[Steam] Monster Hunter World (Compendium)

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penguinengine
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Re: [Steam] Monster Hunter World (Compendium)

Post by penguinengine » Sat Jan 11, 2020 11:39 pm

Hello, apologies if this is the wrong place to ask -

Is Berserk Knight's character editor table still available/being updated? If yes, can someone link me to a working version for MHW:I?

Thank you everyone for your contributions!

jenadevina
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Re: [Steam] Monster Hunter World (Compendium)

Post by jenadevina » Sun Jan 12, 2020 1:02 am

So, do you have the data or collection of item's number, there's almost 1000 items there, it's so hard just to search one item. or is there "CTRL + F" function in CE that i don't know of?

sinlupus
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Re: [Steam] Monster Hunter World (Compendium)

Post by sinlupus » Sun Jan 12, 2020 2:26 am

mayhemfighter wrote:
Sat Jan 11, 2020 9:03 am
Heres a few Deco ID's that might help people. - Use Get Selected Item (Item Box) - open chest - selected sell and hover over Decos tab
Hi. I'm new to using cheat engine, how do I go about spawning the decos into the item box?

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Marcus101RR
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Re: [Steam] Monster Hunter World (Compendium)

Post by Marcus101RR » Sun Jan 12, 2020 2:43 am

sinlupus wrote:
Sun Jan 12, 2020 2:26 am
mayhemfighter wrote:
Sat Jan 11, 2020 9:03 am
Heres a few Deco ID's that might help people. - Use Get Selected Item (Item Box) - open chest - selected sell and hover over Decos tab
Hi. I'm new to using cheat engine, how do I go about spawning the decos into the item box?
You do not spawn them int, you must obtain them or edit an existing one to another id.
jenadevina wrote:
Sun Jan 12, 2020 1:02 am
So, do you have the data or collection of item's number, there's almost 1000 items there, it's so hard just to search one item. or is there "CTRL + F" function in CE that i don't know of?
You don't, you need to sniff the game data out and locate the list of that specific item type. Usually in an array.

sinlupus
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Re: [Steam] Monster Hunter World (Compendium)

Post by sinlupus » Sun Jan 12, 2020 2:53 am

Marcus101RR wrote:
Sun Jan 12, 2020 2:43 am
sinlupus wrote:
Sun Jan 12, 2020 2:26 am
mayhemfighter wrote:
Sat Jan 11, 2020 9:03 am
Heres a few Deco ID's that might help people. - Use Get Selected Item (Item Box) - open chest - selected sell and hover over Decos tab
Hi. I'm new to using cheat engine, how do I go about spawning the decos into the item box?
You do not spawn them int, you must obtain them or edit an existing one to another id.
jenadevina wrote:
Sun Jan 12, 2020 1:02 am
So, do you have the data or collection of item's number, there's almost 1000 items there, it's so hard just to search one item. or is there "CTRL + F" function in CE that i don't know of?
You don't, you need to sniff the game data out and locate the list of that specific item type. Usually in an array.
Thanks!

D00IVI
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Re: [Steam] Monster Hunter World (Compendium)

Post by D00IVI » Sun Jan 12, 2020 3:35 am

Can we have get selected item (item pouch) ? I used to just add fey gems in the pouch and go back from expendition to get a bunch of random gems identified than manually adding/editing them, and doesn't looks like it work in the item box
Edit, I kinda managed to by editing in warped feystone in the box then pull it in the pouch then go expendition and back, that seems worked, but anyone know the ID of the new feystone ?

mayhemfighter
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Re: [Steam] Monster Hunter World (Compendium)

Post by mayhemfighter » Sun Jan 12, 2020 4:22 am

Has anyone found the pointer for MR exp yet?

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Marcus101RR
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Re: [Steam] Monster Hunter World (Compendium)

Post by Marcus101RR » Sun Jan 12, 2020 7:18 am

mayhemfighter wrote:
Sun Jan 12, 2020 4:22 am
Has anyone found the pointer for MR exp yet?
I don't think this one has EXP, its hardlocked to the story quests.

ZWEISLANE
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Re: [Steam] Monster Hunter World (Compendium)

Post by ZWEISLANE » Sun Jan 12, 2020 9:19 am

Can you please add (gender changer) can’t seem to find any table that can do this post Iceborne.

coolbond
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Re: [Steam] Monster Hunter World (Compendium)

Post by coolbond » Sun Jan 12, 2020 10:16 am

is it possible to add the ability to edit what pets you got and how many? that was one thing i really liked with the old version.

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CoffeeKitty
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Re: [Steam] Monster Hunter World (Compendium)

Post by CoffeeKitty » Sun Jan 12, 2020 12:02 pm

heads up, this script and 'selected item' ID works just fine (thanks marcus!)

Here's an updated list of MHW ids for IB. including all decos.

https://mhw.poedb.tw/eng/rawitems

Enjoy

jenadevina
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Re: [Steam] Monster Hunter World (Compendium)

Post by jenadevina » Sun Jan 12, 2020 4:48 pm

So what does set item box quantity does? freeze the amount of items inside my box?

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Buttlight
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Re: [Steam] Monster Hunter World (Compendium)

Post by Buttlight » Sun Jan 12, 2020 6:42 pm

I didn't know what i did wrong, but i can't activate the "Allow VEH" script due to "Failure determing what Kernelbase.SetThreadContext means" which i guess you need to use the "get selected item (itembox)" script?

darkenemy11
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Re: [Steam] Monster Hunter World (Compendium)

Post by darkenemy11 » Sun Jan 12, 2020 8:07 pm

jenadevina wrote:
Sun Jan 12, 2020 4:48 pm
So what does set item box quantity does? freeze the amount of items inside my box?
it sets the amount of a item you have selected the default is 49. You can open the script to change that value.
Buttlight wrote:
Sun Jan 12, 2020 6:42 pm
I didn't know what i did wrong, but i can't activate the "Allow VEH" script due to "Failure determing what Kernelbase.SetThreadContext means" which i guess you need to use the "get selected item (itembox)" script?
I don't know if activating does anything
but you can set the VEH debugger in the setting of CE.

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Re: [Steam] Monster Hunter World (Compendium)

Post by karenaki » Sun Jan 12, 2020 9:51 pm

is there a way to take everything in your storage and make it so you get more then you have? like other mh games have a sort box to get 99 of items and materials already in the box, id love to only have to get one of an item to be able to make stuff

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