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Final Fantasy VII - multiple version and language support

Posted: Thu Jun 27, 2019 8:47 pm
by Nyqita
For the full and unabridged documentation, please consult the cheat table's built-in information text, found in Miscellaneous > Show table information (English only)

A brief excerpt from the documentation:
Final Fantasy VII table for Cheat Engine
Author(s)
| Nyqita
Current table version
| 1.0 -- 2019-06-27 18:18:43 (UTC)
Changelog
| Version 1.0
| | Most aspects of the cheat table support English, French, Spanish, and German
| | | Note: Most text was translated using Google Translate - https://translate.google.co.uk/
| | | This means there will inevitably be many examples of incoherent text in the other languages
| | Most cheat scripts and tables are tested and working correctly on all Steam versions that I
| | ··· had access to (FF7_EN, FF7_FR, FF7_ES, FF7_DE) and on each PlayStation version running on
| | ··· each supported emulator
| | Posted to fearlessrevolution.com
Currently supported game versions and emulators
| Supported emulators
| | RetroArch v1.7.7 cores
| | | Beetle PSX (mednafen_psx_libretro)
| | | Beetle PSX HW (mednafen_psx_hw_libretro)
| | ePSXe v2.0.5
| Supported PlayStation versions
| | Final Fantasy VII (USA)
| | | Disc 1: SCUS_94163
| | | Disc 2: SCUS_94164
| | | Disc 3: SCUS_94165
| | Final Fantasy VII International (Japan)
| | | Disc 1: SLPS_01057
| | | Disc 2: SLPS_01058
| | | Disc 3: SLPS_01059
| | | Disc 4: SLPS_01060 - not tested
| | Final Fantasy VII (UK)
| | | Disc 1: SCES_00867
| | | Disc 2: SCES_10867
| | | Disc 3: SCES_20867
| Supported Steam versions
| | https://store.steampowered.com/app/39140/FINAL_FANTASY_VII/
| | FF7_EN.exe version 1.0.9
| | FF7_FR.exe version 1.0.9
| | FF7_ES.exe version 1.0.9
| | FF7_DE.exe version 1.0.9


This is my first attempt to share a cheat table, so I would be very grateful for any feedback and information about bugs you may encounter. Thank you.

Re: Final Fantasy VII - multiple version and language support

Posted: Fri May 01, 2020 12:02 pm
by Elievex
Using V1.1 of the table with Espxe 2.05 and the script can't start. Seems to be detection issue.

Had to edit line 696 of the script from

Code: Select all

local u = "BOOT = cdrom:\\"
to

Code: Select all

local u = "cdrom:\\"
to get it to work

Options under Statistics that uses

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args_table = createShapedTable(x)
refers to a nil global value and should be

Code: Select all

args_table = create_shaped_table(x)
Under Inventory > Menu Item
the dropdown doesn't work as custom type name is set to Menu Item ID and Menu Item Qty instead of FF7 Menu Item ID and FF7 Menu Item Quantity in the script.

The same at Miscellaneous > Templates menu > menu_item_id_template is set to Menu Item ID instead of FF7 Menu Item ID