Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

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Ontos
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by Ontos »

Please add the threat level (ascension perks "Become the Crisis") to the table - I couldn't find this indicator by searching for the value. I.e. the value at which the crisis level rises (5 levels from 0 to 10000 threat level).

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Kaedus
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by Kaedus »

Ontos wrote:
Mon Apr 26, 2021 12:14 am
Please add the threat level (ascension perks "Become the Crisis") to the table - I couldn't find this indicator by searching for the value. I.e. the value at which the crisis level rises (5 levels from 0 to 10000 threat level).
use "menace" cheat

strayfies
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by strayfies »

Thanks Reci. And thank you Namelessly for holding us over!

nuker22110
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by nuker22110 »

is there a way for the table extension to display the species ID for a selected pop? currently debugtooltip is broken

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Someone
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by Someone »

Recifense wrote:
Sat Apr 24, 2021 10:13 pm
Hi guys,

I have just posted a table for version 3.0.2 at the first post.

- Some fixes and improvements.

Cheers!
Hello, The main table is not working for version 3.0.2 anymore. Maybe because it is the GOG version but yes it nonetheless is not working for me as when I am trying to activate the main script. The cheat engine gets stuck

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Akula
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by Akula »

Someone wrote:
Tue Apr 27, 2021 1:29 am
Recifense wrote:
Sat Apr 24, 2021 10:13 pm
Hi guys,

I have just posted a table for version 3.0.2 at the first post.

- Some fixes and improvements.

Cheers!
Hello, The main table is not working for version 3.0.2 anymore. Maybe because it is the GOG version but yes it nonetheless is not working for me as when I am trying to activate the main script. The cheat engine gets stuck
Can confirm, GOG version isn't working.

Eagle86
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by Eagle86 »

not working for the GoG version T-T

Rebelicious
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by Rebelicious »

Adjusting Civic and Ethics points is also busted in the extension at the moment.

Namelessy
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by Namelessy »

Rebelicious wrote:
Wed Apr 28, 2021 7:53 pm
Adjusting Civic and Ethics points is also busted in the extension at the moment.
Are you using the latest table (3.0.2) from this post? It seems to work for me.

Rebelicious
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by Rebelicious »

Namelessy wrote:
Thu Apr 29, 2021 6:10 am
Rebelicious wrote:
Wed Apr 28, 2021 7:53 pm
Adjusting Civic and Ethics points is also busted in the extension at the moment.
Are you using the latest table (3.0.2) from this post? It seems to work for me.
Ooops, no, sorry, I hadn't seen that one! Thanks!

Edit: Actually, nope, doesn't seem to work either. Ethics points display as 1132429312 and Civic points as 0.

k0gaion
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by k0gaion »

For GOG version, you can try this
stellaris.CT
(119.6 KiB) Downloaded 52 times
...it is Recifense's table (i dont have any merit), without the lines who were in conflict with GOG version...

nuker22110
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by nuker22110 »

I may have accidentally loaded a save that was made with the modded achievements extension without turning on the modded achievements option.

I tested and dont seem to be able to unlock achievements now on this save now. Does the savefile track something like that? Anyway to renable achievements on this save?

Kaedus
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by Kaedus »

nuker22110 wrote:
Thu Apr 29, 2021 3:37 pm
I may have accidentally loaded a save that was made with the modded achievements extension without turning on the modded achievements option.

I tested and dont seem to be able to unlock achievements now on this save now. Does the savefile track something like that? Anyway to renable achievements on this save?
Maybe. Start the game, activate the table, load the save, wait for the autosave, exit the menu and load the save again. Only this way and nothing else.
But the chances are very small that the achievements will work.

Namelessy
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by Namelessy »

Rebelicious wrote:
Thu Apr 29, 2021 7:48 am

Edit: Actually, nope, doesn't seem to work either. Ethics points display as 1132429312 and Civic points as 0.
Hm, sounds like you have a different build. Are you using the Steam version or another one?

Namelessy
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Re: Stellaris Nemesis x64 v3.0.2 (GM and More) 2021-Apr-24

Post by Namelessy »

nuker22110 wrote:
Thu Apr 29, 2021 3:37 pm
I may have accidentally loaded a save that was made with the modded achievements extension without turning on the modded achievements option.

I tested and dont seem to be able to unlock achievements now on this save now. Does the savefile track something like that? Anyway to renable achievements on this save?
There are a couple (well 3) bools that seems to affect the achievements. Only one of them _seems_ to be related to NAC mods. I have made a slight change for the 3.0.3 open beta table in this post that might work for you. You should be able to use the console/achievement scripts on 3.0.2. Not the ethic and civic numbers for creating a new species though.

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