Spellforce III a.k.a Spellforce 3: Soul Harvest

Upload your cheat tables here (No requests)
Post Reply
User avatar
Csimbi
RCE Fanatics
RCE Fanatics
Posts: 224
Joined: Sat Apr 29, 2017 9:04 pm
Reputation: 185

Spellforce III a.k.a Spellforce 3: Soul Harvest

Post by Csimbi » Thu May 30, 2019 8:23 pm

To some extent code resembles the original game, but quite a lot of data structures are different and some have changed completely.
Despite of that, I managed to rebuild the scripts to provide more or less the same as the original script.
Current version seems is 1.0 on Steam, this is what I built the table for.
The base game does not seem to be enabled in it yet ("coming soon"), let's hope it will work with that, too.

I just finished the dream sequence so I can't comment on the game, but if it's as good as the original, then I'm happy.

Here's the table with the AOB script.
It's all enabled with specific values; you might want to tweak the defaults in the table to your liking.
The Resourcing Controls in general grants each and every town hall you own with a min. number of resources.
The Unit Controls need a bit more explanation:
- God mode; for all your units; I did not bother with buildings.
- Min. stats is for all your units, both heroes and regular units. Code executes when they take damage, so make sure they get hit at least once. Attribute and Ability points require you to have at least one point available, meaning you won't get any of these extra points until you level up. Consider it a protection mechanism. You can turn this off by commenting out the checks for zero, but I am not sure about its effect on regular units.
- Misc stuff exposes the party XP, XP level and the Gold for now.

Note: Just like the original, this game keeps multiple copies of the same data and same are just for display. I update the real data only, consequently the values won't update on screen immediately - unless of course something triggers that. Damage is obviously updating health. Do a quick save/quick load cycle if you are unsure, that will force the update for sure.
Enjoy!

PS.
Not a whole lot of trainers are out there yet and most are defuct anyway.
Let's hope they have the brains to steal this code (yet again) at least.

Update #1
Minor fix.
Also tested on 1.00.1, still works.

Update #2
Added Echo to Resourcing Controls.
Attachments
SF3ClientFinal.CT
(32.27 KiB) Downloaded 712 times
Last edited by Csimbi on Sat Jun 01, 2019 4:48 pm, edited 3 times in total.

omrictu
Novice Cheater
Novice Cheater
Posts: 23
Joined: Wed Nov 22, 2017 3:19 am
Reputation: 0

Re: Spellforce III a.k.a Spellforce 3: Soul Harvest

Post by omrictu » Fri May 31, 2019 3:21 am

Thank you. It all works well for me. I'm unsure if my game crashes though because of this or not. It's in the swamp lands. and i've had to restart the game 3 times. 3rd time with no cheats and it still bugged. so i have no idea! >_<

User avatar
Csimbi
RCE Fanatics
RCE Fanatics
Posts: 224
Joined: Sat Apr 29, 2017 9:04 pm
Reputation: 185

Re: Spellforce III a.k.a Spellforce 3: Soul Harvest

Post by Csimbi » Fri May 31, 2019 7:00 am

omrictu wrote:
Fri May 31, 2019 3:21 am
Thank you. It all works well for me. I'm unsure if my game crashes though because of this or not. It's in the swamp lands. and i've had to restart the game 3 times. 3rd time with no cheats and it still bugged. so i have no idea! >_<
You've way ahead of me ;-)
If you got that far with the scripts on, then I suppose it's not a script error (at least, it should not be with all the checks I included).
In the original game there was a facility to report bugs - do report these, please! So they get fixed by the time I get there :P

CaesarCzech
Expert Cheater
Expert Cheater
Posts: 161
Joined: Fri Mar 03, 2017 2:00 pm
Reputation: 16

Re: Spellforce III a.k.a Spellforce 3: Soul Harvest

Post by CaesarCzech » Wed Jul 10, 2019 1:42 pm

Can you update it for 1.02. ? Attribute and ability points is what even reciference doesnt have.

jerikocross31
What is cheating?
What is cheating?
Posts: 2
Joined: Sat May 13, 2017 4:00 pm
Reputation: 0

Re: Spellforce III a.k.a Spellforce 3: Soul Harvest

Post by jerikocross31 » Fri Jul 12, 2019 8:35 am

i agree with caesarczech please update

Post Reply

Who is online

Users browsing this forum: Bing [Bot], Google Adsense [Bot], KS212, nuocda