The Sinking City

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ColonelRVH
Table Makers
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The Sinking City

Post by ColonelRVH » Wed Jun 26, 2019 9:36 am

Image

The Sinking City | Cheat Engine Table v1.0, [2019-6-26] COLONELRVH | May not work on other version.

- Features -
  • [Stats]
    • Get EXP Base Address [Update: View Skills]
    • Unlimited Knowledge Points
  • [Battle]
    • Unlimited HP
    • Unlimited Sanity
    • Unlimited Ammo
  • [Extra]
    • Unlimited Items


============================================================================================
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| Thanks in advance


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============================================================================================
Attachments
The Sinking City [Tv1.0][ColonelRVH].ct
(130.6 KiB) Downloaded 674 times

mldt-f1
Novice Cheater
Novice Cheater
Posts: 20
Joined: Wed Feb 14, 2018 6:21 pm
Reputation: 2

Re: The Sinking City

Post by mldt-f1 » Thu Jun 27, 2019 4:01 am

Tkz very much man... its possible to add a xp multiplier?

ArtWoof
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Posts: 48
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Reputation: 6

Re: The Sinking City

Post by ArtWoof » Thu Jun 27, 2019 11:35 pm

waypont teleportation pls! this game tourchering with all this running and finding buildings just by address)))

Kitsos
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Cheater
Posts: 33
Joined: Fri Mar 30, 2018 3:54 pm
Reputation: 15

Re: The Sinking City

Post by Kitsos » Sat Jun 29, 2019 8:30 am

Fast Travel Always On (Updates when Tab/Map-window is closed)
feel free to use it (Im assuming you have enabled view symbols (default))

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>9248</ID>
      <Description>"Fast Travel Always ON"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//injectable aob+2 == 74 12 C6 80 B1 00 00 00 01
define(disable_fTravel,TSCGame-Win64-Shipping.UTabHolder::Close+A0)

[ENABLE]
assert(disable_fTravel,C6 80 B1 00 00 00 00)
disable_fTravel:
	mov byte ptr [rax+000000B1],01

[DISABLE]

disable_fTravel:
    //mov byte ptr [rax+000000B1],00
	db C6 80 B1 00 00 00 00

</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
PS: I think the inf Ammo is for the displayed value (or works if inf items == on)

sky170111
Expert Cheater
Expert Cheater
Posts: 61
Joined: Fri Aug 18, 2017 9:47 am
Reputation: 13

Re: The Sinking City

Post by sky170111 » Sat Jul 06, 2019 2:47 pm

Kitsos wrote:
Sat Jun 29, 2019 8:30 am
Fast Travel Always On (Updates when Tab/Map-window is closed)
feel free to use it (Im assuming you have enabled view symbols (default))

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>9248</ID>
      <Description>"Fast Travel Always ON"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//injectable aob+2 == 74 12 C6 80 B1 00 00 00 01
define(disable_fTravel,TSCGame-Win64-Shipping.UTabHolder::Close+A0)

[ENABLE]
assert(disable_fTravel,C6 80 B1 00 00 00 00)
disable_fTravel:
	mov byte ptr [rax+000000B1],01

[DISABLE]

disable_fTravel:
    //mov byte ptr [rax+000000B1],00
	db C6 80 B1 00 00 00 00

</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
PS: I think the inf Ammo is for the displayed value (or works if inf items == on)
please update script to v3709.4

Kitsos
Cheater
Cheater
Posts: 33
Joined: Fri Mar 30, 2018 3:54 pm
Reputation: 15

Re: The Sinking City

Post by Kitsos » Sat Jul 06, 2019 7:39 pm

Try this (merged to OP 's table, hope he doesn't mind) and basically changed it to AOB's.

added:
--alt inf ammo/item
--fixed no travel

You don't need to both PM and quote (the whole post), i get notifications :P
cant guarantee it will work, and probably i wont maintain it on future updates.
PS: didn't touch the hotkeys
Attachments
The Sinking City (ColonerRVH edited).ct
(144.86 KiB) Downloaded 119 times

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