Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

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blessbj
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by blessbj »

Thank you very much!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

matthew_br_1998
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by matthew_br_1998 »

Se lembre de suas raízes Recifense
Attachments
stellaris_v3-7-2-e793_X64_Steam_Ub_WG_DO02_HV_PF_CE74_S16-2a-AOB_T23.CT
(81.1 KiB) Downloaded 2059 times

zzpudimzz
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by zzpudimzz »

extended scrip needs update once again when it comes to race editing.

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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by Grubbs008 »

matthew_br_1998 wrote:
Fri Mar 17, 2023 9:48 pm
Se lembre de suas raízes Recifense
None of the options work with this table.

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MusTangAu
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by MusTangAu »

matthew_br_1998 wrote:
Fri Mar 17, 2023 9:48 pm
Se lembre de suas raízes Recifense
thanks works just great :D

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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by Namelessy »

Updated the extension table to 3.7.2.

Updated empire pointers, species pointer AOB, and species offsets.

acff
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by acff »

Namelessy wrote:
Sun Mar 19, 2023 12:51 pm
Updated the extension table to 3.7.2.

Updated empire pointers, species pointer AOB, and species offsets.
how do you get this to work? it says it requires recifense script, but i don't know how to do that

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BipBop
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by BipBop »

Code to attach to the game on the fly, so you have time to enable the modded achievements before the menu. It also adds a Compact View Mode.

Code: Select all

function cycleFullCompact()
  local state = not(compactmenuitem.Caption == 'Compact View Mode')
  compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'
  getMainForm().Splitter1.Visible = state
  getMainForm().Panel4.Visible    = state
  getMainForm().Panel5.Visible    = state
end

function addCompactMenu()
  if compactmenualreadyexists then return end
  local parent = getMainForm().Menu.Items
  compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem)
  compactmenuitem.Caption = 'Compact View Mode'
  compactmenuitem.OnClick = cycleFullCompact
  compactmenualreadyexists = 'yes'
end

addCompactMenu()

PROCESS_NAME = 'stellaris.exe'
--------
-------- Auto Attach
--------
local autoAttachTimer = nil ---- variable to hold timer object
local autoAttachTimerInterval = 1000 ---- Timer intervals are in milliseconds
local autoAttachTimerTicks = 0 ---- variable to count number of times the timer has run
local autoAttachTimerTickMax = 5000 ---- Set to zero to disable ticks max
local function autoAttachTimer_tick(timer) ---- Timer tick call back
        ---- Destroy timer if max ticks is reached
	if autoAttachTimerTickMax > 0 and autoAttachTimerTicks >= autoAttachTimerTickMax then
		timer.destroy()
	end
        ---- Check if process is running
	if getProcessIDFromProcessName(PROCESS_NAME) ~= nil then
		timer.destroy() ---- Destroy timer
		openProcess(PROCESS_NAME) ---- Open the process
	end
	autoAttachTimerTicks = autoAttachTimerTicks + 1 ---- Increase ticks
end
autoAttachTimer = createTimer(getMainForm()) ---- Create timer with the main form as it's parent
autoAttachTimer.Interval = autoAttachTimerInterval ---- Set timer interval
autoAttachTimer.OnTimer = autoAttachTimer_tick ---- Set timer tick call back

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BipBop
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by BipBop »

Namelessy wrote:
Sun Mar 19, 2023 12:51 pm
Updated the extension table to 3.7.2.

Updated empire pointers, species pointer AOB, and species offsets.
Could you please push a 3.7.3 update? Thanks. The modded achievement works, the race editor not anymore.

niujo
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by niujo »

matthew_br_1998 wrote:
Fri Mar 17, 2023 9:48 pm
Se lembre de suas raízes Recifense
Thx dude... for remenber our rooth
BUT
is not effective anymore because we have a update path today fix some bugs ... but still u do a good job.

MasterVegito
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by MasterVegito »

jawi wrote:
Sat Feb 11, 2023 8:42 am
Updated race editing scrpt. Works only for biological and machine races

Code: Select all


//=========================================
 [ENABLE]
//=========================================

define(LUDO,"stellaris.exe")
aobScanModule(MSPCR,"stellaris.exe",8B 43 58 48 8D 4D 08)

alloc(MyCode,$1000,MSPCR)

label(_MonSpeciesRef)
label(_BackMSPCR)
label(pSpecies)

registersymbol(MSPCR)
registersymbol(pSpecies)

_MonSpeciesRef:
 mov [pSpecies],rbx

 mov eax,[rbx+58]
 lea rcx,[rbp+08]
 jmp _BackMSPCR

pSpecies:
 dq 0

MSPCR:
 jmp _MonSpeciesRef
 nop 2
_BackMSPCR:

//=========================================
 [DISABLE]
//=========================================

MSPCR:
 db 8B 43 58 48 8D 4D 08

unregistersymbol(pSpecies)
unregistersymbol(MSPCR)
dealloc(MyCode)

i
Doesn't work on 3.72.

Namelessy
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by Namelessy »

BipBop wrote:
Tue Mar 21, 2023 11:36 am
Namelessy wrote:
Sun Mar 19, 2023 12:51 pm
Updated the extension table to 3.7.2.

Updated empire pointers, species pointer AOB, and species offsets.
Could you please push a 3.7.3 update? Thanks. The modded achievement works, the race editor not anymore.
Updated to 3.7.3, only species bits updated and (barely) checked :)

Namelessy
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by Namelessy »

acff wrote:
Mon Mar 20, 2023 9:11 pm

how do you get this to work? it says it requires recifense script, but i don't know how to do that
Load up Cheat Engine.
Load Reci's table
Load extentions table, say "Yes" when CE asks to merge.
Start the game
Attach CE to stellaris process (not launcher)
Enable modded achievement during load if you want that
Enable Reci's table
Enable other scripts

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BipBop
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by BipBop »

Namelessy wrote:
Wed Mar 22, 2023 5:32 pm
BipBop wrote:
Tue Mar 21, 2023 11:36 am
Namelessy wrote:
Sun Mar 19, 2023 12:51 pm
Updated the extension table to 3.7.2.

Updated empire pointers, species pointer AOB, and species offsets.
Could you please push a 3.7.3 update? Thanks. The modded achievement works, the race editor not anymore.
Updated to 3.7.3, only species bits updated and (barely) checked :)
Thanks mate, appreciated. :mrgreen:

Namelessy
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by Namelessy »

Aaand updated the extension table (again), this time to 3.7.4. Only species pointers updated.

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