00           - mov rax,[rsi+000000C0]
296D6271C65: 48 8B C8                       - mov rcx,rax
296D6271C68: BA 01 00 00 00                 - mov edx,00000001
296D6271C6D: 83 38 00                       - cmp dword ptr [rax],00
296D6271C70: 48 8D 64 24 00                 - lea rsp,[rsp+00]
296D6271C75: 90                             - nop 
296D6271C76: 49 BB 10 1D 27 D6 96 02 00 00  - mov r11,00000296D6271D10
296D6271C80: 41 FF D3                       - call r11
296D6271C83: 48 63 86 C4 02 00 00           - movsxd  rax,dword ptr [rsi+000002C4]
296D6271C8A: 85 C0                          - test eax,eax
}
downlod TEst work
(
A Short Hike1.CT
(52.48 KiB) Downloaded 34 times
)

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