Resource Points
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Add to Resource Points
Subtract from Resource Points
Set Resource Points to specific amount
Contract
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Rivalries
Current Team Goal Data
Contract Negotiation Data
Contract Perks
Team Reputation Data
Prestige Level
Showmanship/Sportsmanship Level
Unlimited Contract Negotiation Attempts on/off
Race:
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Engine Performance Percentage
Current Engine Wear
Engine Wear Rate
Grip Level Multiplier
Tyre Wear Rate (Player)
Tyre Wear Rate (Computer)
Tyre Temperature Override
Tyre Min/Max Temperature
Brake Temperature Override
Brake Min/Max Temperature
Engine Temperature Override
Engine Min/Max Temperature
Current Fuel Load
Fuel Consumption Rate (Player)
Fuel Consumption Rate (Computer)
Current ERS Level
Energy Recovery System (ERS) Drain rate (Player)
Energy Recovery System (ERS) Drain rate (Computer)
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There's a few options we had on 2018 that i didn't get around to yet / will need to progress further into the career to find some more useful data, but the most important stuff should be there.
There's a few options we had on 2018 that i didn't get around to yet / will need to progress further into the career to find some more useful data, but the most important stuff should be there.
What I managed to test in this time, it has no flaws for me but I'm gonna head to bed now since it is quite late but this is something ( probably the best and most surprising upload I've ever seen so thank you a million times for this) I'll be trying it out more in depth tomorrow and I will let you know if I have any issues with it!
Thank you so much for being so astonishingly quick to release this version. Even if it doesn't have all the features AND the game hasn't been "officially" released. Also a huge thanks to you for being quick AND helpful with any questions I've had. I'll be on contact with you tomorrow, whether or not I have any problems!
PS. I think I'd be willing to pay you to teach me how you've gotten the skill to do this so damn fast (for me at least). Yeah, I know you've probably trained for years to do this kind of stuff so quickly but I MUST know your ways so be ready to get a payment through paypal to show me step by step (if you're willing) all the hard work you've done to show uncut videos for example of how you've achieved this!
Oh it appears that the Computer cars are actually pitting this year when their tyres gets worn, they still don't blow up like they do on the player car if they reach 100% wear but the AI is pitting and you can clearly see it affects their grip level, skirting all over the place
At least that's something, felt kinda weird last year that the Computer would just continue driving even with 100% worn tyres, it did affect their grip level but they didn't care enough to pit.
Hey acido, I realized that the Fuel Consumption (Computer/Player) are the opposite so when I set the Player fuel consumption to say, Unlimited it doesn't work at all but on the other hand if I do so on Computer it works on the Player. Are they opposite or does the AI also get unlimited fuel then?
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Also, not sure if it's the trainers fault or there's a problem on my Career mode but on Monaco when I'm racing I have this glitch with the fuel where no matter if I set it to unlimited, lock the current amount, change the fuel mix mode on the engine my fuel keeps on going drastically below minus and after around 20 laps (on 50% race distance) I literally have to retire since my car is in Low Fuel Mode and doesn't really reach higher than 100kph speeds Is there a work around to this? Am I alone with this bug?
I'll look into the fuel thing, but didn't have any issues with it in testing so far so not sure what you're experiencing. Might be i just used a faulty offset for separating player/computer cars.
I'll look into the fuel thing, but didn't have any issues with it in testing so far so not sure what you're experiencing. Might be i just used a faulty offset for separating player/computer cars.
Shouldn't affect the CPU at all unless you change their fuel burn rate. If the CPU is running out of fuel at 1x then its a bug in the game. But i suppose you can help them out a little and set their consumption rate at something like 0.95 or whatever it takes for them to complete the race If you don't mind checking what happens if you complete the race without using the fuel script at all, do someone still run out of fuel?
Shouldn't affect the CPU at all unless you change their fuel burn rate. If the CPU is running out of fuel at 1x then its a bug in the game. But i suppose you can help them out a little and set their consumption rate at something like 0.95 or whatever it takes for them to complete the race If you don't mind checking what happens if you complete the race without using the fuel script at all, do someone still run out of fuel?
well i was in azerbajan in a 50 % race and do not normally use the fuel cheat i just saw that someone had a problem with the script so i tested it on the last 2 laps with the normal script i also ran out of fuel with the new script the cpu ran out of fuel