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Tales of Maj'Eyal

Posted: Wed Jul 03, 2019 6:27 pm
by AlexS
del

Re: Tales of Maj'Eyal

Posted: Thu Jul 04, 2019 4:22 pm
by Lord Blade
Sadly doesn't seem to work with the latest version (and DLC).

Re: Tales of Maj'Eyal

Posted: Thu Jul 04, 2019 5:09 pm
by AlexS
Lord Blade wrote:
Thu Jul 04, 2019 4:22 pm
latest version
(Google translation)

What exactly is the version of the game and what exactly is not working?

Re: Tales of Maj'Eyal

Posted: Thu Jul 04, 2019 6:00 pm
by Lord Blade
Game shows as being T-Engine version 1.5.10

I have all the DLC installed.

None of the options on the table seem to work. I tried activating it like the instructions said, but is just shows ?? for everything.

Re: Tales of Maj'Eyal

Posted: Thu Jul 04, 2019 6:53 pm
by AlexS
Lord Blade wrote:
Thu Jul 04, 2019 6:00 pm
None of the options on the table seem to work. I tried activating it like the instructions said, but is just shows ?? for everything.
(Google translation)

When you hover over different objects in the game, in the "Name" line does the name of the objects appear? If so, select the name "Life" in the drop-down list, set "Activ" to "Yes", switch to the game window and hover over the player so that a pop-up window appears. Does the numeric value "Life" appear in the next line in the table or not? If it doesn’t, does "Activ" change to "No" or does it remain "Yes"?

Re: Tales of Maj'Eyal

Posted: Fri Jul 05, 2019 12:00 am
by Lord Blade
No info seems to appear. It doesn't pick up the name of things.

Re: Tales of Maj'Eyal

Posted: Fri Jul 05, 2019 3:35 am
by Traveller999
is it possible to get this for the steam version?
not sure what might be different from the GOG version of the game.

Re: Tales of Maj'Eyal

Posted: Fri Jul 05, 2019 1:21 pm
by AlexS
Lord Blade wrote:
Fri Jul 05, 2019 12:00 am
No info seems to appear. It doesn't pick up the name of things.
(Google translation)

Version of the game Steam, GOG or from the official site?

Re: Tales of Maj'Eyal

Posted: Fri Jul 05, 2019 2:11 pm
by AlexS
(Google translation)

To all.
If something does not work for you or is working incorrectly, always provide as much detailed information as possible, otherwise I will not be able to help you with anything. The phrase "table does not work" does not tell me anything. And I have very bad English, I write and read through Google translator, which often distorts the meaning. So please try to make phrases so that I understand you correctly even through Google translator.

Re: Tales of Maj'Eyal

Posted: Fri Jul 05, 2019 4:11 pm
by Lord Blade
I've got the game on Steam.

Re: Tales of Maj'Eyal

Posted: Fri Jul 05, 2019 4:58 pm
by AlexS
(Google translation)

The table is not intended for the Steam version of the game. This is written in the first message:
AlexS wrote:
Wed Jul 03, 2019 6:27 pm
For GOG version 1.5.10.
Six months ago, when I created this table, I asked all owners of the Steam version of the game to check the operation of the test script:
viewtopic.php?f=2&t=4396#p76229
It was necessary to check compatibility, to make a universal script for different versions of the game (if possible). I do not have a Steam version of the game, so I myself can not check. However, in three weeks no one answered me, then I concluded that no one needed compatibility with the Steam version and made the table only for the GOG version and the version from the official site.

Re: Tales of Maj'Eyal

Posted: Fri Jul 05, 2019 9:20 pm
by NyvenZA
I have gone through that post again now and don't find a script to download to test.

I have tested your script from this post, it doesn't work on the Steam version 1.5.10 ( Age of Ascendancy ). It doesn't detect the name of my Character.
After a while the game also crashes.

Edit: Removed ZIP and added link to screenshot.

Re: Tales of Maj'Eyal

Posted: Thu Jul 11, 2019 3:54 pm
by AlexS
(Google translation)

To the owners of the version of the game Steam.
This is a test script. Try to activate this script in the game version of Steam. If the script is activated, tell me the values of A and B.

Re: Tales of Maj'Eyal

Posted: Thu Jul 11, 2019 4:29 pm
by Lord Blade
So just tried it out.

A - OF09000 - 4 Bytes - 014858B6

B - P->014858B0 - Array of Byte - 83 79 04 FF 74 36

Re: Tales of Maj'Eyal

Posted: Thu Jul 11, 2019 7:19 pm
by AlexS
(Google translation)

I understood.


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To other owners of the version of Steam.
Check out the test script ToME_test.CT. On your version of the game Steam script shows the same values of A and B, as the user of the Lord Blade?