Jupiter Hell

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VKX
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Jupiter Hell

Post by VKX »

Jupiter Hell: A turn-based rogue-like crossed with Doom, made by the developer of DoomRL.



Options:
- Inf HP
- Inf Armor
- Inf Ammo
- Inf Inventory Ammo
- Inf Consumables

The Inf Ammo option has a side effect where reloading will add ammo to your inventory.

To get infinite multitools, you need to activate both "Inf Inventory Ammo" and "Inf Consumables", because of some slightly odd coding.

Tested on the default Vulkan version of the game only.
Old Tables
jh.CT
v1.0 - For game version 0.8.0 (beta)
(6.96 KiB) Downloaded 84 times
jh.CT
v1.1 fixed Inf HP for challenge modes
(7.04 KiB) Downloaded 92 times
jh.CT
v1.2 - For game version 0.8.1 (beta)
(7.05 KiB) Downloaded 41 times
jh.CT
v1.3 - For game version 0.8.2a (beta)
(9.37 KiB) Downloaded 75 times
Current Table:
jh.CT
V1.4 - For game version 0.9.0 (Beta)
(11.38 KiB) Downloaded 22 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by VKX on Tue Apr 28, 2020 3:27 pm, edited 6 times in total.

krmit
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Re: Jupiter Hell

Post by krmit »

@VKX,
Thanks for the table.
Little issue: InfHP not working at Challenge mode.
A humble request: can you find turns/damage/time pointers (for achievements)?

VKX
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Re: Jupiter Hell

Post by VKX »

krmit wrote:
Sun Aug 04, 2019 1:58 pm
Little issue: InfHP not working at Challenge mode.
A humble request: can you find turns/damage/time pointers (for achievements)?
Added table v1.1 which fixes the Inf HP option for challenge modes.

I had a look for the stats, but most of them are not easily modifiable. I suspect the game is keeping a history of your moves so it can play it back, like the original Doom did for demos. If that's true, stats like moves and time taken are being calculated rather than conveniently stored somewhere.

You can alter two stats for damage, "damage taken on level" and "total damage taken", which you can find yourself by starting a new game, taking some damage, then searching for it as a double type.

krmit
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Re: Jupiter Hell

Post by krmit »

@VKX
Thanks for reply and table update.
Already found the "damage" stats myself. Looks like stats are stored in *.dat file in game dir, but it's encrypted -_-

VKX
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Re: Jupiter Hell

Post by VKX »

Added table for game version 0.8.1 (Beta).

VKX
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Re: Jupiter Hell

Post by VKX »

Added table for game version 0.8.2a (Beta). This table separates out Inf consumables and Inf Inventory Ammo.

VKX
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Re: Jupiter Hell

Post by VKX »

Tested table for game version 0.8.3a (Beta) and it seems to be still working.

VKX
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Re: Jupiter Hell

Post by VKX »

Tested table for game version 0.8.4b (Beta).

VKX
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Re: Jupiter Hell

Post by VKX »

Tested table for game version 0.8.5 (Beta).

illusionbreaker
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Re: Jupiter Hell

Post by illusionbreaker »

Thanks for keeping the table updated!

VKX
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Re: Jupiter Hell

Post by VKX »

Updated for game version 0.9.0 (Beta), and added the 'Inf Armor' option.

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