Page 1 of 1

Dawn of Man (2019-05-16)

Posted: Thu May 16, 2019 10:43 am
by Shinkansen
Simple table for Dawn of Man, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000 - 2019-05-16
1. Tested game version V1.1.0 64-bit. May work on other versions.

2. GameStateGames.
"Human Stats Set to Max?" sets Human stats like condition, morale etc to max.
"Human Speed Set to Massive?" sets Human Speed to massive.
"Human Maximum Age Set to Adult?" sets Human maximum age to adult.
"Human Tasks Completion Set to Fast?" sets most human tasks completion to fast.
"Tamed Animal Stats Set to Max?" sets Tamed Animal stats like condition etc to max.
"Tamed Animal Speed Set to Massive?" sets Tamed Animal Speed to massive.
"Tamed Animal Maximum Age Set to Adult?" sets Tamed Animal maximum age to adult.
"Tamed Animal Set to Give Birth?" sets Tamed Animal to give birth. Will disable itself after executing once. Freezing this will exponentially create thousands of animals.
"Building Stats Set to Max?" sets Building stats like condition etc to max.
"Building Construction, Recycling Set to Fast? sets Building Construction, Recycling to fast.
"Building Crafting Set to Fast?" sets Building Crafting to fast.
"Resources Condition Set to Max?" sets Resources Condition to max so never decays.
"Mine Resources Set to Massive?" sets Mine Resources to massive.
"Bank Resources Set to Max?" sets Bank Resources to max.
"Animal Population Limits Set to Massive?" sets Wild Animal Population Limits to massive.
"Knowledge Stats Set to Massive?" sets Tech Costs to 0.
"Settlement Stats Set to Massive?" sets Traders to appear faster.

Re: Dawn of Man (2019-05-16)

Posted: Fri May 24, 2019 8:09 pm
by BipBop
Quick question. Is it hard to halve the human speed set to massive option? Thank you

Re: Dawn of Man (2019-05-16)

Posted: Sat Dec 07, 2019 7:00 pm
by CarlosGFG
Thank you so much for the work of making this cheat table, I tested it and found two problems

1- When you activate the table: (Resources Condition Set to Max?) It breaks the game.
2- The table: (Building Stats Set to Max?) Is not working in the latest version.

if possible fix these errors .. I will be very grateful and not only I as others because your table is the best ever created.