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Apotheon (2015-02-04)

Posted: Tue Apr 04, 2017 4:34 am
by Shinkansen
Simple table for Apotheon, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX? (0 = No, 1 = Yes)" will enable the script effect XXX when 1 is put into the Value.


V1000
1. Tested game version V1.0. May work on other versions.

2. Player Stats.
"Coins Set to 9999999?" sets coins to 9999999.
"HP Armor Set to Massive? (Disable Before Changing Level)" sets HP and Armor to massive (effectively Godmode). Disable this before changing level.
"Durability Set to 9999?" sets equipped items durability to 9999.

Re: Apotheon (2015-02-04)

Posted: Fri Jan 19, 2018 5:21 am
by Lord Blade
Is there any way to stop the fire in Phlegethon? Or make you invincible so that you're not constantly being interrupted from doing the things you need to do to proceed (like opening levers and such)?