Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

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handymanjvh
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Re: Stellaris Federations x64 v2.8.1 (GM and More) 2020-Dec-08

Post by handymanjvh »

Stellaris Federations x64" version 2.8.1 (dfce) no longer running with the new update nemesis just leting yall know and the extensions need tweeking to they dont all work now in goverment and civics pointer dont work just a fyi fir ya ty hope to see the next table update ty.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Anglican
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Re: Stellaris Federations x64 v2.8.1 (GM and More) 2020-Dec-08

Post by Anglican »

just rollback to a previous patch and wait for this to get updated,

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Re: Stellaris Federations x64 v2.8.1 (GM and More) 2020-Dec-08

Post by Trebs »

Anglican wrote:
Thu Apr 15, 2021 10:44 pm
just rollback to a previous patch and wait for this to get updated,
Ehh, why?
Yes you can play again with the cheats, but its not really what we want from a thread like this.
What most of us is after is a cheat for the current version of the game.

We want to play with the cheat tables AND the newest features.
And we cant do that if roll back. ;)

Better just to play the game without the cheat table til then, or not play ironman and then use the console.

CptWindwalker82
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Re: Stellaris Federations x64 v2.8.1 (GM and More) 2020-Dec-08

Post by CptWindwalker82 »

Trebs wrote:
Thu Apr 15, 2021 11:09 pm
Anglican wrote:
Thu Apr 15, 2021 10:44 pm
just rollback to a previous patch and wait for this to get updated,
Ehh, why?
Yes you can play again with the cheats, but its not really what we want from a thread like this.
What most of us is after is a cheat for the current version of the game.

We want to play with the cheat tables AND the newest features.
And we cant do that if roll back. ;)

Better just to play the game without the cheat table til then, or not play ironman and then use the console.
The first person asking for an update to the table did that half an hour before the update even went live. I'd love to see an update as much as the next person but I don't think having a bit of patience is too much to ask. Reci and CD will get to it when they get to it.

Ghostwish
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Re: Stellaris Federations x64 v2.8.1 (GM and More) 2020-Dec-08

Post by Ghostwish »

CptWindwalker82 wrote:
Thu Apr 15, 2021 11:16 pm
The first person asking for an update to the table did that half an hour before the update even went live. I'd love to see an update as much as the next person but I don't think having a bit of patience is too much to ask. Reci and CD will get to it when they get to it.
... I sincerely hope they got flogged.

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Re: Stellaris Federations x64 v2.8.1 (GM and More) 2020-Dec-08

Post by Namelessy »

An update for the extension table

Credits: Modded achievements is not touched as it enables and is reported working. Console hack updated, and Ethics and Civics pointers updated. There is a problem with the trait pointers for Lithoid species that I haven't quite figured out, so no extra traits for those. They are using the same limits as biological, so changing them for biological, then switching to lithoid makes it possible to have more traits, but you can't set the values back again after. So buyer beware :)

Marked as beta as it needs Reci's table to populate the pointers, and they _might_ work when he updates his table.

Updates:
2021-04-20 - Updated the pointers. Megastructure and planet (terraforming) not tested as I haven't gotten a save that has them available (or the time/knowledge to cheat it in a reasonable time), but they are in Recifence's table anyway (I cheated and matched his :) )

2021-04-20 - Updated to 3.0.2. The Ethics and Civics pointers had of course changed. Thanks to H_Con who did the work for me.

2021-04-29 - A work-in-progess for 3.0.3 open beta. Ethics and civics pointers updated, and changed the achievement script a tad. Expect it to fail due to frequent updates from Paradox :) Removed as it is no longer valid.

2021-05-22 - Tested console, and pointers, but not achievements as that will require a bit of a play session at this point.

2021-05-31 - Apparently the script for modded achievement fails. Updated the modded achievement script to one that reportedly works.

2021-08-19 - Updated the console hack, and the pointers for species creation. Modded achievements seems to work so it is not touched, and any pointers relying on Recifenses table must wait to be verified/updated

2021-09-20 - Pointers updated to 3.1.1, added starbase capacity pointer. Console and Achievements seems to still work so not touched.

2021-09-21 - Updated the labels for Alloys and Consumer Goods, as the pointers had switched.

2021-10-01 - Updated the species pointer to 3.1.2

2021-10-13 - Oops, I overlooked the Ethics and Civics pointers. They are now updated.

2021-11-22 - Updated the Species, civics and ethics pointers to 3.2.1

2021-11-23 - Updated pointers to 3.2.2

2021-12-13 - 3.2.2 v2, Added quick spy mission progress. Not 100% sure I did this correctly, but it survived a couple of game restarts.

2022-03-01 - Updated to 3.3.2, deleted some old tables.

2022-03-25 - Quick update to 3.3.4 for species pointers.

2022-05-24 - Updated pointers to 3.4.3, had to remove spy mission in 1 day.

2022-07-14 - Updated pointers to 3.4.5 I believe, removed megastructures.

2022-07-19 - Possibly added spy mission progress back...

2022-09-30 - Updated to 3.5.2

2022-10-12 - Updated to 3.5.3, removed some old tables

2022-12-01 - Preliminary update to 3.6.0, updated console and species

2023-01-29 - Updated to 3.6.1

2023-03-19 - Updated to 3.7.2, deleted tables not available in steam "beta"

2023-03-22 - Updated to 3.7.3, only species pointers changed.

2023-03-30 - Updated to 3.7.4, only species pointers changed.

2023-06-10 - Updated to 3.8.3 (mostly). Char pointer is not stable, had to remove the "find biological" script from species editing.

2024-01-01 - Updated to 3.10.4, most things tested and seems to work.
Attachments
Stellaris v3.10.4 (e9b6) Extension.CT
Updated to 3.10.4
(76.52 KiB) Downloaded 911 times
Stellaris v3.8.3 (7f44) Extension - WIP.CT
Mostly updated to 3.8.3
(77.92 KiB) Downloaded 794 times
Stellaris v3.7.4 (fc72) Extension.CT
Updated to 3.7.4
(79.9 KiB) Downloaded 1480 times
Stellaris v3.6.1 (a6c5) Extension.CT
Updated to 3.6.1
(79.8 KiB) Downloaded 1196 times
Stellaris v3.6.0 (0028) Extension - WIP.CT
Preliminary update to 3.6.0
(80.36 KiB) Downloaded 1512 times
Stellaris v3.5.3 (c1ba) Extension.CT
Updated to 3.5.3
(80.32 KiB) Downloaded 1213 times
Stellaris v3.4.5 (a361) Extension v2.CT
Possibly added spy mission progress in a day
(83.79 KiB) Downloaded 1030 times
Stellaris v3.3.4 (67b9) Extension.CT
Species pointers updated to 3.3.4
(97.75 KiB) Downloaded 2068 times
Stellaris v3.2.2 (abcc) Extension-v2.CT
Added spy mission progress in 1 day
(97.21 KiB) Downloaded 432 times
Stellaris v3.1.2 (6df7) Extension.CT
V2, now with updated pointers to Civic and Ethics
(100.53 KiB) Downloaded 103 times
Last edited by Namelessy on Mon Jan 01, 2024 6:29 pm, edited 30 times in total.

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Epicmarkvan
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Re: Stellaris Federations x64 v2.8.1 (GM and More) 2020-Dec-08

Post by Epicmarkvan »

Thanks for all your hard work, and take your time with the new table, but wanted to say I'm looking forwards to the update! Game is 10000x more fun with this than not.

saucefar
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Re: Stellaris Federations x64 v2.8.1 (GM and More) 2020-Dec-08

Post by saucefar »

As usual great work with the extension, i'm sure Recifense has plenty to do with all his tables, is sent him a message on patreon.

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Re: Stellaris Federations x64 v2.8.1 (GM and More) 2020-Dec-08

Post by Alaunus »

Namelessy wrote:
Fri Apr 16, 2021 8:38 am
[...]There is a problem with the trait pointers for Lithoid species that I haven't quite figured out[...]
Only Lithoids? That is odd. I would expect it to not work for all the other non standard options too instead (machine, hive, additional species on your home planet).

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Re: Stellaris Federations x64 v2.8.1 (GM and More) 2020-Dec-08

Post by Namelessy »

Alaunus wrote:
Sun Apr 18, 2021 7:33 am
Only Lithoids? That is odd. I would expect it to not work for all the other non standard options too instead (machine, hive, additional species on your home planet).
Machine has it's own structure, so it has the traits variable at the same offset as biological and so it works. Lithoid inherits from biological and don't use the same structure, so it is using some data from the biological structure. I find this quite annoying :)

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Re: Stellaris Nemesis x64 v3.0.1 (GM and More) 2021-Apr-18

Post by Recifense »

Hi guys,

A table for version 3.0.1 (c04b) (Nemesis) was added at the first post.

Cheers!

Althalus
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Re: Stellaris Nemesis x64 v3.0.1 (GM and More) 2021-Apr-18

Post by Althalus »

Love you Recifense, you're awesome!

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Re: Stellaris Nemesis x64 v3.0.1 (GM and More) 2021-Apr-18

Post by Arara »

just as soon as i download this game and readied all the mods, reci gave us the holy gift. thank you

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Re: Stellaris Nemesis x64 v3.0.1 (GM and More) 2021-Apr-18

Post by HallowedWeasel »

Thank you dude!

handymanjvh
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Re: Stellaris Nemesis x64 v3.0.1 (GM and More) 2021-Apr-18

Post by handymanjvh »

awesome ty recifense

But the extensions bata not all working planet info and resources pointers dont seem to be working but wow ty all for the great work.

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