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Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Tue May 28, 2019 2:58 pm
by zufield
This doesn't work. Editing the ini causes a crash, and the table itself doesn't have any ingame effect (the timer still goes down on riddler courses).

Game version is the latest Arkham Knight GOTY on steam.

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Tue May 28, 2019 4:26 pm
by SunBeam
We don't care. 2019. Welcome.

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Tue May 28, 2019 7:32 pm
by STN
What he^ means is try to get an older version of the game that works with table.

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Thu May 30, 2019 10:39 am
by zzpudimzz
Script worked just fine last time i played last month.

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Fri May 31, 2019 7:13 pm
by zufield
Well, feel free to share whatever magic you use to edit the ini file and not cause crashes.

Also, this is the steam version, so, y'know, I can't downgrade it.

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Sat Jun 01, 2019 7:37 pm
by SunBeam
I'll post a console enabler in a while :)

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Mon Jun 17, 2019 2:11 am
by SunBeam
zufield wrote:
Fri May 31, 2019 7:13 pm
Well, feel free to share whatever magic you use to edit the ini file and not cause crashes.

Also, this is the steam version, so, y'know, I can't downgrade it.
Here: viewtopic.php?f=4&t=9618

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Thu Dec 05, 2019 8:14 am
by CDJAndybot
STN wrote:
Mon Apr 03, 2017 5:17 pm
Made by SunBeam obviously :D

Hello folks.

It's been a while I've been holding on to this one, either fiddling with various manipulations of the Engine in my spare time or finishing main story once more (fuck, I'm a huge fan of the series). All in all, I figured I'd finally put this online, as "advertised" here.

Short story goes likes this: Unreal Engine 3 objects (called UObjects) can be "emulated" in the event developers ship the game without them. With Batman series, the developers decided they'd leave in all Engine available cheats, alongside the ones they've created, but take away the "tool" with which players would activate these cheats/commands (they were smart enough to predict someone sometime will enable the so-much-sought-for console). In UE3 games the default Cheat Manager is called exactly like that - "CheatManager" - while the one designated for a certain game will usually be prefixed (e.g.: WillowCheatManager in Borderlands series, etc.). In Batman series this is called simple - RCheatManager. Next up, you'd somehow get access to the console and whenever attempting to simply type in a command like "god" to be executed, you'd get this message:

Image

But the cheats are there. You can see them when you start typing (auto-complete), yet they don't work. Why is that: because RCheatManager UObject is not shipped with the game. What my hook in the attached table does is to emulate this object: fetches the required data/pointers and fills them in their correct positions inside the emulated object's memory space. Once that's done, the address of the emulated UObject is injected in RPlayerController UObject at a certain offset I've dug up through debugging.

Since now Engine finds the UObject, it will parse the command you feed it properly.

End of story.

With regards to Batman: Arkham Knight, there is no console (the Console UObject is missing completely, I've not had time to study how I'd emulate it), but the guys over at cs.rin.ru (credits fly out to tchi6) have found a method to allow you to use a pseudo-console. How this works:

1. In your Batman Arkham Knight\Binaries\ folder create an empty text document called "console.txt".
2. In Batman Arkham Knight\DLC\356474\Content\BmGame\Config\ folder either create or open the BmInput.ini file and make sure it contains the below information:

Code:
[Engine.PlayerInput]

.Bindings=(Name="Tilde",Command="exec console.txt")

3. Open game.
4. Open table in Cheat Engine 6.6 and target BatmanAK.exe.
5. Activate [Enable] script, then Set Hook & Emulate RCheatManager UObject script.
6. Now, back to console.txt, you can open it and type in one or more of the commands detailed below. Note that some commands are toggleable (on/off), while some work one way only. Once you do that, save the file and get in-game. Pressing Tilde key will now activate everything you've included in the .txt document. You don't need to exit game to change .txt content, just alt-tab, open file, change lines or add others, save and return to game. Tilde key once more and that's that.

Commands you can test out (some will crash, as they require some additional UObjects - e.g.: DebugCamera):

Code: Select all

Ghost                                    ( FunctionEngine.CheatManager.Ghost )
DebugAI                                  ( FunctionEngine.CheatManager.DebugAI )
DebugPause                               ( FunctionEngine.CheatManager.DebugPause )
ListDynamicActors                        ( FunctionEngine.CheatManager.ListDynamicActors )
FreezeFrame                              ( FunctionEngine.CheatManager.FreezeFrame )
WriteToLog                               ( FunctionEngine.CheatManager.WriteToLog )
KillViewedActor                          ( FunctionEngine.CheatManager.KillViewedActor )
Teleport                                 ( FunctionEngine.CheatManager.Teleport )
ChangeSize                               ( FunctionEngine.CheatManager.ChangeSize )
EndPath                                  ( FunctionEngine.CheatManager.EndPath )
Amphibious                               ( FunctionEngine.CheatManager.Amphibious )
Fly                                      ( FunctionEngine.CheatManager.Fly )
Walk                                     ( FunctionEngine.CheatManager.Walk )
AllAmmo                                  ( FunctionEngine.CheatManager.AllAmmo )
God                                      ( FunctionEngine.CheatManager.God )
Slomo                                    ( FunctionEngine.CheatManager.Slomo )
SetJumpZ                                 ( FunctionEngine.CheatManager.SetJumpZ )
SetGravity                               ( FunctionEngine.CheatManager.SetGravity )
SetSpeed                                 ( FunctionEngine.CheatManager.SetSpeed )
KillAll                                  ( FunctionEngine.CheatManager.KillAll )
KillAllPawns                             ( FunctionEngine.CheatManager.KillAllPawns )
KillPawns                                ( FunctionEngine.CheatManager.KillPawns )
Summon                                   ( FunctionEngine.CheatManager.Summon )
GiveWeapon                               ( FunctionEngine.CheatManager.GiveWeapon )
PlayersOnly                              ( FunctionEngine.CheatManager.PlayersOnly )
SuspendAI                                ( FunctionEngine.CheatManager.SuspendAI )
DestroyFractures                         ( FunctionEngine.CheatManager.DestroyFractures )
FractureAllMeshes                        ( FunctionEngine.CheatManager.FractureAllMeshes )
FractureAllMeshesToMaximizeMemoryUsage   ( FunctionEngine.CheatManager.FractureAllMeshesToMaximizeMemoryUsage )
RememberSpot                             ( FunctionEngine.CheatManager.RememberSpot )
ViewSelf                                 ( FunctionEngine.CheatManager.ViewSelf )
ViewPlayer                               ( FunctionEngine.CheatManager.ViewPlayer )
ViewActor                                ( FunctionEngine.CheatManager.ViewActor )
AllWeapons                               ( FunctionEngine.CheatManager.AllWeapons )
SetLevelStreamingStatus                  ( FunctionEngine.CheatManager.SetLevelStreamingStatus )
StreamLevelIn                            ( FunctionEngine.CheatManager.StreamLevelIn )
OnlyLoadLevel                            ( FunctionEngine.CheatManager.OnlyLoadLevel )
StreamLevelOut                           ( FunctionEngine.CheatManager.StreamLevelOut )
ToggleDebugCamera                        ( FunctionEngine.CheatManager.ToggleDebugCamera )
EnableDebugCamera                        ( FunctionEngine.CheatManager.EnableDebugCamera )
TestLevel                                ( FunctionEngine.CheatManager.TestLevel )
SetOnlineDebugLevel                      ( FunctionEngine.CheatManager.SetOnlineDebugLevel )
Online                                   ( FunctionEngine.CheatManager.Online )
CauseEvent                               ( FunctionEngine.CheatManager.CauseEvent )
CE                                       ( FunctionEngine.CheatManager.CE )
TestPylonConnectivity                    ( FunctionEngine.CheatManager.TestPylonConnectivity )
InitCheatManager                         ( FunctionEngine.CheatManager.InitCheatManager )
LogPlaySoundCalls                        ( FunctionEngine.CheatManager.LogPlaySoundCalls )
LogParticleActivateSystemCalls           ( FunctionEngine.CheatManager.LogParticleActivateSystemCalls )
VerifyNavMeshObjects                     ( FunctionEngine.CheatManager.VerifyNavMeshObjects )
DrawUnsupportingEdges                    ( FunctionEngine.CheatManager.DrawUnsupportingEdges )
NavMeshVerification                      ( FunctionEngine.CheatManager.NavMeshVerification )
PrintAllPathObjectEdges                  ( FunctionEngine.CheatManager.PrintAllPathObjectEdges )
PrintNavMeshObstacles                    ( FunctionEngine.CheatManager.PrintNavMeshObstacles )
VerifyNavMeshCoverRefs                   ( FunctionEngine.CheatManager.VerifyNavMeshCoverRefs )
ToggleAILogging                          ( FunctionEngine.CheatManager.ToggleAILogging )
DebugIniLocPatcher                       ( FunctionEngine.CheatManager.DebugIniLocPatcher )
DebugDownloadTitleFile                   ( FunctionEngine.CheatManager.DebugDownloadTitleFile )
OnDownloadComplete                       ( FunctionEngine.CheatManager.OnDownloadComplete )
DebugSaveTitleFile                       ( FunctionEngine.CheatManager.DebugSaveTitleFile )
OnLoadComplete                           ( FunctionEngine.CheatManager.OnLoadComplete )
OnSaveComplete                           ( FunctionEngine.CheatManager.OnSaveComplete )
DebugDeleteTitleFiles                    ( FunctionEngine.CheatManager.DebugDeleteTitleFiles )
DebugEmsDownload                         ( FunctionEngine.CheatManager.DebugEmsDownload )
DumpCoverStats                           ( FunctionEngine.CheatManager.DumpCoverStats )
TelemetryTogglePause                     ( FunctionEngine.CheatManager.TelemetryTogglePause )
DrawLocation                             ( FunctionEngine.CheatManager.DrawLocation )
DrawLocationXYZ                          ( FunctionEngine.CheatManager.DrawLocationXYZ )
DebugNotification                        ( FunctionEngine.CheatManager.DebugNotification )
OnReceivedLocalNotificationDebug         ( FunctionEngine.CheatManager.OnReceivedLocalNotificationDebug )
DebugQueryUserFiles                      ( FunctionEngine.CheatManager.DebugQueryUserFiles )
OnEnumerateUserFilesComplete             ( FunctionEngine.CheatManager.OnEnumerateUserFilesComplete )
DebugWriteUserFile                       ( FunctionEngine.CheatManager.DebugWriteUserFile )
OnWriteUserFileComplete                  ( FunctionEngine.CheatManager.OnWriteUserFileComplete )
DebugReadUserFile                        ( FunctionEngine.CheatManager.DebugReadUserFile )
OnReadUserFileComplete                   ( FunctionEngine.CheatManager.OnReadUserFileComplete )
DebugDeleteUserFile                      ( FunctionEngine.CheatManager.DebugDeleteUserFile )
OnDeleteUserFileComplete                 ( FunctionEngine.CheatManager.OnDeleteUserFileComplete )
TestHttp                                 ( FunctionEngine.CheatManager.TestHttp )
OnRequestComplete                        ( FunctionEngine.CheatManager.OnRequestComplete )
IsPawnImmuneToDebugKIll                  ( FunctionBmGame.RCheatManager.IsPawnImmuneToDebugKIll )
ListDynamicActors                        ( FunctionBmGame.RCheatManager.ListDynamicActors )
ListNames                                ( FunctionBmGame.RCheatManager.ListNames )
GotoName                                 ( FunctionBmGame.RCheatManager.GotoName )
ToggleLookInvert                         ( FunctionBmGame.RCheatManager.ToggleLookInvert )
ToggleScreenshotCamera                   ( FunctionBmGame.RCheatManager.ToggleScreenshotCamera )
ReloadLevel                              ( FunctionBmGame.RCheatManager.ReloadLevel )
ToggleGhost                              ( FunctionBmGame.RCheatManager.ToggleGhost )
Slomo                                    ( FunctionBmGame.RCheatManager.Slomo )
ToggleHighSpeed                          ( FunctionBmGame.RCheatManager.ToggleHighSpeed )
ToggleSuperHighSpeed                     ( FunctionBmGame.RCheatManager.ToggleSuperHighSpeed )
ToggleLowSpeed                           ( FunctionBmGame.RCheatManager.ToggleLowSpeed )
EnableDebugCamera                        ( FunctionBmGame.RCheatManager.EnableDebugCamera )
WarningMessageTest                       ( FunctionBmGame.RCheatManager.WarningMessageTest )
IsDefaultCharacterSkinTest               ( FunctionBmGame.RCheatManager.IsDefaultCharacterSkinTest )
RefreshPaths                             ( FunctionBmGame.RCheatManager.RefreshPaths )
CycleAnimNames                           ( FunctionBmGame.RCheatManager.CycleAnimNames )
SetPlayerLocation                        ( FunctionBmGame.RCheatManager.SetPlayerLocation )
Teleport                                 ( FunctionBmGame.RCheatManager.Teleport )
TeleportTo                               ( FunctionBmGame.RCheatManager.TeleportTo )
ApplyDebugSetLevel                       ( FunctionBmGame.RCheatManager.ApplyDebugSetLevel )
AutoSaveGame                             ( FunctionBmGame.RCheatManager.AutoSaveGame )
GetLastSaveGameName                      ( FunctionBmGame.RCheatManager.GetLastSaveGameName )
GetPlatformStr                           ( FunctionBmGame.RCheatManager.GetPlatformStr )
GetVersionStr                            ( FunctionBmGame.RCheatManager.GetVersionStr )
GetReproSteps                            ( FunctionBmGame.RCheatManager.GetReproSteps )
ReportBug                                ( FunctionBmGame.RCheatManager.ReportBug )
CopyWaypoint                             ( FunctionBmGame.RCheatManager.CopyWaypoint )
SetWaypoint                              ( FunctionBmGame.RCheatManager.SetWaypoint )
PauseAndPan                              ( FunctionBmGame.RCheatManager.PauseAndPan )
UpgradeMag                               ( FunctionBmGame.RCheatManager.UpgradeMag )
Invisible                                ( FunctionBmGame.RCheatManager.Invisible )
NearDeath                                ( FunctionBmGame.RCheatManager.NearDeath )
RestoreHealth                            ( FunctionBmGame.RCheatManager.RestoreHealth )
SpecialMoveCheat                         ( FunctionBmGame.RCheatManager.SpecialMoveCheat )
ResetSpotted                             ( FunctionBmGame.RCheatManager.ResetSpotted )
DebugKillAllEnemies                      ( FunctionBmGame.RCheatManager.DebugKillAllEnemies )
DebugKillAllButOneEnemyInRoom            ( FunctionBmGame.RCheatManager.DebugKillAllButOneEnemyInRoom )
DebugDestroyAllWeapons                   ( FunctionBmGame.RCheatManager.DebugDestroyAllWeapons )
DebugRespawnAllThrowable                 ( FunctionBmGame.RCheatManager.DebugRespawnAllThrowable )
SpawnBatmobileMob                        ( FunctionBmGame.RCheatManager.SpawnBatmobileMob )
ForceSpawnAPC                            ( FunctionBmGame.RCheatManager.ForceSpawnAPC )
APC                                      ( FunctionBmGame.RCheatManager.APC )
DebugCameraDown                          ( FunctionBmGame.RCheatManager.DebugCameraDown )
StopDebugCameraMovement                  ( FunctionBmGame.RCheatManager.StopDebugCameraMovement )
DebugCameraUp                            ( FunctionBmGame.RCheatManager.DebugCameraUp )
DebugCameraLeft                          ( FunctionBmGame.RCheatManager.DebugCameraLeft )
DebugCameraRight                         ( FunctionBmGame.RCheatManager.DebugCameraRight )
DebugCameraForward                       ( FunctionBmGame.RCheatManager.DebugCameraForward )
DebugCameraBack                          ( FunctionBmGame.RCheatManager.DebugCameraBack )
DebugCameraZoomIn                        ( FunctionBmGame.RCheatManager.DebugCameraZoomIn )
DebugCameraZoomOut                       ( FunctionBmGame.RCheatManager.DebugCameraZoomOut )
DebugFov                                 ( FunctionBmGame.RCheatManager.DebugFov )
DebugVertFov                             ( FunctionBmGame.RCheatManager.DebugVertFov )
DebugExtendedViewDist                    ( FunctionBmGame.RCheatManager.DebugExtendedViewDist )
DebugFocusViewDist                       ( FunctionBmGame.RCheatManager.DebugFocusViewDist )
DebugViewDist                            ( FunctionBmGame.RCheatManager.DebugViewDist )
ToggleOnScreenKismetAndWarnings          ( FunctionBmGame.RCheatManager.ToggleOnScreenKismetAndWarnings )
ToggleThoughts                           ( FunctionBmGame.RCheatManager.ToggleThoughts )
DumpCurrentPawnThoughtsToLog             ( FunctionBmGame.RCheatManager.DumpCurrentPawnThoughtsToLog )
ToggleErrorThoughts                      ( FunctionBmGame.RCheatManager.ToggleErrorThoughts )
DisplayLookAtPawnThoughts                ( FunctionBmGame.RCheatManager.DisplayLookAtPawnThoughts )
StepPawnDisplayingThoughts               ( FunctionBmGame.RCheatManager.StepPawnDisplayingThoughts )
DisplayThoughtsOnAll                     ( FunctionBmGame.RCheatManager.DisplayThoughtsOnAll )
AdvanceCurrentThoughtHistoryItem         ( FunctionBmGame.RCheatManager.AdvanceCurrentThoughtHistoryItem )
ToggleEnemiesCanAttack                   ( FunctionBmGame.RCheatManager.ToggleEnemiesCanAttack )
TurnOffEnemiesCanAttack                  ( FunctionBmGame.RCheatManager.TurnOffEnemiesCanAttack )
ToggleBot                                ( FunctionBmGame.RCheatManager.ToggleBot )
TogglePhysicsGrabber                     ( FunctionBmGame.RCheatManager.TogglePhysicsGrabber )
DPropShape                               ( FunctionBmGame.RCheatManager.DPropShape )
TogglePaths                              ( FunctionBmGame.RCheatManager.TogglePaths )
ToggleAIPaths                            ( FunctionBmGame.RCheatManager.ToggleAIPaths )
ToggleNavMeshInspector                   ( FunctionBmGame.RCheatManager.ToggleNavMeshInspector )
ToggleMagicSmasher                       ( FunctionBmGame.RCheatManager.ToggleMagicSmasher )
ToggleMagicGunStartle                    ( FunctionBmGame.RCheatManager.ToggleMagicGunStartle )
DebugCamera                              ( FunctionBmGame.RCheatManager.DebugCamera )
DebugForce3rdPersonCamera                ( FunctionBmGame.RCheatManager.DebugForce3rdPersonCamera )
AddXP                                    ( FunctionBmGame.RCheatManager.AddXP )
SpecialActionXP                          ( FunctionBmGame.RCheatManager.SpecialActionXP )
PlayerWTF                                ( FunctionBmGame.RCheatManager.PlayerWTF )
UnlinkWBID                               ( FunctionBmGame.RCheatManager.UnlinkWBID )
PPWTF                                    ( FunctionBmGame.RCheatManager.PPWTF )
WeaponConfigWTF                          ( FunctionBmGame.RCheatManager.WeaponConfigWTF )
DebugGiveAllGadgets                      ( FunctionBmGame.RCheatManager.DebugGiveAllGadgets )
UnlockAllUpgrades                        ( FunctionBmGame.RCheatManager.UnlockAllUpgrades )
DebugGiveFreezeBlast                     ( FunctionBmGame.RCheatManager.DebugGiveFreezeBlast )
UpgradeEquipmentMenu                     ( FunctionBmGame.RCheatManager.UpgradeEquipmentMenu )
DebugRemoteEvent                         ( FunctionBmGame.RCheatManager.DebugRemoteEvent )
DebugSharedFlagSet                       ( FunctionBmGame.RCheatManager.DebugSharedFlagSet )
DebugSharedFlagGet                       ( FunctionBmGame.RCheatManager.DebugSharedFlagGet )
DebugGlobalFlagSet                       ( FunctionBmGame.RCheatManager.DebugGlobalFlagSet )
DebugGlobalFlagGet                       ( FunctionBmGame.RCheatManager.DebugGlobalFlagGet )
DebugGiveArmour                          ( FunctionBmGame.RCheatManager.DebugGiveArmour )
DebugRemoveArmour                        ( FunctionBmGame.RCheatManager.DebugRemoveArmour )
InfiniteGadgets                          ( FunctionBmGame.RCheatManager.InfiniteGadgets )
DebugUpgradeEquipment                    ( FunctionBmGame.RCheatManager.DebugUpgradeEquipment )
InstantCasualty                          ( FunctionBmGame.RCheatManager.InstantCasualty )
LockGlideButton                          ( FunctionBmGame.RCheatManager.LockGlideButton )
DebugPlayerObstructions                  ( FunctionBmGame.RCheatManager.DebugPlayerObstructions )
DebugInteractableItems                   ( FunctionBmGame.RCheatManager.DebugInteractableItems )
EnableBattleModeToggleOption             ( FunctionBmGame.RCheatManager.EnableBattleModeToggleOption )
BarkWTF                                  ( FunctionBmGame.RCheatManager.BarkWTF )
BarkDewedge                              ( FunctionBmGame.RCheatManager.BarkDewedge )
MakeTerrified                            ( FunctionBmGame.RCheatManager.MakeTerrified )
MakeNervous                              ( FunctionBmGame.RCheatManager.MakeNervous )
DumpAllNav                               ( FunctionBmGame.RCheatManager.DumpAllNav )
DumpBarkCoord                            ( FunctionBmGame.RCheatManager.DumpBarkCoord )
DumpRoomState                            ( FunctionBmGame.RCheatManager.DumpRoomState )
DumpPawnLevelVol                         ( FunctionBmGame.RCheatManager.DumpPawnLevelVol )
ResetRoom                                ( FunctionBmGame.RCheatManager.ResetRoom )
TestNoSaving                             ( FunctionBmGame.RCheatManager.TestNoSaving )
TestSetGlobalFlag                        ( FunctionBmGame.RCheatManager.TestSetGlobalFlag )
UnlockNewGamePlus                        ( FunctionBmGame.RCheatManager.UnlockNewGamePlus )
UA                                       ( FunctionBmGame.RCheatManager.UA )
UnlockAll                                ( FunctionBmGame.RCheatManager.UnlockAll )
UnlockChallengeMode                      ( FunctionBmGame.RCheatManager.UnlockChallengeMode )
UnlockWayneTech                          ( FunctionBmGame.RCheatManager.UnlockWayneTech )
UnlockBios                               ( FunctionBmGame.RCheatManager.UnlockBios )
UnlockTapes                              ( FunctionBmGame.RCheatManager.UnlockTapes )
UnlockCityStory                          ( FunctionBmGame.RCheatManager.UnlockCityStory )
UnlockCatwomanEpisodes                   ( FunctionBmGame.RCheatManager.UnlockCatwomanEpisodes )
UnlockRiddlerScreen                      ( FunctionBmGame.RCheatManager.UnlockRiddlerScreen )
UnlockRiddlerPuzzles                     ( FunctionBmGame.RCheatManager.UnlockRiddlerPuzzles )
UnlockAllAchievements                    ( FunctionBmGame.RCheatManager.UnlockAllAchievements )
TestAchievement                          ( FunctionBmGame.RCheatManager.TestAchievement )
UCM                                      ( FunctionBmGame.RCheatManager.UCM )
RevealChallengeID                        ( FunctionBmGame.RCheatManager.RevealChallengeID )
UnlockChallengeID                        ( FunctionBmGame.RCheatManager.UnlockChallengeID )
RevealAndUnlockChallengeID               ( FunctionBmGame.RCheatManager.RevealAndUnlockChallengeID )
EnableChallengeTimer                     ( FunctionBmGame.RCheatManager.EnableChallengeTimer )
UnlockShowcaseItems                      ( FunctionBmGame.RCheatManager.UnlockShowcaseItems )
UnlockShowcaseCharacter                  ( FunctionBmGame.RCheatManager.UnlockShowcaseCharacter )
UnlockShowcaseVehicle                    ( FunctionBmGame.RCheatManager.UnlockShowcaseVehicle )
UnlockConceptGalleries                   ( FunctionBmGame.RCheatManager.UnlockConceptGalleries )
UnlockConceptGallery                     ( FunctionBmGame.RCheatManager.UnlockConceptGallery )
DiscoverAllCurrentSideStories            ( FunctionBmGame.RCheatManager.DiscoverAllCurrentSideStories )
AwardIntelPoint                          ( FunctionBmGame.RCheatManager.AwardIntelPoint )
AwardDebugIntel                          ( FunctionBmGame.RCheatManager.AwardDebugIntel )
UnlockBio                                ( FunctionBmGame.RCheatManager.UnlockBio )
UnlockTape                               ( FunctionBmGame.RCheatManager.UnlockTape )
GiveRiddlerMap                           ( FunctionBmGame.RCheatManager.GiveRiddlerMap )
TestZoomMode                             ( FunctionBmGame.RCheatManager.TestZoomMode )
TestTakedown                             ( FunctionBmGame.RCheatManager.TestTakedown )
TestCombo                                ( FunctionBmGame.RCheatManager.TestCombo )
TestScoreShow                            ( FunctionBmGame.RCheatManager.TestScoreShow )
TestScoreSetPoints                       ( FunctionBmGame.RCheatManager.TestScoreSetPoints )
TestScoreSetXP                           ( FunctionBmGame.RCheatManager.TestScoreSetXP )
TestScoreSetHP                           ( FunctionBmGame.RCheatManager.TestScoreSetHP )
TestTargetCursor                         ( FunctionBmGame.RCheatManager.TestTargetCursor )
SetEasyDifficulty                        ( FunctionBmGame.RCheatManager.SetEasyDifficulty )
SetNormalDifficulty                      ( FunctionBmGame.RCheatManager.SetNormalDifficulty )
SetHardDifficulty                        ( FunctionBmGame.RCheatManager.SetHardDifficulty )
SetEasy                                  ( FunctionBmGame.RCheatManager.SetEasy )
SetNormal                                ( FunctionBmGame.RCheatManager.SetNormal )
SetHard                                  ( FunctionBmGame.RCheatManager.SetHard )
EraseMeFromLeaderBoard                   ( FunctionBmGame.RCheatManager.EraseMeFromLeaderBoard )
EraseLeaderBoard                         ( FunctionBmGame.RCheatManager.EraseLeaderBoard )
EraseAllLeaderBoards                     ( FunctionBmGame.RCheatManager.EraseAllLeaderBoards )
ChallengeAdjustScore                     ( FunctionBmGame.RCheatManager.ChallengeAdjustScore )
ChallengeAdjustTime                      ( FunctionBmGame.RCheatManager.ChallengeAdjustTime )
ChallengeSetScore                        ( FunctionBmGame.RCheatManager.ChallengeSetScore )
ChallengeSetMedals                       ( FunctionBmGame.RCheatManager.ChallengeSetMedals )
TestLevelHidden                          ( FunctionBmGame.RCheatManager.TestLevelHidden )
KillMe                                   ( FunctionBmGame.RCheatManager.KillMe )
DebugCamera2Pad                          ( FunctionBmGame.RCheatManager.DebugCamera2Pad )
SplitScreenMovieCapture                  ( FunctionBmGame.RCheatManager.SplitScreenMovieCapture )
ShowProgress                             ( FunctionBmGame.RCheatManager.ShowProgress )
ShowVPointAttackCache                    ( FunctionBmGame.RCheatManager.ShowVPointAttackCache )
DumpPawns                                ( FunctionBmGame.RCheatManager.DumpPawns )
CycleAIPhysWalking                       ( FunctionBmGame.RCheatManager.CycleAIPhysWalking )
DebugLoadGame                            ( FunctionBmGame.RCheatManager.DebugLoadGame )
SetControlType                           ( FunctionBmGame.RCheatManager.SetControlType )
BmRagDoll                                ( FunctionBmGame.RCheatManager.BmRagDoll )
AddScreenShake                           ( FunctionBmGame.RCheatManager.AddScreenShake )
TriggerHeatConcealEffect                 ( FunctionBmGame.RCheatManager.TriggerHeatConcealEffect )
RiddlerRevealItems                       ( FunctionBmGame.RCheatManager.RiddlerRevealItems )
RiddlerRevealItemsOnlyValid              ( FunctionBmGame.RCheatManager.RiddlerRevealItemsOnlyValid )
PoolAllPawns                             ( FunctionBmGame.RCheatManager.PoolAllPawns )
DumpPDat                                 ( FunctionBmGame.RCheatManager.DumpPDat )
DumpObjectives                           ( FunctionBmGame.RCheatManager.DumpObjectives )
DumpStorySynopsis                        ( FunctionBmGame.RCheatManager.DumpStorySynopsis )
RiddlerPickupDebug                       ( FunctionBmGame.RCheatManager.RiddlerPickupDebug )
TestBatmanInc                            ( FunctionBmGame.RCheatManager.TestBatmanInc )
MassJam                                  ( FunctionBmGame.RCheatManager.MassJam )
SpamBatarangs                            ( FunctionBmGame.RCheatManager.SpamBatarangs )
GFxSafeFrame                             ( FunctionBmGame.RCheatManager.GFxSafeFrame )
TestStatsStory                           ( FunctionBmGame.RCheatManager.TestStatsStory )
TestMap3D                                ( FunctionBmGame.RCheatManager.TestMap3D )
TestMap3DDebug                           ( FunctionBmGame.RCheatManager.TestMap3DDebug )
SetPredGrateTakedownDone                 ( FunctionBmGame.RCheatManager.SetPredGrateTakedownDone )
SetPredSilentTakedownDone                ( FunctionBmGame.RCheatManager.SetPredSilentTakedownDone )
SetPredLedgeTakedownDone                 ( FunctionBmGame.RCheatManager.SetPredLedgeTakedownDone )
SetPredWallTakedownDone                  ( FunctionBmGame.RCheatManager.SetPredWallTakedownDone )
TestBlockBankDoors                       ( FunctionBmGame.RCheatManager.TestBlockBankDoors )
SpawnPlayerCar                           ( FunctionBmGame.RCheatManager.SpawnPlayerCar )
RescueBatmobile                          ( FunctionBmGame.RCheatManager.RescueBatmobile )
KillAPC                                  ( FunctionBmGame.RCheatManager.KillAPC )
KillHeavyTank                            ( FunctionBmGame.RCheatManager.KillHeavyTank )
KillHeavyTanks                           ( FunctionBmGame.RCheatManager.KillHeavyTanks )
FlipThugCars                             ( FunctionBmGame.RCheatManager.FlipThugCars )
FlipGordon                               ( FunctionBmGame.RCheatManager.FlipGordon )
FlipCommanderTank                        ( FunctionBmGame.RCheatManager.FlipCommanderTank )
FlipBatmobile                            ( FunctionBmGame.RCheatManager.FlipBatmobile )
SlamBatmobile                            ( FunctionBmGame.RCheatManager.SlamBatmobile )
PlayTestDroneBark                        ( FunctionBmGame.RCheatManager.PlayTestDroneBark )
FindBatmobile                            ( FunctionBmGame.RCheatManager.FindBatmobile )
BatmobileAway                            ( FunctionBmGame.RCheatManager.BatmobileAway )
SpawnChaseCar                            ( FunctionBmGame.RCheatManager.SpawnChaseCar )
SpawnVehicleScenario                     ( FunctionBmGame.RCheatManager.SpawnVehicleScenario )
SpawnPassengers                          ( FunctionBmGame.RCheatManager.SpawnPassengers )
ExitPassengers                           ( FunctionBmGame.RCheatManager.ExitPassengers )
ExitPassengersCalm                       ( FunctionBmGame.RCheatManager.ExitPassengersCalm )
VehicleRunAway                           ( FunctionBmGame.RCheatManager.VehicleRunAway )
KillVehicles                             ( FunctionBmGame.RCheatManager.KillVehicles )
TankFormationReverse                     ( FunctionBmGame.RCheatManager.TankFormationReverse )
ShowSatNav                               ( FunctionBmGame.RCheatManager.ShowSatNav )
DrawRoadLink                             ( FunctionBmGame.RCheatManager.DrawRoadLink )
ExplodeCar                               ( FunctionBmGame.RCheatManager.ExplodeCar )
SentryGunTriggerPlacement                ( FunctionBmGame.RCheatManager.SentryGunTriggerPlacement )
SentryGunSpawnAll                        ( FunctionBmGame.RCheatManager.SentryGunSpawnAll )
RealWorldBatman                          ( FunctionBmGame.RCheatManager.RealWorldBatman )
StickToggleGhost                         ( FunctionBmGame.RCheatManager.StickToggleGhost )
DoubleGhostToggleA                       ( FunctionBmGame.RCheatManager.DoubleGhostToggleA )
DoubleGhostToggleB                       ( FunctionBmGame.RCheatManager.DoubleGhostToggleB )
GiveSkillPoints                          ( FunctionBmGame.RCheatManager.GiveSkillPoints )
DrawRedHoodSniperDebug                   ( FunctionBmGame.RCheatManager.DrawRedHoodSniperDebug )
EnableAlternativeWalk                    ( FunctionBmGame.RCheatManager.EnableAlternativeWalk )
DisableAlternativeWalk                   ( FunctionBmGame.RCheatManager.DisableAlternativeWalk )
ToggleFramerateCheat                     ( FunctionBmGame.RCheatManager.ToggleFramerateCheat )
ToggleStreamingMiniMap                   ( FunctionBmGame.RCheatManager.ToggleStreamingMiniMap )
SpawnDebugRunAwayThug                    ( FunctionBmGame.RCheatManager.SpawnDebugRunAwayThug )
NavMeshObstaclesOn                       ( FunctionBmGame.RCheatManager.NavMeshObstaclesOn )
NavMeshObstaclesOff                      ( FunctionBmGame.RCheatManager.NavMeshObstaclesOff )
CombatGhost                              ( FunctionBmGame.RCheatManager.CombatGhost )
TogglePhysImpact                         ( FunctionBmGame.RCheatManager.TogglePhysImpact )
TriggerPhysImpact                        ( FunctionBmGame.RCheatManager.TriggerPhysImpact )
BatmobileCockpitOpen                     ( FunctionBmGame.RCheatManager.BatmobileCockpitOpen )
BatmobileCockpitClose                    ( FunctionBmGame.RCheatManager.BatmobileCockpitClose )
ToggleGrapplePointDebug                  ( FunctionBmGame.RCheatManager.ToggleGrapplePointDebug )
MatineeDebugOverlay                      ( FunctionBmGame.RCheatManager.MatineeDebugOverlay )
SetCommanderTankBossStage                ( FunctionBmGame.RCheatManager.SetCommanderTankBossStage )
BatmobileInfinitePower                   ( FunctionBmGame.RCheatManager.BatmobileInfinitePower )
BatmobileSetTireFrictionMod              ( FunctionBmGame.RCheatManager.BatmobileSetTireFrictionMod )
BatmobileSetTireLatStiffYMod             ( FunctionBmGame.RCheatManager.BatmobileSetTireLatStiffYMod )
SetCustomContentAccessModeOverride       ( FunctionBmGame.RCheatManager.SetCustomContentAccessModeOverride )
Playtester                               ( FunctionBmGame.RCheatManager.Playtester )
ClearCombatTutorials                     ( FunctionBmGame.RCheatManager.ClearCombatTutorials )
CacheSaver                               ( FunctionBmGame.RCheatManager.CacheSaver )
OnCacheSaveComplete                      ( FunctionBmGame.RCheatManager.OnCacheSaveComplete )
CacheLoader                              ( FunctionBmGame.RCheatManager.CacheLoader )
OnCacheLoadComplete                      ( FunctionBmGame.RCheatManager.OnCacheLoadComplete )
CacheDeleter                             ( FunctionBmGame.RCheatManager.CacheDeleter )
CacheFileScanner                         ( FunctionBmGame.RCheatManager.CacheFileScanner )
CacheFolderScanner                       ( FunctionBmGame.RCheatManager.CacheFolderScanner )
QueueSaver                               ( FunctionBmGame.RCheatManager.QueueSaver )
QueueLoader                              ( FunctionBmGame.RCheatManager.QueueLoader )
QueueDeleter                             ( FunctionBmGame.RCheatManager.QueueDeleter )
SuppressXP                               ( FunctionBmGame.RCheatManager.SuppressXP )
UnsuppressXPGive                         ( FunctionBmGame.RCheatManager.UnsuppressXPGive )
UnsuppressXPTake                         ( FunctionBmGame.RCheatManager.UnsuppressXPTake )
ForceBatmanOutOfCar                      ( FunctionBmGame.RCheatManager.ForceBatmanOutOfCar )
OverrideWalkCamera                       ( FunctionBmGame.RCheatManager.OverrideWalkCamera )
InitCheatManager                         ( FunctionBmGame.RCheatManager.InitCheatManager )
EvaluateBrains                           ( FunctionBmGame.RCheatManager.EvaluateBrains )
DMThroughWalls_Allow                     ( FunctionBmGame.RCheatManager.DMThroughWalls_Allow )
DMThroughWalls_Suppress                  ( FunctionBmGame.RCheatManager.DMThroughWalls_Suppress )
DisplayAllFades                          ( FunctionBmGame.RCheatManager.DisplayAllFades )	
Other table features:

→ GNames & GObjects Dumper

Once activated, it will dump two .txt documents - NamesDump.txt and ObjectsDump.txt - in your Win64 folder. The objects one can be used to easily find UObjects you know the name of in memory, at a given point in time. Note that these objects will get reallocated on any loading screen you see or some may be temporary available (like only during a challenge), so you may want to hit the key another time when needed. To dump the files, press Numpad / (you may change it in the script).

→ Disable Incremental Timer & Disable Decremental Timer

These two scripts should be used in challenge levels. The names are self-explanatory.

→ Increase Combat Power

Once activated, your character will be able to punch through shields, through stun guns, hit brutes without the need to stun them, etc. If you want this disabled, deactivate the script, then restart map.

BR,
Sun

P.S.: I may write-up the Cheat Handler sometime, just am not motivated anymore.
I can't get this to work with the Epic Games Store version and I followed the instructions exactly.

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Thu Dec 05, 2019 8:27 am
by SunBeam
CDJAndybot wrote:
Thu Dec 05, 2019 8:14 am
I can't get this to work with the Epic Games Store version and I followed the instructions exactly.
Listen up, fuckwad. Am sick and tired of this shit: your post was created on the 5th of December 2019. The original post (the first post) in this topic is dated 2017. So before you fucking dare to say how rude I am and how this and that, fucking do your job as a HUMAN being and have the decency to use common sense. In 2 years' time things change. OF - FUCKING - COURSE you can't get it to work T_T. The same shit happens on YouTube where fuckwads like you ignore every informal aspect of the content and post anyway.. just cuz you can..

P.S.: It's one thing to say "dun werk" and another to ask for an update. Which won't happen.

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Sat Dec 07, 2019 7:38 pm
by IcyPurpose99
SunBeam wrote:
Thu Dec 05, 2019 8:27 am
CDJAndybot wrote:
Thu Dec 05, 2019 8:14 am
I can't get this to work with the Epic Games Store version and I followed the instructions exactly.
Listen up, fuckwad. Am sick and tired of this shit: your post was created on the 5th of December 2019. The original post (the first post) in this topic is dated 2017. So before you fucking dare to say how rude I am and how this and that, fucking do your job as a HUMAN being and have the decency to use common sense. In 2 years' time things change. OF - FUCKING - COURSE you can't get it to work T_T. The same shit happens on YouTube where fuckwads like you ignore every informal aspect of the content and post anyway.. just cuz you can..

P.S.: It's one thing to say "dun werk" and another to ask for an update. Which won't happen.
You really should take a chill pill once in a while, haha you take things so serious. WHY SO SERIOUS-SA?

Anyway, everything works as intended Just wish people actually take the time to dissect the console commands so we can really do some interesting things with the game. Too many GTA fanatics in here.

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Fri Apr 10, 2020 3:02 pm
by Omega59
I will report this still works for me in version 1.6.2.0. I created a shortcut on my desktop to the console.txt for quicker access.

Thank You, This is AWESOME!

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Sat Apr 25, 2020 12:04 pm
by Omega59
i am just wondering can there be a code that when we enter the map screen, we can click on any given area and it will teleport us there?

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Sat Apr 25, 2020 12:27 pm
by SunBeam
^ No. The FULL map isn't loaded, it loads as you traverse it. Instantly teleporting "there" would make you fall through the ground (cuz it's not loaded).

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Thu Apr 30, 2020 1:24 pm
by Omega59
cool makes sense.

How exactly do i use the teleport. When i press tilde it just makes him move forward slightly is that it?
Teleport ( FunctionEngine.CheatManager.Teleport )

Re: Batman: Arkham Knight - UE3 Console & RCheatManager

Posted: Thu Apr 30, 2020 2:35 pm
by SunBeam
Imagine you have an invisible crosshair in the middle of the screen. Point the mouse to the location you want to teleport to (make sure it's not mad far away) and make sure that location is in the middle of your screen. You can also use any feature that lets you zoom in, for example, to "mark" the spot. Just point at it, no other actions. Then console > teleport [Enter]. Should land you there. Note that the teleport may fail at times, as the Engine tries to figure out the destination spot for you; if the spot ends-up being a mesh outside of solid world, you'll teleport out of bounds :D That's the logic of it.