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Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 12:26 pm
by Rysefox
made a quick table for Winged Sakura Mindys Arc 2

Table preview:
[Link]

Update 1:
  • Added EquipSlots (Equip Weapon)
    Added One Hit Kill

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 12:38 pm
by krmit
Thanks a lot.
Will try it right now)
PS: maybe, you can also look at Train Valley 2 too?

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 12:52 pm
by Rysefox
krmit wrote:
Sat Jun 08, 2019 12:38 pm
Thanks a lot.
Will try it right now)
PS: maybe, you can also look at Train Valley 2 too?
I can look, dont forget to activate mono feature

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 1:35 pm
by krmit
Tested the table.
Lifespan option has an funny effect: when you enable it, summoned units bars starts to glitch (each has blinking black bar and lower track unit lifespan bar became looong and blinks too), but if you disable these bars in options, inf.lifespan options stops to work and units starts to disappear.
And with "Remove Unit Helpers Instant" option on, summoned units will disappear right after they was summoned. (Or it intended to do this?)
All other options seems works good.

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 1:53 pm
by Rysefox
krmit wrote:
Sat Jun 08, 2019 1:35 pm
Tested the table.
Lifespan option has an funny effect: when you enable it, summoned units bars starts to glitch (each has blinking black bar and lower track unit lifespan bar became looong and blinks too), but if you disable these bars in options, inf.lifespan options stops to work and units starts to disappear.
And with "Remove Unit Helpers Instant" option on, summoned units will disappear right after they was summoned. (Or it intended to do this?)
Lifespan: Yes, I know it's a bit funny. I can try to reduce the value and then see if the fuck is gone
Remove Unit Helpers Instant: Its intended ( The Script called it already "Remove and Instant") actually you do not need really)

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 2:07 pm
by krmit
@Rysefox
Yes, reducing the value from 5 to 1 and selecting "Damaged" option in bars display type fix the looong blue bar (they only blinks right after you summon a unit, then disappear). Only per-unit blinking black bars remains, but it's minor...

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 2:17 pm
by kaizerv
For the lifespan just add movss xmm0,[rax+18] under the
mov [rax+18],(float)5, then it wont blink anymore. thanks for the table btw

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 2:29 pm
by Rysefox
kaizerv wrote:
Sat Jun 08, 2019 2:17 pm
For the lifespan just add movss xmm0,[rax+18] under the
mov [rax+18],(float)5, then it wont blink anymore. thanks for the table btw
Oh ya was my mistake, I kinda took it off

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 2:51 pm
by CheroshSeiphar
Just grabbed the table, but for some reason can't get anything to work except for the Storage option at the very top. None of the sub-options work either.

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 2:54 pm
by Rysefox
CheroshSeiphar wrote:
Sat Jun 08, 2019 2:51 pm
Just grabbed the table, but for some reason can't get anything to work except for the Storage option at the very top. None of the sub-options work either.
enable mono feature

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 2:56 pm
by CheroshSeiphar
Thanks, it worked. And just noticed you said so further up on the post. It -does- bear advantage to read carefully...

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 4:48 pm
by krmit
CheroshSeiphar wrote:
Sat Jun 08, 2019 2:56 pm
It -does- bear advantage to read carefully...
It ALWAYS does ^_^

@Rysefox
Values in both Guardian option need to increase (I set to 999), because starting from ~ lvl 4 some enemies just one-shot them (with base 100/125).
And thanks again for the table.

Re: Winged Sakura Mindys Arc 2

Posted: Sat Jun 08, 2019 4:57 pm
by Rysefox
krmit wrote:
Sat Jun 08, 2019 4:48 pm
CheroshSeiphar wrote:
Sat Jun 08, 2019 2:56 pm
It -does- bear advantage to read carefully...
It ALWAYS does ^_^

@Rysefox
Values in both Guardian option need to increase (I set to 999), because starting from ~ lvl 4 some enemies just one-shot them (with base 100/125).
And thanks again for the table.
Yia I played only few levels, I have only problems with it^^
but yia^^