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Posthuman Sanctuary

Posted: Mon May 20, 2019 1:54 pm
by Rysefox
Hey I made a table for you :)

(Always do a backup before using tables)

Instructions:
Good point to find out how you get the pointers
  • Player:
    Speed
    Health
    Food
    Ammo
    Pointers -> evoScore JourneyPoints
    ActiveRangedWeapon:
    Damage -> choose your Base RangeWeapon Damage
    WeaponSfx -> Change volume when weapon is to loud
    ActiveMeleeWeapon:
    Damage -> choose your Base MeleeWeapon Damage
    WeaponSfx -> Change volume when weapon is to loud
    XP:
    totalDevPoints
    expPoints
    emphasize
    Points
    Stats:
    Strength
    Morale
    MindStat
    Loyalty
    Charisma
    Mutation:
    Pointers like showPhysical/Mental and more, I do not know exactly what they are doing, I just found them in the structure and added it
    Physical -> base,min,max
    Mental -> base,min,ax
have fun
(You can ignore the "Follower" header, not finished, because I dont have Follower FeelsBadMan :( )

Thanks Negaton for helping me!
  • Update 1
    Added Skip Combat

Re: Posthuman Sanctuary

Posted: Tue May 21, 2019 1:00 am
by iplaygames
great job...should help plenty...much thanks .. :)

Re: Posthuman Sanctuary

Posted: Tue May 21, 2019 4:42 am
by STN
Rysefox wrote:
Mon May 20, 2019 1:54 pm
Instructions: [Link]
Did you intentionally make the youtube video a link or did it fail to convert to media embed type?

Just wondering if i might have messed up the permissions for some usergroup or forum.

Re: Posthuman Sanctuary

Posted: Tue May 21, 2019 11:49 am
by Rysefox
STN wrote:
Tue May 21, 2019 4:42 am
Rysefox wrote:
Mon May 20, 2019 1:54 pm
Instructions: [Link]
Did you intentionally make the youtube video a link or did it fail to convert to media embed type?

Just wondering if i might have messed up the permissions for some usergroup or forum.
Was my mistake, before the link was something like URL. I removed it and now it works

Re: Posthuman Sanctuary

Posted: Tue May 21, 2019 11:51 am
by STN
Rysefox wrote:
Tue May 21, 2019 11:49 am
Was my mistake, before the link was something like URL. I removed it and now it works
Ok cool.

Re: Posthuman Sanctuary

Posted: Tue May 21, 2019 7:18 pm
by iplaygames
can i request update? while your hacks help p lenty , this game can still take a big toll...

can you make hacks that toggle on/off for events and enemy encounters? like every tile there an encounter...can get ridiculous...make it much worse while searching waypoinnts... :dry:

Re: Posthuman Sanctuary

Posted: Tue May 21, 2019 7:29 pm
by Rysefox
iplaygames wrote:
Tue May 21, 2019 7:18 pm
can i request update? while your hacks help p lenty , this game can still take a big toll...

can you make hacks that toggle on/off for events and enemy encounters? like every tile there an encounter...can get ridiculous...make it much worse while searching waypoinnts... :dry:
I'll see if I can find a function that is responsible

Re: Posthuman Sanctuary

Posted: Thu May 23, 2019 11:39 am
by iplaygames
ok....putting this game on hold..... if you find sommethinng, you find somethinng... like battle encounters on every tile getting crazy here.... :dry:

Re: Posthuman Sanctuary

Posted: Thu May 23, 2019 1:08 pm
by Rysefox
iplaygames wrote:
Thu May 23, 2019 11:39 am
ok....putting this game on hold..... if you find sommethinng, you find somethinng... like battle encounters on every tile getting crazy here.... :dry:
Have already found something, but does not work as I want it

Re: Posthuman Sanctuary

Posted: Thu May 23, 2019 5:23 pm
by iplaygames
can you unlock story mode? they make you complete survival mode normally to do it and it ridiculously long.... :dry:

Re: Posthuman Sanctuary

Posted: Thu May 23, 2019 6:38 pm
by iplaygames
disregard last post, early access, my mistake..no story mode... :lol:

Re: Posthuman Sanctuary

Posted: Fri May 24, 2019 4:33 pm
by Rysefox
iplaygames wrote:
Tue May 21, 2019 7:18 pm
can i request update? while your hacks help p lenty , this game can still take a big toll...

can you make hacks that toggle on/off for events and enemy encounters? like every tile there an encounter...can get ridiculous...make it much worse while searching waypoinnts... :dry:
New Table above

Re: Posthuman Sanctuary

Posted: Fri May 24, 2019 5:53 pm
by iplaygames
good work...you have hacks for followers, especially loyalty? this ones loyalty kept dropping cuz i didnt feed her every day. then when it hit 0 she left me. lol. hacking loyalty be good too...not needed right way but when you can get around to it, that good... ^_^

Re: Posthuman Sanctuary

Posted: Fri May 24, 2019 6:41 pm
by Rysefox
iplaygames wrote:
Fri May 24, 2019 5:53 pm
good work...you have hacks for followers, especially loyalty? this ones loyalty kept dropping cuz i didnt feed her every day. then when it hit 0 she left me. lol. hacking loyalty be good too...not needed right way but when you can get around to it, that good... ^_^
Sure, link me your "profile" folder in the main folder, 1 profile where followers are on it. Then I do not have to look for a follower

Re: Posthuman Sanctuary

Posted: Fri May 24, 2019 9:00 pm
by iplaygames
problem with skip cmbat hack, game reload back to same tile and you can keep going back if you wanna leave without battle....

better if you can get a hack that shut downn events and cmbats like you dont run into them cuz event can trigger combat too....

with no events a nd combat, nothing bother yyou as you just move anywhere....