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Vambrace: Cold Soul (2019-06-07)

Posted: Wed Jun 05, 2019 11:41 am
by Shinkansen
Simple table for Vambrace: Cold Soul, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1002 - 2019-06-07
1. Tested game version V1.07 64-bit. May work on other versions.

1. DataManager.
Allows the following to be modfied.
- "DataManager Stats -> inGameSaveDataArr -> Slot X -> unitDatas -> Slot 1 to Slot 4". Party members.


V1001 - 2019-06-06
1. DataManager.
Fixed to affect all party members, not just recruits.
"Perk Points Set to Unused?" sets Perk Points to unused. Disable when not allocating points.
"All Skins Set to Unlocked?" sets all Skins to unlocked.

2. EventManager.
"Terror Set to 0?" sets Terror to 0.

3. UnitManager.
"Speed Set to Massive?" sets Speed to massive.


V1000 - 2019-06-05
1. Tested game version V1.06 64-bit. May work on other versions.

2. DataManager.
Change "Saveslot Value" to match the game saveslot.
"HP Set to Max?" sets HP to max.
"Vigor Set to Max?" sets Vigor to max.
"Flourish Set to Max?" sets Flourish to max.
"Attributes Set to Massive?" sets Attributes to massive.
"Hellion Set to Massive?" sets Hellion to massive.
"Weight Set to 0?" sets Weight to 0.
"Consumables Set to Massive?" sets Consumables quantity to massive.
"Relics Set to Massive?" sets Relics quantity to massive.
"Junk Set to Massive?" sets Junk quantity to massive.

Re: Vambrace: Cold Soul (2019-06-06)

Posted: Fri Jun 07, 2019 12:47 am
by jamilnielsen
having a few issues with script 2 and 3, they seem to not work. (Hooligan 1.0 variant)
works amazing tho, and i have everything i need except Terror :p
even got all the outfits and such, didnt figure out how to modify Base vitality,etc on character from slot 2-4, or how to make the game switch characters so the trainer reads other characters as slot 1 :p
loved the perk one since i wanted base stats of characters to be changed, even though you did that better with the attribute on/off, would like that for health/heat too tho :p (modifying base max that is)
great work tho, i've spread the word about this a little :)

Re: Vambrace: Cold Soul (2019-06-07)

Posted: Wed Jul 17, 2019 11:59 pm
by sabin1981
Hi Shinkansen, thank you as always for your awesome work, but is there any chance you could update the table for 1.09 please? From what I can tell, none of the options are working - and especially not "Weight" and "Fear", the only two I want :) Thanks!

Re: Vambrace: Cold Soul (2019-06-07)

Posted: Tue Sep 17, 2019 9:57 pm
by CYBER_PUNK
sabin1981 wrote:
Wed Jul 17, 2019 11:59 pm
Hi Shinkansen, thank you as always for your awesome work, but is there any chance you could update the table for 1.09 please? From what I can tell, none of the options are working - and especially not "Weight" and "Fear", the only two I want :) Thanks!
+1 But specifically the unlock all costumes.

Re: Vambrace: Cold Soul (2019-06-07)

Posted: Wed Mar 01, 2023 8:32 am
by Xforcen
Some functions are still working for the latest version, thank you