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Okhlos

Posted: Tue Apr 04, 2017 2:17 pm
by STN
Simple table for Okhlos, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Made by Shinkansen

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1001
1. Tested game version Omega V2.0.1. May work on other versions.


V1000
1. Tested game version V1.0.0. May work on other versions.

2. Mob.
"Mob Limit Set to Massive?" sets Mob limit to massive.
"Modifiers Set to Massive?" sets Modifiers to massive.

3. Unit.
"Health Set to Max?" sets Health to max.
"Stats Set to Massive?" sets Stats to massive.
"Experience Set to Max?" sets Experience to max.
"Misc Set to Massive?" sets Stealth Mode.
"Indestructible Set to Indestructible?" sets Indestructible to Indestructible.