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Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Fri May 28, 2021 5:03 pm
by duv96
sumpinsumpin wrote:
Fri May 28, 2021 1:43 am
To change 3.0.3 version to work with GoG 3.0.3

change

AOBScanModule(MSTP,$process,48 8B F0 49 8B 4F 40 66 0F 6F 05 ?? ?? ?? ?? F3 0F 7F 45 70 C6)

to

AOBScanModule(MSTP,$process,48 8B F8 4D 8B 47 40 66 0F 6F 05 ?? ?? ?? ?? F3 0F 7F 45 70 C6)

Didn't test everything but everything I tried worked.
Hi do you have a copy of it for the gog version? im a novice so dont know exact;y how to change it

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Fri May 28, 2021 7:01 pm
by sumpinsumpin
I mixed up the strings in the original post which may be your issue, sorry. I will edit it.

But just open with any text editor and search for the line:

AOBScanModule(MSTP,$process,48 8B F8 4D 8B 47 40 66 0F 6F 05 ?? ?? ?? ?? F3 0F 7F 45 70 C6)

and change it to:

AOBScanModule(MSTP,$process,48 8B F0 49 8B 4F 40 66 0F 6F 05 ?? ?? ?? ?? F3 0F 7F 45 70 C6)

or really you could search for:

F8 4D 8B 47

and change it to:

F0 49 8B 4F

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Sat May 29, 2021 5:30 am
by nutleopard
Mega Structure not working need fix :)

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Mon May 31, 2021 3:38 pm
by Namelessy
After being told that the modded achievement script didn't work, I have updated the Extension Table script with one that reportedly works.

Just goes to show that you should never trust happy amateurs ;)

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Sun Jun 06, 2021 8:09 pm
by Yaguroo
New Version Avaliable Version Dick v3.0.3 (1c9f)

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Tue Jun 08, 2021 6:29 pm
by darkdex52
Namelessy wrote:
Mon May 31, 2021 3:38 pm
After being told that the modded achievement script didn't work, I have updated the Extension Table script with one that reportedly works.

Just goes to show that you should never trust happy amateurs ;)

Modded Achievements script doesn't work on latest Steam version v3.0.3(d281).

edit: It does works as long as you ALWAYS load it WHILE stellaris is loading. It's kinda iffy since if the cheat didn't activate good, the whole savegame might be flagged and enabling achievements won't work on it anymore

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Tue Jun 08, 2021 7:05 pm
by Namelessy
darkdex52 wrote:
Tue Jun 08, 2021 6:29 pm

Modded Achievements script doesn't work on latest Steam version v3.0.3(d281).

edit: It does works as long as you ALWAYS load it WHILE stellaris is loading. It's kinda iffy since if the cheat didn't activate good, the whole savegame might be flagged and enabling achievements won't work on it anymore
Yeah, both Stellaris and HOI 4 (same generation of engine I believe) checks during startup. I might have to dig into it and see if I can figure out how to do it from the main screen. But... summer... :)

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Fri Jun 11, 2021 10:31 pm
by vagabond11
darkdex52 wrote:
Tue Jun 08, 2021 6:29 pm

Modded Achievements script doesn't work on latest Steam version v3.0.3(d281).

edit: It does works as long as you ALWAYS load it WHILE stellaris is loading. It's kinda iffy since if the cheat didn't activate good, the whole savegame might be flagged and enabling achievements won't work on it anymore
I wished I read this before; now my save file is F'ed haha

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Sun Jun 13, 2021 10:45 am
by ddadain
sumpinsumpin wrote:
Fri May 28, 2021 7:01 pm
I mixed up the strings in the original post which may be your issue, sorry. I will edit it.

But just open with any text editor and search for the line:

AOBScanModule(MSTP,$process,48 8B F8 4D 8B 47 40 66 0F 6F 05 ?? ?? ?? ?? F3 0F 7F 45 70 C6)

and change it to:

AOBScanModule(MSTP,$process,48 8B F0 49 8B 4F 40 66 0F 6F 05 ?? ?? ?? ?? F3 0F 7F 45 70 C6)

or really you could search for:

F8 4D 8B 47

and change it to:

F0 49 8B 4F
Using this does work but it somehow causes my game to consistently crash for some reason.

Especially "God Mode" which will always crash me to desktop.

Someone please make a GoG version please

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Thu Jun 24, 2021 2:03 pm
by TheGreen
and again, the script doesn't work correctly, doesn't matter what i try

it just stopped working.

it seems like the script can't find the values.

tried different steps and new saves but nothing helps.

i have only little experience with cheat engine.

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Thu Jun 24, 2021 4:40 pm
by refyllz
TheGreen wrote:
Thu Jun 24, 2021 2:03 pm
and again, the script doesn't work correctly, doesn't matter what i try

it just stopped working.

it seems like the script can't find the values.

tried different steps and new saves but nothing helps.

i have only little experience with cheat engine.
Same here. Worked perfectly a day or two ago. Doesn't seem like the script is getting the values for anything.

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Mon Jun 28, 2021 5:22 pm
by sergeymorsin
Recifense wrote:
Sat May 22, 2021 2:37 pm
Hi guys,

A table for version 3.0.3 (d281) was added at the first post.

Cheers!
It appears that Quick population growth is working not ony for human player (me) but for computer-controlled empires too.
Version is 3.0.3.
I play gestalt consciousness machine empire, determined exterminator. After invading biological pop empire in 2210 (10 game years from game-start) I see 150+ pop capital and three 70+ pop colonies.

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Thu Jul 01, 2021 5:42 pm
by superqboi
Does anyone know if their is an offset you can apply to Recifense table to change the Quick Excavation (Each Phase in 5 days) over to a Quick Espionage Mission (Each phase 5 days)?

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-May-22

Posted: Fri Jul 09, 2021 5:18 pm
by t_newel
Has anyone got any of the functions in this to work? The only feature that I can seem to get to work is the Terraforming Section. Everything else refuses to function. The pointers won't ever find anything. Any tips?

Re: Stellaris Nemesis x64 v3.0.3 (GM and More) 2021-Jul-17

Posted: Sat Jul 17, 2021 3:06 pm
by Recifense
Hi guys,

A fix in one of the pointers used at the table (related to Megastructures) can be found at the first post (T93).

Cheers!