Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

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ichatv
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by ichatv »

Rodrigorrb wrote:
Fri Oct 20, 2023 1:55 pm
SomaTGW wrote:
Mon Oct 16, 2023 9:43 pm
Pastelcio121 wrote:
Mon Oct 16, 2023 8:46 pm


How do i use that? It says it need the Recifense script, do i merge the files? I'm pretty new with this, sorry.
You open up Refience's table, then you choose the Open button on the top underneath File, Edit etc., then you pick this extension table, then Cheat Engine asks if you want to merge the tables.
But how do | activate recifenses table if the checksum is outdated? Doesnt it need to be activated for the extension table to work?
you wait till the updated table is out

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

mulrich
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by mulrich »

Rodrigorrb wrote:
Fri Oct 20, 2023 1:55 pm
But how do | activate recifenses table if the checksum is outdated? Doesnt it need to be activated for the extension table to work?
For the functions that don't require Recifence's table, you can just use and activate the extension table. For the other functions, you need to wait for an update to Recifence's table, just like the rest of us. He hopes to have it out this week. That is not a guarantee.

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by garrobbk »

So the new table is out on Patreon, Iirc he still puts them out here eventually i think.

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by NubTybe »

garrobbk wrote:
Sun Oct 22, 2023 6:56 am
So the new table is out on Patreon, Iirc he still puts them out here eventually i think.
Recifense haven't been updating any of the tables here for over a year...

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by mulrich »

Namelessy wrote:
Sun Oct 15, 2023 12:04 pm
I might have updated the upgrade script. Well, I have rewritten it, and it might work. It worked on a couple of restarts for me, although I haven't checked if there are any unwanted consequences of it. Previously the script overwrite the checks to see if it was above the upgrade template max level, and now I am changing the template's max level, so buyer beware :)
By the way, I'm pretty sure the last 1.12 update and the 1.13 updates you did to your table were all in 2023. ;)

Will await the update now that Recifence's table is out on Patreon. Thank you for your work!

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by joebno2 »

garrobbk wrote:
Sun Oct 22, 2023 6:56 am
So the new table is out on Patreon, Iirc he still puts them out here eventually i think.
how much in usd is it to follow on patreon?

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ichatv
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by ichatv »

for the poor people here you go the new table
Attachments
hoi4_HeartsOfIron_IV_x64_v1-13-4-0735_Steam_TheSavour_PF_CE74_S9-4-AOB_T84.CT
(57.1 KiB) Downloaded 1836 times

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ichatv
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by ichatv »

joebno2 wrote:
Mon Oct 23, 2023 3:37 am
garrobbk wrote:
Sun Oct 22, 2023 6:56 am
So the new table is out on Patreon, Iirc he still puts them out here eventually i think.
how much in usd is it to follow on patreon?
1 usd

mulrich
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by mulrich »

Hmm, has anyone tested if the features that require Recifence's 1.13.4 table in the Namelessy WIP table for 1.13.3 just work as is?

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by SomaTGW »

mulrich wrote:
Tue Oct 24, 2023 6:59 am
Hmm, has anyone tested if the features that require Recifence's 1.13.4 table in the Namelessy WIP table for 1.13.3 just work as is?
Seems to work all fine, except fuel but I haven't done the required edit which is why I'm here to look it up

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by mulrich »

SomaTGW wrote:
Tue Oct 24, 2023 11:46 am
mulrich wrote:
Tue Oct 24, 2023 6:59 am
Hmm, has anyone tested if the features that require Recifence's 1.13.4 table in the Namelessy WIP table for 1.13.3 just work as is?
Seems to work all fine, except fuel but I haven't done the required edit which is why I'm here to look it up
So that was a no, then. :lol:

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by espchn »

SomaTGW wrote:
Tue Oct 24, 2023 11:46 am
mulrich wrote:
Tue Oct 24, 2023 6:59 am
Hmm, has anyone tested if the features that require Recifence's 1.13.4 table in the Namelessy WIP table for 1.13.3 just work as is?
Seems to work all fine, except fuel but I haven't done the required edit which is why I'm here to look it up
Pointers doesn't work

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by MandoPatriot »

Extension table pointers not working and achievements with custom game rules not working.

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by mulrich »

MandoPatriot wrote:
Fri Oct 27, 2023 4:27 pm
Extension table pointers not working and achievements with custom game rules not working.
There's an option for achievements with custom game rules? Where do you see that?

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by WolfSlav »

SomaTGW wrote:
Tue Oct 24, 2023 11:46 am
mulrich wrote:
Tue Oct 24, 2023 6:59 am
Hmm, has anyone tested if the features that require Recifence's 1.13.4 table in the Namelessy WIP table for 1.13.3 just work as is?
Seems to work all fine, except fuel but I haven't done the required edit which is why I'm here to look it up
The fuel isn't an issue if the pointers work, because one can just build 1 refinery and 1 fuel tank in a province, then modify the number afterwords to be something like 99999 for several regions, which is almost the same as having infinite fuel. The problem is, the pointers indeed do not work, I've restarted the game many times to see if it should work, activating the table during the game loading itself, and also trying after I'm in game. But no methods seems to activate the pointers.

It's not too big of a deal for me personally, cause I've saved the console command text file to keep my most essential ones ready to get around that. The pointers working makes it far more convenient though :)

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