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Grimshade - Steam - v. 1.3

Posted: Mon May 27, 2019 2:35 pm
by Rysefox
Hey made a table for Grimshade v1.3 (Thanks Kanelakis for the Key)

Always do a backup before using cheat table

Features:
  • Scripts:
    • Unlimited Health + One Hit Kill
      Nerver Stunned
      Hide UI
      Choose max. Fields
    Player:
    • Combat Pointers -> CurHP/MaxHP CurShield/Max Shield, armorDefence, extraDefence, moveFullTime
    • Resource Pointers -> CurResource/MaxResource/StartResource
    • Speed Pointers -> moveSpeedMod/extraKnockdownSpeed/extraStundSpeed/SkillSpeedMod...
    Bytes:
    • Flying,oneshot,forceBattleBing,Hidden,isStunned,isKnockdown...more
    miscellaneous:
    • flyingTextDelay,initiative,tensionRegenModifier....more
    Update1
    • Added Choose max Fields
      Added Instant Win
      Added FreeCamera
      Added Hide BattleUI


      Update 2
      • Support for v.1.3

Re: Grimshade

Posted: Mon May 27, 2019 3:12 pm
by Rysefox
What I can say, when you use "flying" under Bytes header infight, you can reach more fields

Re: Grimshade

Posted: Mon May 27, 2019 4:31 pm
by Rysefox
Added few more things

Re: Grimshade

Posted: Sat Jul 06, 2019 1:52 pm
by Kanelakis
+1 update v.1.3

Re: Grimshade - Steam - v. 1.3

Posted: Tue Jul 09, 2019 2:43 pm
by Rysefox
Added Support for v.1.3

Re: Grimshade - Steam - v. 1.3

Posted: Mon Jul 15, 2019 8:00 pm
by Kanelakis
Thanks, now everything works fine, if there are other problems I'll let you know.

Re: Grimshade - Steam - v. 1.3

Posted: Tue Jul 16, 2019 11:07 am
by Kanelakis
I noticed that resources in battle:
Resource Pointers -> CurResource / MaxResource / StartResource
They are not recognized, I tried to set low type 9 values, but nothing, can you control them?

Re: Grimshade - Steam - v. 1.3

Posted: Thu Oct 10, 2019 7:30 am
by G_Cat
Rysefox wrote:
Mon May 27, 2019 2:35 pm
[*]Support for v.1.3[/list]
please update for v 1.4