Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

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MurraySkull
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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by MurraySkull »

Need an updated table for 1.20, preferably with Classic added.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by dethboy »

Any updates?

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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by MurraySkull »

[Link]
Would be nice if there was something better.

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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by Angel »

MurraySkull, this table does not work for me on fitgel repack in the classic mode. (

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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by Karlos_007 »

What cheats do you guys want for Bloodstained: Ritual of the Night v1.20?

I started playing a week ago and it's very fun and easy to cheat.

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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by XRizerX »

Was just mucking around with the new update a bit...

Classic mode is no joke, it's about as difficult as Castlevania 1 for NES and structurally almost identical in design.

I managed to slog through it in about an hour.

There's a save file, so it removes the tedium of starting the entire game over if you run out of lives / continues but it's still obnoxious in it's execution.

I made a simple table.

If you have some skills you can manage to get through it fairly easily. The final boss is annoying but only requires a bit of memorization to get through flawlessly. On my 4th attempt I nailed it without breaking a sweat, just memorize the tells of the final two bosses and you're golden.

I couldn't find the value for health, I messed around with it for about 20 minutes before just giving up. I figured the value was either 16 or 32 for full health but that's not the case at all... not sure how the math is calculated for each bar but it's fucking weird.

I made pointers for both sub weapon energy and lives...

At least this way if things are going poorly you can find a crystal and just "freeze time" through stages... It's especially useful on stages 3 and 4 with a lot of cheap pit fall deaths and strategic enemy placement.

With the lives you can have infinite attempts at a stage as long as you reach a door, that's basically a check point for the stage so you won't have to repeat the entire thing over again, saves a lot of time.

If you lock your sub weapon energy make sure to unlock it at the end of a stage or the game will just stagnate and lock. This hypothetically earns you infinite amounts of score for your weapon energy "left overs" but it will just lock your game infinitely until the value is unlocked... so make sure to alt + tab out and unlock it or set a hotkey for it.

Bloodstained Ritual of the Night - Classic Mode.CT
(1.63 KiB) Downloaded 128 times

Raijinken
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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by Raijinken »

Karlos_007 wrote:
Thu Jan 28, 2021 10:49 pm
What cheats do you guys want for Bloodstained: Ritual of the Night v1.20?

I started playing a week ago and it's very fun and easy to cheat.
I'd like infinite MP, Infinite Double Jump, and Multipliers for Technique and Familiar EXP.

Thank you

Karlos_007
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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by Karlos_007 »

Raijinken wrote:
Wed Feb 03, 2021 1:49 pm
Karlos_007 wrote:
Thu Jan 28, 2021 10:49 pm
What cheats do you guys want for Bloodstained: Ritual of the Night v1.20?

I started playing a week ago and it's very fun and easy to cheat.
I'd like infinite MP, Infinite Double Jump, and Multipliers for Technique and Familiar EXP.

Thank you
I didn't find a Technique multiplier but here is the rest.
(I can edit the Techniques progress bars but requires a bit more complex stuff, if you are interested.)
Attachments
BloodstainedRotN-Win64-Shipping.CT
MP, jump, exp
(9.25 KiB) Downloaded 169 times

Raijinken
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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by Raijinken »

yes, I'm interested, thanks!

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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by Karlos_007 »

Well you have to go to Disassemble this memory region:
BloodstainedRotN-Win64-Shipping.exe+A4DC57
Then found out what writes to this address and open the menu to see your progress and the values.
Finally just edit the values of all bars and reopen the menu to see the changes.
Try to get them almost full to unlock them "legit" killing enemies.

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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by XRizerX »

An updated table with all the original functions like 100% drop rate and that kind of stuff would be nice because this game is a damn grind...

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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by Karlos_007 »


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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by Raijinken »

Very nice! How do the Pointers update? So far only the Highlight Item one does for me.

Would you mind doing a Familiar EXP multiplier like Kaede's from page 3 I believe, it along with the Tech EXP one worked until this most recent update.

Thanks in advance.

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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by Karlos_007 »

Raijinken wrote:
Fri Feb 05, 2021 10:34 am
Very nice! How do the Pointers update? So far only the Highlight Item one does for me.

Would you mind doing a Familiar EXP multiplier like Kaede's from page 3 I believe, it along with the Tech EXP one worked until this most recent update.

Thanks in advance.
First load the game until you can move around, then open the .ct and attach to .exe, finally enable the > Pointers script and alt tab to game to update.

If it doesn't work let me know.

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Re: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)

Post by Mewsey85 »

Game got updated, table is broken again.

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