Here is my table for "Stellaris - Megacorp x64" version 2.3.3 (9b71). The table contains a script with the following features:
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=========================================== Game Title : Stellaris Megacorps x64 Game Version : 2.3.3 (9b71) Game Sponsor : Ubykh + WalletGifts + darkedone02 + hbpateiv + PF Process Name : stellaris.exe Relevant Info : 64bits/Space RTS with Pause Script Version: 12.0 - AOB (x64) CE Version : 6.7 Release date : 12-Jul-2019 Author : Recifense History: 13-Jun-2019: First Release for 64bits (v2.3.1-7b85) (s11.0) (test_branch) 13-Jun-2019: Release for 64bits (v2.3.1-bcd1) (s11.1) 15-Jun-2019: AOB release of the script + Split Research (s11.2) 18-Jun-2019: Release for 64bits (v2.3.2-00a6) (s11.3) 11-Jul-2019: Release for 64bits (v2.3.3-9b71) (s11.4) 12-Jul-2019: Quick Excavation (Phases in 5 days/Difficulty Level/minimum Clues) (s12.0) Features: - Minimum Resources:  - Energy - Minerals - Food - Goods (new)(v10.0) - Alloys (new)(v10.0) - Influence - Unity (can be included or not) - Minimum Special Resources:  (new)(v10.0) - Volatile Motes - Exotic Gases - Rare Crystals - Living Metals - Zro - Dark Matter - Nanites - Quick Research  - Special Projects Only  (by TranscendPerfection) - Quick Task (for some ships):  - Survey - Investigation - Quick Production  - Ship Construction - Troop Recruitment - Quick Colonization  - Phase 1 by ship - Phase 2 by the Player him/her/self - Quick Population Growth  (new)(v10.0) - Beings (a day) - Machines (a month) (new)(s10.1) - Quick Buiding  - By Planet - All kind of Districts (new)(v10.0) - Buildings - Clearing Blockers - By Constructor Ship: - Stations - Quick Contruction of Megastructures  - Phase 1 by ship - Phases 2/3 by the player him/her/self - God Mode:  - ships (Hull/Shield/Armor) - Stations (Hull/Shield/Armor) - Troops - Minimum Production per tile (new)  - Troop Morale [B] - Pretty Quick Fleet Move (original by transcendperfection) [C] - Player's Characters quick level-up to max (v7.5) [D] - Colossus Quick Actions (2 days) new (v8.1) [E] - Minimum Stability [F]( new)(v10.0) - Quick Excavation: - Phases in 5 days [G] (new) (s12.0) - Difficulty - always easy [H] (new) (s12.0) - Minimum Clues (3) [I] (new) (s12.0) - Some Pointers [J] ===========================================  It will not go under MAximum/2;  It will not go under 68;  It may take a few days or months (but always faster than normal);  Only Special Projects will be affected;  It may take a few days (but always faster than normal);  It may take a few days (but always faster than normal);  It may take a few days or months (but always faster than normal);  It may take a few days (but always faster than normal);  That's it;  Minimum Resource = 20; (looking at the planet surface) [B] Morale will not decrease during battle; [C] Human Player's fleets will travel pretty quickly; [D] Human Player's characters will level to max pretty quickly; [E] Human Player's Colossus will act quickly (~2 days); [F] Colony statibility will not go under 90; [G] Human Player' Excavation: Each Phase takes 5 days; [H] Human Player' Excavation: Always Easy Difficulty; [I] Human Player' Excavation: Starting clues = 3; [F] Used at the table; =========================================== [USAGE] 1) Run CE68 or greater; 2) Run Game; 3) Load the game process "stellaris.exe" in CE; 4) Load this table and activate the main script; 5) Now Activate the script of each cheat you want to use; 6) Game On; =========================================== [HOTKEYS] - None defined =========================================== [IMPORTANT] Save your game before unsing the cheats. =========================================== [INFO] Tested on Win 10 64bits =========================================== BIG THANKS to Ubykh for providing the game. =========================================== Have Fun!
Note: The scripts use the CE command ASSERT and will not load if it is incompatible with the running game version.
It is for CE 6.7 or greater
Cheers to All!