The Last Remnant

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OleMagne
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The Last Remnant

Post by OleMagne » Thu May 23, 2019 4:01 am

Playing this game you should already be using TLR Planner so this won't be a big table as that already comes with much of what you'd want.

Money.
Ignore customize and crafting requirements.

You'll still need the correct amount of money for crafting otherwise the game will just not add it to your inventory. Too lazy to fix so I just included the money pointer. :?
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Sweetez
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Re: The Last Remnant

Post by Sweetez » Thu May 23, 2019 3:54 pm

I have few code back while i was playing it with unrandomizer. i don't know anything about the reversing/assembly but it works so i'll just leave this for someone to use or make it better.


Always success when Critical Trigger appears.
Show

[enable]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov eax,00000000
originalcode:
//call dword ptr [TLR.exe+1785608]

exit:
jmp returnhere

"TLR.exe"+780AC9:
jmp newmem
nop
returnhere:
[disable]
dealloc(newmem)
"TLR.exe"+780AC9:
call dword ptr [TLR.exe+1785608]


Mr.diggs always perfect, block, dodge, critical chance, critical trigger, trigger chance, stats up after combat, perfect combat commands(commands alway fit to current AP), Enemy's attack choice etc.

if someone find a way someone to split this up should be nice.
Show
[enable]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov eax,00000000
originalcode:
//call dword ptr [TLR.exe+1785608]

exit:
jmp returnhere

"TLR.exe"+6D6D90:
jmp newmem
nop
returnhere:
[disable]
dealloc(newmem)
"TLR.exe"+6D6D90:
call dword ptr [TLR.exe+1785608]

Dark_wizzie
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Re: The Last Remnant

Post by Dark_wizzie » Tue Jun 25, 2019 9:16 pm

I think crafting requirements can effectively be bypassed by adding an item to the inventory with a trainer. But I don't know of a single trainer that can force all critical triggers as they pop up to be executed perfectly. That would be very interesting.

So... go to memory view, tools, auto assemble, copy paste code, execute?

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