Page 15 of 49

Re: [Steam] Monster Hunter World (Compendium)

Posted: Thu Jan 23, 2020 3:16 pm
by Ted1796
Hi. Anyone here try to change their MR and HR? I tried but when I reported to the handler after capturing a monster on the guiding lands, my exp for MR and HR didn't go up. Just asking if anyone tried this and succeeded.

Re: [Steam] Monster Hunter World (Compendium)

Posted: Thu Jan 23, 2020 9:12 pm
by IcyPurpose99
Minor Update Guiding Lands

A few options were added to GL for now, remember to backup your save.

Re: [Steam] Monster Hunter World (Compendium)

Posted: Thu Jan 23, 2020 11:42 pm
by kazuha
Just saying for anyone wanting to use the crc and strackers for mods, run the crc before strackers dll loads. So far I've had no issues and both are working as intended for me with no crashes. The only real issue is capcom fixing that anti-cheat bypass which lowered cpu usage.

Re: [Steam] Monster Hunter World (Compendium)

Posted: Fri Jan 24, 2020 3:43 am
by marxsoul
Inyalga wrote:
Wed Jan 15, 2020 8:44 pm
Ok the feature that allows you to set quest player limit to 100
is there way to actually get that to work
I tried it by myself, changed AT nerg quest player limit to 20 and started an SOS, I crashed while looking at my inventory which probably was when someone tried to join. Wish there was a way around it, would love seeing that many people wail on a monster :roll:

Re: [Steam] Monster Hunter World (Compendium)

Posted: Fri Jan 24, 2020 4:02 am
by Purplemen101
I feel really dumb and like I'm doing something wrong. Is the weapon editor cheat working? When I change values, the weapon itself updates but my character's damage/affinity/elemental damage doesn't, and if I change the numbers too much, I seem to trip some kind of anti-cheat that sets my damage to 0 until I fully restart the game. I'm running the CRC and I've checked Allow VEH in the table.

Re: [Steam] Monster Hunter World (Compendium)

Posted: Fri Jan 24, 2020 6:28 am
by acidrain
Buttlight wrote:
Tue Jan 21, 2020 7:10 am
acidrain wrote:
Mon Jan 20, 2020 3:56 pm
doomwad765 wrote:
Sat Jan 11, 2020 2:26 pm


I made a spreadsheet.
Where's the KO Jewel, and many others.
use this page for complete list [Link]
Truly magnificent! Thanks a lot

Re: [Steam] Monster Hunter World (Compendium)

Posted: Fri Jan 24, 2020 11:04 am
by azumaken123
So I just modified my MR Exp and now I got stuck with MR45, does anyone in MR 40 to 48, can you please give me your EXP and MR so I can change it?
Thank you so much

Re: [Steam] Monster Hunter World (Compendium)

Posted: Fri Jan 24, 2020 1:03 pm
by reineknight
Would it be possible to change the active festival? I've just gotten into this game and missed out on a lot of the previous festivals. I want to unlock the armour sets, layered sets, and the guild card stuff like backgrounds and poses. If anyone one knows how, I'd really appreciate it!

Re: [Steam] Monster Hunter World (Compendium)

Posted: Fri Jan 24, 2020 8:12 pm
by pxctd
Purplemen101 wrote:
Fri Jan 24, 2020 4:02 am
I feel really dumb and like I'm doing something wrong. Is the weapon editor cheat working? When I change values, the weapon itself updates but my character's damage/affinity/elemental damage doesn't, and if I change the numbers too much, I seem to trip some kind of anti-cheat that sets my damage to 0 until I fully restart the game. I'm running the CRC and I've checked Allow VEH in the table.
This is an assumption I'm making, but have you tried unequipping and re-equipping the modified weapon? If you edit your currently equipped weapon, your character's damage won't update until the weapon changes, so swapping off and back onto it should fix that.

Re: [Steam] Monster Hunter World (Compendium)

Posted: Fri Jan 24, 2020 8:33 pm
by asterlong
may i request the "Get all items" cheat?

Re: [Steam] Monster Hunter World (Compendium)

Posted: Fri Jan 24, 2020 9:41 pm
by karenaki
asterlong wrote:
Fri Jan 24, 2020 8:33 pm
may i request the "Get all items" cheat?
use this https://www.fearlessrevolution.com/monsterhunterworld/mods/2005
it lets you buy what ever you want

Re: [Steam] Monster Hunter World (Compendium)

Posted: Sat Jan 25, 2020 12:16 am
by Purplemen101
pxctd wrote:
Fri Jan 24, 2020 8:12 pm
Purplemen101 wrote:
Fri Jan 24, 2020 4:02 am
I feel really dumb and like I'm doing something wrong. Is the weapon editor cheat working? When I change values, the weapon itself updates but my character's damage/affinity/elemental damage doesn't, and if I change the numbers too much, I seem to trip some kind of anti-cheat that sets my damage to 0 until I fully restart the game. I'm running the CRC and I've checked Allow VEH in the table.
This is an assumption I'm making, but have you tried unequipping and re-equipping the modified weapon? If you edit your currently equipped weapon, your character's damage won't update until the weapon changes, so swapping off and back onto it should fix that.
Yea. I gave it another shot and still getting 0 damage. Just to reiterate, when I look at the weapon, it has the increased damage, but when I look at the main overview it says damage 0 and I inflict 0 damage on monsters when I go on a hunt. Switching to other weapons doesn't fix this, but it looks like I'm still getting my attack boosts when I use Kulve Taroth gear since the damage is ~50 instead of 0.

Re: [Steam] Monster Hunter World (Compendium)

Posted: Sat Jan 25, 2020 12:29 am
by Lord Blade
Is there an update to the table or CRC bypass for the latest patch?
Running that latest CRC (from Thursday) and the current table on the first page crashes the game when I try to do anything.

Re: [Steam] Monster Hunter World (Compendium)

Posted: Sat Jan 25, 2020 2:03 am
by d3ban
just use stracker's loader, it kills the antitamper too and no need to open the bypass every time you start up

Re: [Steam] Monster Hunter World (Compendium)

Posted: Sat Jan 25, 2020 4:19 am
by Purplemen101
d3ban wrote:
Sat Jan 25, 2020 2:03 am
just use stracker's loader, it kills the antitamper too and no need to open the bypass every time you start up
Used stracker's loader and I'm still getting hit with the 0 damage issue. Not having to open the bypass is nice though.